2 * freeglut_main_mswin.c
4 * The Windows-specific mouse cursor related stuff.
6 * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
7 * Written by John F. Fay, <fayjf@sourceforge.net>
8 * Creation date: Sat Jan 21, 2012
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/freeglut.h>
29 #include "../fg_internal.h"
31 extern void fghRedrawWindow ( SFG_Window *window );
32 extern void fghRedrawWindowAndChildren ( SFG_Window *window );
33 extern void fghOnReshapeNotify(SFG_Window *window, int width, int height, GLboolean forceNotify);
34 extern void fghOnPositionNotify(SFG_Window *window, int x, int y, GLboolean forceNotify);
35 extern void fghComputeWindowRectFromClientArea_QueryWindow( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside );
36 extern void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside );
38 extern void fgNewWGLCreateContext( SFG_Window* window );
39 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
40 unsigned char layer_type );
42 extern void fgPlatformCheckMenuDeactivate(HWND newFocusWnd);
45 typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
46 typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
47 static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
48 static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
52 typedef struct GXDisplayProperties GXDisplayProperties;
53 typedef struct GXKeyList GXKeyList;
56 typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int);
57 typedef int (*GXOPENINPUT)();
59 GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL;
60 GXOPENINPUT GXOpenInput_ = NULL;
62 struct GXKeyList gxKeyList;
63 #endif /* _WIN32_WCE */
67 * WM_ message to string, for debugging
68 * This is taken from the 8.0 SDK, so Windows 8 API and everything earlier is included
75 #define DEFINE_MESSAGE(wm){ wm, #wm }
76 static struct WM_MESSAGE_MAP allMessages[] =
78 DEFINE_MESSAGE(WM_NULL),
79 DEFINE_MESSAGE(WM_CREATE),
80 DEFINE_MESSAGE(WM_DESTROY),
81 DEFINE_MESSAGE(WM_MOVE),
82 DEFINE_MESSAGE(WM_SIZE),
84 DEFINE_MESSAGE(WM_ACTIVATE),
85 DEFINE_MESSAGE(WM_SETFOCUS),
86 DEFINE_MESSAGE(WM_KILLFOCUS),
87 DEFINE_MESSAGE(WM_ENABLE),
88 DEFINE_MESSAGE(WM_SETREDRAW),
89 DEFINE_MESSAGE(WM_SETTEXT),
90 DEFINE_MESSAGE(WM_GETTEXT),
91 DEFINE_MESSAGE(WM_GETTEXTLENGTH),
92 DEFINE_MESSAGE(WM_PAINT),
93 DEFINE_MESSAGE(WM_CLOSE),
95 DEFINE_MESSAGE(WM_QUERYENDSESSION),
96 DEFINE_MESSAGE(WM_QUERYOPEN),
97 DEFINE_MESSAGE(WM_ENDSESSION),
99 DEFINE_MESSAGE(WM_QUIT),
100 DEFINE_MESSAGE(WM_ERASEBKGND),
101 DEFINE_MESSAGE(WM_SYSCOLORCHANGE),
102 DEFINE_MESSAGE(WM_SHOWWINDOW),
103 DEFINE_MESSAGE(WM_WININICHANGE),
105 DEFINE_MESSAGE(WM_DEVMODECHANGE),
106 DEFINE_MESSAGE(WM_ACTIVATEAPP),
107 DEFINE_MESSAGE(WM_FONTCHANGE),
108 DEFINE_MESSAGE(WM_TIMECHANGE),
109 DEFINE_MESSAGE(WM_CANCELMODE),
110 DEFINE_MESSAGE(WM_SETCURSOR),
111 DEFINE_MESSAGE(WM_MOUSEACTIVATE),
112 DEFINE_MESSAGE(WM_CHILDACTIVATE),
113 DEFINE_MESSAGE(WM_QUEUESYNC),
115 DEFINE_MESSAGE(WM_GETMINMAXINFO),
117 DEFINE_MESSAGE(WM_PAINTICON),
118 DEFINE_MESSAGE(WM_ICONERASEBKGND),
119 DEFINE_MESSAGE(WM_NEXTDLGCTL),
120 DEFINE_MESSAGE(WM_SPOOLERSTATUS),
121 DEFINE_MESSAGE(WM_DRAWITEM),
122 DEFINE_MESSAGE(WM_MEASUREITEM),
123 DEFINE_MESSAGE(WM_DELETEITEM),
124 DEFINE_MESSAGE(WM_VKEYTOITEM),
125 DEFINE_MESSAGE(WM_CHARTOITEM),
126 DEFINE_MESSAGE(WM_SETFONT),
127 DEFINE_MESSAGE(WM_GETFONT),
128 DEFINE_MESSAGE(WM_SETHOTKEY),
129 DEFINE_MESSAGE(WM_GETHOTKEY),
130 DEFINE_MESSAGE(WM_QUERYDRAGICON),
131 DEFINE_MESSAGE(WM_COMPAREITEM),
132 # if(WINVER >= 0x0500)
134 DEFINE_MESSAGE(WM_GETOBJECT),
136 # endif /* WINVER >= 0x0500 */
137 DEFINE_MESSAGE(WM_COMPACTING),
138 DEFINE_MESSAGE(WM_COMMNOTIFY),
139 DEFINE_MESSAGE(WM_WINDOWPOSCHANGING),
140 DEFINE_MESSAGE(WM_WINDOWPOSCHANGED),
142 DEFINE_MESSAGE(WM_POWER),
144 DEFINE_MESSAGE(WM_COPYDATA),
145 DEFINE_MESSAGE(WM_CANCELJOURNAL),
147 # if(WINVER >= 0x0400)
148 DEFINE_MESSAGE(WM_NOTIFY),
149 DEFINE_MESSAGE(WM_INPUTLANGCHANGEREQUEST),
150 DEFINE_MESSAGE(WM_INPUTLANGCHANGE),
151 DEFINE_MESSAGE(WM_TCARD),
152 DEFINE_MESSAGE(WM_HELP),
153 DEFINE_MESSAGE(WM_USERCHANGED),
154 DEFINE_MESSAGE(WM_NOTIFYFORMAT),
156 DEFINE_MESSAGE(WM_CONTEXTMENU),
157 DEFINE_MESSAGE(WM_STYLECHANGING),
158 DEFINE_MESSAGE(WM_STYLECHANGED),
159 DEFINE_MESSAGE(WM_DISPLAYCHANGE),
160 DEFINE_MESSAGE(WM_GETICON),
161 DEFINE_MESSAGE(WM_SETICON),
162 # endif /* WINVER >= 0x0400 */
164 DEFINE_MESSAGE(WM_NCCREATE),
165 DEFINE_MESSAGE(WM_NCDESTROY),
166 DEFINE_MESSAGE(WM_NCCALCSIZE),
167 DEFINE_MESSAGE(WM_NCHITTEST),
168 DEFINE_MESSAGE(WM_NCPAINT),
169 DEFINE_MESSAGE(WM_NCACTIVATE),
170 DEFINE_MESSAGE(WM_GETDLGCODE),
172 DEFINE_MESSAGE(WM_SYNCPAINT),
174 DEFINE_MESSAGE(WM_NCMOUSEMOVE),
175 DEFINE_MESSAGE(WM_NCLBUTTONDOWN),
176 DEFINE_MESSAGE(WM_NCLBUTTONUP),
177 DEFINE_MESSAGE(WM_NCLBUTTONDBLCLK),
178 DEFINE_MESSAGE(WM_NCRBUTTONDOWN),
179 DEFINE_MESSAGE(WM_NCRBUTTONUP),
180 DEFINE_MESSAGE(WM_NCRBUTTONDBLCLK),
181 DEFINE_MESSAGE(WM_NCMBUTTONDOWN),
182 DEFINE_MESSAGE(WM_NCMBUTTONUP),
183 DEFINE_MESSAGE(WM_NCMBUTTONDBLCLK),
187 # if(_WIN32_WINNT >= 0x0500)
188 DEFINE_MESSAGE(WM_NCXBUTTONDOWN),
189 DEFINE_MESSAGE(WM_NCXBUTTONUP),
190 DEFINE_MESSAGE(WM_NCXBUTTONDBLCLK),
191 # endif /* _WIN32_WINNT >= 0x0500 */
194 # if(_WIN32_WINNT >= 0x0501)
195 DEFINE_MESSAGE(WM_INPUT_DEVICE_CHANGE),
196 # endif /* _WIN32_WINNT >= 0x0501 */
198 # if(_WIN32_WINNT >= 0x0501)
199 DEFINE_MESSAGE(WM_INPUT),
200 # endif /* _WIN32_WINNT >= 0x0501 */
202 DEFINE_MESSAGE(WM_KEYDOWN),
203 DEFINE_MESSAGE(WM_KEYUP),
204 DEFINE_MESSAGE(WM_CHAR),
205 DEFINE_MESSAGE(WM_DEADCHAR),
206 DEFINE_MESSAGE(WM_SYSKEYDOWN),
207 DEFINE_MESSAGE(WM_SYSKEYUP),
208 DEFINE_MESSAGE(WM_SYSCHAR),
209 DEFINE_MESSAGE(WM_SYSDEADCHAR),
210 # if(_WIN32_WINNT >= 0x0501)
211 DEFINE_MESSAGE(WM_UNICHAR),
212 # endif /* _WIN32_WINNT >= 0x0501 */
214 # if(WINVER >= 0x0400)
215 DEFINE_MESSAGE(WM_IME_STARTCOMPOSITION),
216 DEFINE_MESSAGE(WM_IME_ENDCOMPOSITION),
217 DEFINE_MESSAGE(WM_IME_COMPOSITION),
218 DEFINE_MESSAGE(WM_IME_KEYLAST),
219 # endif /* WINVER >= 0x0400 */
221 DEFINE_MESSAGE(WM_INITDIALOG),
222 DEFINE_MESSAGE(WM_COMMAND),
223 DEFINE_MESSAGE(WM_SYSCOMMAND),
224 DEFINE_MESSAGE(WM_TIMER),
225 DEFINE_MESSAGE(WM_HSCROLL),
226 DEFINE_MESSAGE(WM_VSCROLL),
227 DEFINE_MESSAGE(WM_INITMENU),
228 DEFINE_MESSAGE(WM_INITMENUPOPUP),
229 # if(WINVER >= 0x0601)
230 DEFINE_MESSAGE(WM_GESTURE),
231 DEFINE_MESSAGE(WM_GESTURENOTIFY),
232 # endif /* WINVER >= 0x0601 */
233 DEFINE_MESSAGE(WM_MENUSELECT),
234 DEFINE_MESSAGE(WM_MENUCHAR),
235 DEFINE_MESSAGE(WM_ENTERIDLE),
236 # if(WINVER >= 0x0500)
238 DEFINE_MESSAGE(WM_MENURBUTTONUP),
239 DEFINE_MESSAGE(WM_MENUDRAG),
240 DEFINE_MESSAGE(WM_MENUGETOBJECT),
241 DEFINE_MESSAGE(WM_UNINITMENUPOPUP),
242 DEFINE_MESSAGE(WM_MENUCOMMAND),
244 # if(_WIN32_WINNT >= 0x0500)
245 DEFINE_MESSAGE(WM_CHANGEUISTATE),
246 DEFINE_MESSAGE(WM_UPDATEUISTATE),
247 DEFINE_MESSAGE(WM_QUERYUISTATE),
248 # endif /* _WIN32_WINNT >= 0x0500 */
251 # endif /* WINVER >= 0x0500 */
253 DEFINE_MESSAGE(WM_CTLCOLORMSGBOX),
254 DEFINE_MESSAGE(WM_CTLCOLOREDIT),
255 DEFINE_MESSAGE(WM_CTLCOLORLISTBOX),
256 DEFINE_MESSAGE(WM_CTLCOLORBTN),
257 DEFINE_MESSAGE(WM_CTLCOLORDLG),
258 DEFINE_MESSAGE(WM_CTLCOLORSCROLLBAR),
259 DEFINE_MESSAGE(WM_CTLCOLORSTATIC),
260 # define MN_GETHMENU 0x01E1
262 DEFINE_MESSAGE(WM_MOUSEMOVE),
263 DEFINE_MESSAGE(WM_LBUTTONDOWN),
264 DEFINE_MESSAGE(WM_LBUTTONUP),
265 DEFINE_MESSAGE(WM_LBUTTONDBLCLK),
266 DEFINE_MESSAGE(WM_RBUTTONDOWN),
267 DEFINE_MESSAGE(WM_RBUTTONUP),
268 DEFINE_MESSAGE(WM_RBUTTONDBLCLK),
269 DEFINE_MESSAGE(WM_MBUTTONDOWN),
270 DEFINE_MESSAGE(WM_MBUTTONUP),
271 DEFINE_MESSAGE(WM_MBUTTONDBLCLK),
272 # if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400)
273 DEFINE_MESSAGE(WM_MOUSEWHEEL),
275 # if (_WIN32_WINNT >= 0x0500)
276 DEFINE_MESSAGE(WM_XBUTTONDOWN),
277 DEFINE_MESSAGE(WM_XBUTTONUP),
278 DEFINE_MESSAGE(WM_XBUTTONDBLCLK),
280 # if (_WIN32_WINNT >= 0x0600)
281 DEFINE_MESSAGE(WM_MOUSEHWHEEL),
286 DEFINE_MESSAGE(WM_PARENTNOTIFY),
287 DEFINE_MESSAGE(WM_ENTERMENULOOP),
288 DEFINE_MESSAGE(WM_EXITMENULOOP),
290 # if(WINVER >= 0x0400)
291 DEFINE_MESSAGE(WM_NEXTMENU),
292 DEFINE_MESSAGE(WM_SIZING),
293 DEFINE_MESSAGE(WM_CAPTURECHANGED),
294 DEFINE_MESSAGE(WM_MOVING),
295 # endif /* WINVER >= 0x0400 */
297 # if(WINVER >= 0x0400)
298 DEFINE_MESSAGE(WM_POWERBROADCAST),
299 DEFINE_MESSAGE(WM_DEVICECHANGE),
300 # endif /* WINVER >= 0x0400 */
302 DEFINE_MESSAGE(WM_MDICREATE),
303 DEFINE_MESSAGE(WM_MDIDESTROY),
304 DEFINE_MESSAGE(WM_MDIACTIVATE),
305 DEFINE_MESSAGE(WM_MDIRESTORE),
306 DEFINE_MESSAGE(WM_MDINEXT),
307 DEFINE_MESSAGE(WM_MDIMAXIMIZE),
308 DEFINE_MESSAGE(WM_MDITILE),
309 DEFINE_MESSAGE(WM_MDICASCADE),
310 DEFINE_MESSAGE(WM_MDIICONARRANGE),
311 DEFINE_MESSAGE(WM_MDIGETACTIVE),
314 DEFINE_MESSAGE(WM_MDISETMENU),
315 DEFINE_MESSAGE(WM_ENTERSIZEMOVE),
316 DEFINE_MESSAGE(WM_EXITSIZEMOVE),
317 DEFINE_MESSAGE(WM_DROPFILES),
318 DEFINE_MESSAGE(WM_MDIREFRESHMENU),
320 # if(WINVER >= 0x0602)
321 DEFINE_MESSAGE(WM_POINTERDEVICECHANGE),
322 DEFINE_MESSAGE(WM_POINTERDEVICEINRANGE),
323 DEFINE_MESSAGE(WM_POINTERDEVICEOUTOFRANGE),
324 # endif /* WINVER >= 0x0602 */
326 # if(WINVER >= 0x0601)
327 DEFINE_MESSAGE(WM_TOUCH),
328 # endif /* WINVER >= 0x0601 */
330 # if(WINVER >= 0x0602)
331 DEFINE_MESSAGE(WM_NCPOINTERUPDATE),
332 DEFINE_MESSAGE(WM_NCPOINTERDOWN),
333 DEFINE_MESSAGE(WM_NCPOINTERUP),
334 DEFINE_MESSAGE(WM_POINTERUPDATE),
335 DEFINE_MESSAGE(WM_POINTERDOWN),
336 DEFINE_MESSAGE(WM_POINTERUP),
337 DEFINE_MESSAGE(WM_POINTERENTER),
338 DEFINE_MESSAGE(WM_POINTERLEAVE),
339 DEFINE_MESSAGE(WM_POINTERACTIVATE),
340 DEFINE_MESSAGE(WM_POINTERCAPTURECHANGED),
341 DEFINE_MESSAGE(WM_TOUCHHITTESTING),
342 DEFINE_MESSAGE(WM_POINTERWHEEL),
343 DEFINE_MESSAGE(WM_POINTERHWHEEL),
344 # endif /* WINVER >= 0x0602 */
347 # if(WINVER >= 0x0400)
348 DEFINE_MESSAGE(WM_IME_SETCONTEXT),
349 DEFINE_MESSAGE(WM_IME_NOTIFY),
350 DEFINE_MESSAGE(WM_IME_CONTROL),
351 DEFINE_MESSAGE(WM_IME_COMPOSITIONFULL),
352 DEFINE_MESSAGE(WM_IME_SELECT),
353 DEFINE_MESSAGE(WM_IME_CHAR),
354 # endif /* WINVER >= 0x0400 */
355 # if(WINVER >= 0x0500)
356 DEFINE_MESSAGE(WM_IME_REQUEST),
357 # endif /* WINVER >= 0x0500 */
358 # if(WINVER >= 0x0400)
359 DEFINE_MESSAGE(WM_IME_KEYDOWN),
360 DEFINE_MESSAGE(WM_IME_KEYUP),
361 # endif /* WINVER >= 0x0400 */
363 # if((_WIN32_WINNT >= 0x0400) || (WINVER >= 0x0500))
364 DEFINE_MESSAGE(WM_MOUSEHOVER),
365 DEFINE_MESSAGE(WM_MOUSELEAVE),
367 # if(WINVER >= 0x0500)
368 DEFINE_MESSAGE(WM_NCMOUSEHOVER),
369 DEFINE_MESSAGE(WM_NCMOUSELEAVE),
370 # endif /* WINVER >= 0x0500 */
372 # if(_WIN32_WINNT >= 0x0501)
373 DEFINE_MESSAGE(WM_WTSSESSION_CHANGE),
374 # endif /* _WIN32_WINNT >= 0x0501 */
376 DEFINE_MESSAGE(WM_CUT),
377 DEFINE_MESSAGE(WM_COPY),
378 DEFINE_MESSAGE(WM_PASTE),
379 DEFINE_MESSAGE(WM_CLEAR),
380 DEFINE_MESSAGE(WM_UNDO),
381 DEFINE_MESSAGE(WM_RENDERFORMAT),
382 DEFINE_MESSAGE(WM_RENDERALLFORMATS),
383 DEFINE_MESSAGE(WM_DESTROYCLIPBOARD),
384 DEFINE_MESSAGE(WM_DRAWCLIPBOARD),
385 DEFINE_MESSAGE(WM_PAINTCLIPBOARD),
386 DEFINE_MESSAGE(WM_VSCROLLCLIPBOARD),
387 DEFINE_MESSAGE(WM_SIZECLIPBOARD),
388 DEFINE_MESSAGE(WM_ASKCBFORMATNAME),
389 DEFINE_MESSAGE(WM_CHANGECBCHAIN),
390 DEFINE_MESSAGE(WM_HSCROLLCLIPBOARD),
391 DEFINE_MESSAGE(WM_QUERYNEWPALETTE),
392 DEFINE_MESSAGE(WM_PALETTEISCHANGING),
393 DEFINE_MESSAGE(WM_PALETTECHANGED),
394 DEFINE_MESSAGE(WM_HOTKEY),
396 # if(WINVER >= 0x0400)
397 DEFINE_MESSAGE(WM_PRINT),
398 DEFINE_MESSAGE(WM_PRINTCLIENT),
399 # endif /* WINVER >= 0x0400 */
401 # if(_WIN32_WINNT >= 0x0500)
402 DEFINE_MESSAGE(WM_APPCOMMAND),
403 # endif /* _WIN32_WINNT >= 0x0500 */
405 # if(_WIN32_WINNT >= 0x0501)
406 DEFINE_MESSAGE(WM_THEMECHANGED),
407 # endif /* _WIN32_WINNT >= 0x0501 */
410 # if(_WIN32_WINNT >= 0x0501)
411 DEFINE_MESSAGE(WM_CLIPBOARDUPDATE),
412 # endif /* _WIN32_WINNT >= 0x0501 */
414 # if(_WIN32_WINNT >= 0x0600)
415 DEFINE_MESSAGE(WM_DWMCOMPOSITIONCHANGED),
416 DEFINE_MESSAGE(WM_DWMNCRENDERINGCHANGED),
417 DEFINE_MESSAGE(WM_DWMCOLORIZATIONCOLORCHANGED),
418 DEFINE_MESSAGE(WM_DWMWINDOWMAXIMIZEDCHANGE),
419 # endif /* _WIN32_WINNT >= 0x0600 */
421 # if(_WIN32_WINNT >= 0x0601)
422 DEFINE_MESSAGE(WM_DWMSENDICONICTHUMBNAIL),
423 DEFINE_MESSAGE(WM_DWMSENDICONICLIVEPREVIEWBITMAP),
424 # endif /* _WIN32_WINNT >= 0x0601 */
427 # if(WINVER >= 0x0600)
428 DEFINE_MESSAGE(WM_GETTITLEBARINFOEX),
429 # endif /* WINVER >= 0x0600 */
430 { 0, NULL, } /* end of message list */
432 #undef DEFINE_MESSAGE
434 char* WMMsg2Str(DWORD dwMessage)
436 struct WM_MESSAGE_MAP* pMapMsg = allMessages;
437 for (/*null*/; pMapMsg->lpszMsg != NULL; pMapMsg++)
439 if (pMapMsg->nMsg == dwMessage )
441 return (char *)pMapMsg->lpszMsg;
449 /* Get system time, taking special precautions against 32bit timer wrap.
450 We use timeGetTime and not GetTickCount because of its better stability,
451 and because we can increase its granularity (to 1 ms in
452 fgPlatformInitialize). For that reason we can't use GetTickCount64 which
453 wouldn't have the wrap issue.
454 Credit: this is based on code in glibc (https://mail.gnome.org/archives/commits-list/2011-November/msg04588.html)
456 static fg_time_t lastTime32 = 0;
457 static fg_time_t timeEpoch = 0;
458 void fgPlatformInitSystemTime()
460 #if defined(_WIN32_WCE)
461 lastTime32 = GetTickCount();
463 lastTime32 = timeGetTime();
466 fg_time_t fgPlatformSystemTime ( void )
468 fg_time_t currTime32;
469 #if defined(_WIN32_WCE)
470 currTime32 = GetTickCount();
472 currTime32 = timeGetTime();
474 /* Check if we just wrapped */
475 if (currTime32 < lastTime32)
478 lastTime32 = currTime32;
480 return currTime32 | timeEpoch << 32;
484 void fgPlatformSleepForEvents( fg_time_t msec )
486 MsgWaitForMultipleObjects( 0, NULL, FALSE, (DWORD) msec, QS_ALLINPUT );
490 void fgPlatformProcessSingleEvent ( void )
494 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );
496 while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) )
498 if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 )
500 if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
505 else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
506 fgState.ExecState = GLUT_EXEC_STATE_STOP;
511 TranslateMessage( &stMsg );
512 DispatchMessage( &stMsg );
518 static void fghPlatformOnWindowStatusNotify(SFG_Window *window, GLboolean visState, GLboolean forceNotify)
520 GLboolean notify = GL_FALSE;
523 if (window->State.Visible != visState)
525 window->State.Visible = visState;
527 /* If top level window (not a subwindow/child), and icon title text available, switch titles based on visibility state */
528 if (!window->Parent && window->State.pWState.IconTitle)
531 /* visible, set window title */
532 SetWindowText( window->Window.Handle, window->State.pWState.WindowTitle );
534 /* not visible, set icon title */
535 SetWindowText( window->Window.Handle, window->State.pWState.IconTitle );
541 if (notify || forceNotify)
543 SFG_Window *saved_window = fgStructure.CurrentWindow;
545 /* On win32 we only have two states, window displayed and window not displayed (iconified)
546 * We map these to GLUT_FULLY_RETAINED and GLUT_HIDDEN respectively.
548 INVOKE_WCB( *window, WindowStatus, ( visState ? GLUT_FULLY_RETAINED:GLUT_HIDDEN ) );
549 fgSetWindow( saved_window );
552 /* Also set windowStatus/visibility state for children */
553 for( child = ( SFG_Window * )window->Children.First;
555 child = ( SFG_Window * )child->Node.Next )
557 fghPlatformOnWindowStatusNotify(child, visState, GL_FALSE); /* No need to propagate forceNotify. Childs get this from their own INIT_WORK */
561 void fgPlatformMainLoopPreliminaryWork ( void )
568 * Determine a GLUT modifier mask based on MS-WINDOWS system info.
570 static int fgPlatformGetModifiers (void)
573 ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
574 ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
575 ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
576 ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
577 ( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
578 ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
581 static LRESULT fghWindowProcKeyPress(SFG_Window *window, UINT uMsg, GLboolean keydown, WPARAM wParam, LPARAM lParam)
583 static unsigned char lControl = 0, lShift = 0, lAlt = 0,
584 rControl = 0, rShift = 0, rAlt = 0;
588 /* if keydown, check for repeat */
589 /* If repeat is globally switched off, it cannot be switched back on per window.
590 * But if it is globally switched on, it can be switched off per window. This matches
591 * GLUT's behavior on X11, but not Nate Robbins' win32 GLUT, as he didn't implement the
592 * global state switch.
594 if( keydown && ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
597 /* Remember the current modifiers state so user can query it from their callback */
598 fgState.Modifiers = fgPlatformGetModifiers( );
600 /* Convert the Win32 keystroke codes to GLUTtish way */
601 # define KEY(a,b) case a: keypress = b; break;
605 KEY( VK_F1, GLUT_KEY_F1 );
606 KEY( VK_F2, GLUT_KEY_F2 );
607 KEY( VK_F3, GLUT_KEY_F3 );
608 KEY( VK_F4, GLUT_KEY_F4 );
609 KEY( VK_F5, GLUT_KEY_F5 );
610 KEY( VK_F6, GLUT_KEY_F6 );
611 KEY( VK_F7, GLUT_KEY_F7 );
612 KEY( VK_F8, GLUT_KEY_F8 );
613 KEY( VK_F9, GLUT_KEY_F9 );
614 KEY( VK_F10, GLUT_KEY_F10 );
615 KEY( VK_F11, GLUT_KEY_F11 );
616 KEY( VK_F12, GLUT_KEY_F12 );
617 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
618 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
619 KEY( VK_HOME, GLUT_KEY_HOME );
620 KEY( VK_END, GLUT_KEY_END );
621 KEY( VK_LEFT, GLUT_KEY_LEFT );
622 KEY( VK_UP, GLUT_KEY_UP );
623 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
624 KEY( VK_DOWN, GLUT_KEY_DOWN );
625 KEY( VK_INSERT, GLUT_KEY_INSERT );
627 /* handle control, alt and shift. For GLUT, we want to distinguish between left and right presses.
628 * The VK_L* & VK_R* left and right Alt, Ctrl and Shift virtual keys are however only used as parameters to GetAsyncKeyState() and GetKeyState()
629 * so when we get an alt, shift or control keypress here, we manually check whether it was the left or the right
631 #define ASYNC_KEY_EVENT(winKey,glutKey,keyStateVar)\
632 if (!keyStateVar && GetAsyncKeyState ( winKey ))\
637 else if (keyStateVar && !GetAsyncKeyState ( winKey ))\
643 ASYNC_KEY_EVENT(VK_LCONTROL,GLUT_KEY_CTRL_L,lControl);
644 ASYNC_KEY_EVENT(VK_RCONTROL,GLUT_KEY_CTRL_R,rControl);
647 ASYNC_KEY_EVENT(VK_LSHIFT,GLUT_KEY_SHIFT_L,lShift);
648 ASYNC_KEY_EVENT(VK_RSHIFT,GLUT_KEY_SHIFT_R,rShift);
651 ASYNC_KEY_EVENT(VK_LMENU,GLUT_KEY_ALT_L,lAlt);
652 ASYNC_KEY_EVENT(VK_RMENU,GLUT_KEY_ALT_R,rAlt);
654 #undef ASYNC_KEY_EVENT
657 /* The delete key should be treated as an ASCII keypress: */
659 INVOKE_WCB( *window, Keyboard,
660 ( 127, window->State.MouseX, window->State.MouseY )
663 INVOKE_WCB( *window, KeyboardUp,
664 ( 127, window->State.MouseX, window->State.MouseY )
668 #if !defined(_WIN32_WCE)
670 /* keydown displayable characters are handled with WM_CHAR message, but no corresponding up is generated. So get that here. */
676 GetKeyboardState( state );
678 if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
681 INVOKE_WCB( *window, KeyboardUp,
682 ( (char)(wParam & 0xFF), /* and with 0xFF to indicate to runtime that we want to strip out higher bits - otherwise we get a runtime error when "Smaller Type Checks" is enabled */
683 window->State.MouseX, window->State.MouseY )
689 #if defined(_WIN32_WCE)
690 if(keydown && !(lParam & 0x40000000)) /* Prevent auto-repeat */
692 if(wParam==(unsigned)gxKeyList.vkRight)
693 keypress = GLUT_KEY_RIGHT;
694 else if(wParam==(unsigned)gxKeyList.vkLeft)
695 keypress = GLUT_KEY_LEFT;
696 else if(wParam==(unsigned)gxKeyList.vkUp)
697 keypress = GLUT_KEY_UP;
698 else if(wParam==(unsigned)gxKeyList.vkDown)
699 keypress = GLUT_KEY_DOWN;
700 else if(wParam==(unsigned)gxKeyList.vkA)
701 keypress = GLUT_KEY_F1;
702 else if(wParam==(unsigned)gxKeyList.vkB)
703 keypress = GLUT_KEY_F2;
704 else if(wParam==(unsigned)gxKeyList.vkC)
705 keypress = GLUT_KEY_F3;
706 else if(wParam==(unsigned)gxKeyList.vkStart)
707 keypress = GLUT_KEY_F4;
713 INVOKE_WCB( *window, Special,
715 window->State.MouseX, window->State.MouseY )
718 INVOKE_WCB( *window, SpecialUp,
720 window->State.MouseX, window->State.MouseY )
723 fgState.Modifiers = INVALID_MODIFIERS;
725 /* SYSKEY events should be sent to default window proc for system to handle them */
726 if (uMsg==WM_SYSKEYDOWN || uMsg==WM_SYSKEYUP)
727 return DefWindowProc( window->Window.Handle, uMsg, wParam, lParam );
732 SFG_Window* fghWindowUnderCursor(SFG_Window *window)
734 /* Check if the current window that the mouse is over is a child window
735 * of the window the message was sent to. Some events only sent to main window,
736 * and when handling some messages, we need to make sure that we process
737 * callbacks on the child window instead. This mirrors how GLUT does things.
738 * returns either the original window or the found child.
740 if (window && window->Children.First) /* This window has childs */
743 SFG_Window* child_window;
745 /* Get mouse position at time of message */
746 DWORD mouse_pos_dw = GetMessagePos();
747 POINT mouse_pos = {GET_X_LPARAM(mouse_pos_dw), GET_Y_LPARAM(mouse_pos_dw)};
748 ScreenToClient( window->Window.Handle, &mouse_pos );
750 hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos);
751 if (hwnd && hwnd!=window->Window.Handle) /* can be NULL if mouse outside parent by the time we get here, or can be same as parent if we didn't find a child */
753 child_window = fgWindowByHandle(hwnd);
754 if (child_window) /* Verify we got a FreeGLUT window */
756 /* ChildWindowFromPoint only searches immediate children, so search again to see if actually in grandchild or further descendant */
757 window = fghWindowUnderCursor(child_window);
766 * The window procedure for handling Win32 events
768 LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
772 static int setCaptureActive = 0;
774 FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
776 window = fgWindowByHandle( hWnd );
778 if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
779 return DefWindowProc( hWnd, uMsg, wParam, lParam );
781 /* printf ( "Window %3d message %s (<%04x>) %12d %12d\n", window?window->ID:0,
782 WMMsg2Str(uMsg), uMsg, wParam, lParam ); */
787 /* The window structure is passed as the creation structure parameter... */
788 window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
789 FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
790 "fgPlatformWindowProc" );
792 window->Window.Handle = hWnd;
793 window->Window.pContext.Device = GetDC( hWnd );
796 unsigned int current_DisplayMode = fgState.DisplayMode;
797 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
798 #if !defined(_WIN32_WCE)
799 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
801 fgState.DisplayMode = current_DisplayMode;
803 if( fgStructure.MenuContext )
804 wglMakeCurrent( window->Window.pContext.Device,
805 fgStructure.MenuContext->MContext
809 fgStructure.MenuContext =
810 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
811 fgStructure.MenuContext->MContext =
812 wglCreateContext( window->Window.pContext.Device );
815 /* window->Window.Context = wglGetCurrentContext (); */
816 window->Window.Context = wglCreateContext( window->Window.pContext.Device );
820 #if !defined(_WIN32_WCE)
821 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
824 if( ! fgState.UseCurrentContext )
825 window->Window.Context =
826 wglCreateContext( window->Window.pContext.Device );
829 window->Window.Context = wglGetCurrentContext( );
830 if( ! window->Window.Context )
831 window->Window.Context =
832 wglCreateContext( window->Window.pContext.Device );
835 #if !defined(_WIN32_WCE)
836 fgNewWGLCreateContext( window );
840 ReleaseDC( window->Window.Handle, window->Window.pContext.Device );
842 #if defined(_WIN32_WCE)
843 /* Take over button handling */
845 HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
848 GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
849 GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
854 if(GXGetDefaultKeys_)
855 gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
858 #endif /* defined(_WIN32_WCE) */
862 /* printf("WM_SIZE (ID: %i): wParam: %i, new size: %ix%i \n",window->ID,wParam,LOWORD(lParam),HIWORD(lParam)); */
864 /* Update visibility state of the window */
865 if (wParam==SIZE_MINIMIZED)
866 fghPlatformOnWindowStatusNotify(window,GL_FALSE,GL_FALSE);
867 else if (wParam==SIZE_RESTORED && !window->State.Visible)
868 fghPlatformOnWindowStatusNotify(window,GL_TRUE,GL_FALSE);
870 /* Check window visible, we don't want do anything when we get a WM_SIZE because the user or glutIconifyWindow minimized the window */
871 if( window->State.Visible )
874 #if defined(_WIN32_WCE)
875 width = HIWORD(lParam);
876 height = LOWORD(lParam);
878 width = LOWORD(lParam);
879 height = HIWORD(lParam);
880 #endif /* defined(_WIN32_WCE) */
882 /* Update state and call callback, if there was a change */
883 fghOnReshapeNotify(window, width, height, GL_FALSE);
886 /* according to docs, should return 0 */
892 /* User resize-dragging the window, call reshape callback and
893 * force redisplay so display keeps running during dragging.
894 * Screen still wont update when not moving the cursor though...
896 /* PRECT prect = (PRECT) lParam; */
898 /* printf("WM_SIZING: nc-area: %i,%i\n",prect->right-prect->left,prect->bottom-prect->top); */
899 /* Get client area, the rect in lParam is including non-client area. */
900 fghGetClientArea(&rect,window,FALSE);
902 /* We'll get a WM_SIZE as well, but as state has
903 * already been updated here, the fghOnReshapeNotify
904 * in the handler for that message doesn't do anything.
906 fghOnReshapeNotify(window, rect.right-rect.left, rect.bottom-rect.top, GL_FALSE);
908 /* Now directly call the drawing function to update
909 * window and window's childs.
910 * This mimics the WM_PAINT messages that are received during
911 * resizing. Note that we don't have a WM_MOVING handler
912 * as move-dragging doesn't generate WM_MOVE or WM_PAINT
913 * messages until the mouse is released.
915 fghRedrawWindowAndChildren(window);
918 /* according to docs, should return TRUE */
924 /* Check window is minimized, we don't want to call the position callback when the user or glutIconifyWindow minimized the window */
925 if (!IsIconic(window->Window.Handle))
929 /* lParam contains coordinates of top-left of client area.
930 * Get top-left of non-client area of window, matching coordinates of
931 * glutInitPosition and glutPositionWindow, but not those of
932 * glutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y), which return
933 * top-left of client area.
935 GetWindowRect( window->Window.Handle, &windowRect );
939 /* For child window, we should return relative to upper-left
940 * of parent's client area.
942 POINT topleft = {windowRect.left,windowRect.top};
944 ScreenToClient(window->Parent->Window.Handle,&topleft);
945 windowRect.left = topleft.x;
946 windowRect.top = topleft.y;
949 /* Update state and call callback, if there was a change */
950 fghOnPositionNotify(window, windowRect.left, windowRect.top, GL_FALSE);
954 /* according to docs, should return 0 */
959 /*printf("WM_SETFOCUS: %p\n", window );*/
960 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
962 SetActiveWindow( window->Window.Handle );
963 UpdateWindow ( hWnd );
968 /*printf("WM_KILLFOCUS: %p\n", window ); */
969 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
971 /* Check if there are any open menus that need to be closed */
972 fgPlatformCheckMenuDeactivate((HWND)wParam);
975 case WM_MOUSEACTIVATE:
976 /* Clicks should not activate the menu.
977 * Especially important when clicking on a menu's submenu item which has no effect.
979 /*printf("WM_MOUSEACTIVATE\n");*/
981 lRet = MA_NOACTIVATEANDEAT;
983 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
986 case WM_NCLBUTTONDOWN:
987 case WM_NCMBUTTONDOWN:
988 case WM_NCRBUTTONDOWN:
991 if (fgState.ActiveMenus && (menu = fgGetActiveMenu()))
992 /* user clicked non-client area of window while a menu is open. Close menu */
993 fgDeactivateMenu(menu->ParentWindow);
995 /* and always pass to DefWindowProc */
996 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1002 /* printf("WM_ACTIVATE: %x (ID: %i) %d %d\n",lParam, window->ID, HIWORD(wParam), LOWORD(wParam)); */
1003 if (LOWORD(wParam) != WA_INACTIVE)
1005 /* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
1006 window->State.Cursor ); */
1007 fgSetCursor( window, window->State.Cursor );
1010 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1015 /* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
1016 if( LOWORD( lParam ) == HTCLIENT )
1018 if (!window->State.pWState.MouseTracking)
1020 TRACKMOUSEEVENT tme;
1022 /* Cursor just entered window, set cursor look */
1023 fgSetCursor ( window, window->State.Cursor ) ;
1025 /* If an EntryFunc callback is specified by the user, also
1026 * invoke that callback and start mouse tracking so that
1027 * we get a WM_MOUSELEAVE message
1029 if (FETCH_WCB( *window, Entry ))
1031 SFG_Window* saved_window = fgStructure.CurrentWindow;
1032 INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
1033 fgSetWindow(saved_window);
1035 tme.cbSize = sizeof(TRACKMOUSEEVENT);
1036 tme.dwFlags = TME_LEAVE;
1037 tme.hwndTrack = window->Window.Handle;
1038 TrackMouseEvent(&tme);
1040 window->State.pWState.MouseTracking = TRUE;
1045 /* Only pass non-client WM_SETCURSOR to DefWindowProc, or we get WM_SETCURSOR on parents of children as well */
1046 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1051 /* NB: This message is only received when a EntryFunc callback
1052 * is specified by the user, as that is the only condition under
1053 * which mouse tracking is setup in WM_SETCURSOR handler above
1055 SFG_Window* saved_window = fgStructure.CurrentWindow;
1056 INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
1057 fgSetWindow(saved_window);
1059 window->State.pWState.MouseTracking = FALSE;
1060 lRet = 0; /* As per docs, must return zero */
1065 /* printf("WM_SHOWWINDOW, shown? %i, source: %i\n",wParam,lParam); */
1068 fghPlatformOnWindowStatusNotify(window, GL_TRUE, GL_FALSE);
1069 window->State.Redisplay = GL_TRUE;
1073 fghPlatformOnWindowStatusNotify(window, GL_FALSE, GL_FALSE);
1074 window->State.Redisplay = GL_FALSE;
1082 /* As per docs, upon receiving WM_PAINT, first check if the update region is not empty before you call BeginPaint */
1083 if (GetUpdateRect(hWnd,&rect,FALSE))
1085 /* Dummy begin/end paint to validate rect that needs
1086 * redrawing, then signal that a redisplay is needed.
1087 * This allows us full control about when we do any
1088 * redrawing, and is the same as what original GLUT
1092 BeginPaint( hWnd, &ps );
1093 EndPaint( hWnd, &ps );
1095 window->State.Redisplay = GL_TRUE;
1097 lRet = 0; /* As per docs, should return 0 */
1102 fgDestroyWindow ( window );
1103 if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
1109 * The window already got destroyed, so don't bother with it.
1115 /* Per docs, use LOWORD/HIWORD for WinCE and GET_X_LPARAM/GET_Y_LPARAM for desktop windows */
1116 #if defined(_WIN32_WCE)
1117 window->State.MouseX = 320-HIWORD( lParam ); /* XXX: Docs say x should be loword and y hiword? */
1118 window->State.MouseY = LOWORD( lParam );
1120 window->State.MouseX = GET_X_LPARAM( lParam );
1121 window->State.MouseY = GET_Y_LPARAM( lParam );
1122 #endif /* defined(_WIN32_WCE) */
1123 /* Restrict to [-32768, 32767] to match X11 behaviour */
1124 /* See comment in "freeglut_developer" mailing list 10/4/04 */
1125 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
1126 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
1128 if ( window->ActiveMenu )
1130 fgUpdateMenuHighlight( window->ActiveMenu );
1134 fgState.Modifiers = fgPlatformGetModifiers( );
1136 if( ( wParam & MK_LBUTTON ) ||
1137 ( wParam & MK_MBUTTON ) ||
1138 ( wParam & MK_RBUTTON ) )
1139 INVOKE_WCB( *window, Motion, ( window->State.MouseX,
1140 window->State.MouseY ) );
1142 INVOKE_WCB( *window, Passive, ( window->State.MouseX,
1143 window->State.MouseY ) );
1145 fgState.Modifiers = INVALID_MODIFIERS;
1149 case WM_LBUTTONDOWN:
1150 case WM_MBUTTONDOWN:
1151 case WM_RBUTTONDOWN:
1156 GLboolean pressed = GL_TRUE;
1159 /* Per docs, use LOWORD/HIWORD for WinCE and GET_X_LPARAM/GET_Y_LPARAM for desktop windows */
1160 #if defined(_WIN32_WCE)
1161 window->State.MouseX = 320-HIWORD( lParam ); /* XXX: Docs say x should be loword and y hiword? */
1162 window->State.MouseY = LOWORD( lParam );
1164 window->State.MouseX = GET_X_LPARAM( lParam );
1165 window->State.MouseY = GET_Y_LPARAM( lParam );
1166 #endif /* defined(_WIN32_WCE) */
1168 /* Restrict to [-32768, 32767] to match X11 behaviour */
1169 /* See comment in "freeglut_developer" mailing list 10/4/04 */
1170 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
1171 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
1175 case WM_LBUTTONDOWN:
1177 button = GLUT_LEFT_BUTTON;
1179 case WM_MBUTTONDOWN:
1181 button = GLUT_MIDDLE_BUTTON;
1183 case WM_RBUTTONDOWN:
1185 button = GLUT_RIGHT_BUTTON;
1189 button = GLUT_LEFT_BUTTON;
1193 button = GLUT_MIDDLE_BUTTON;
1197 button = GLUT_RIGHT_BUTTON;
1205 #if !defined(_WIN32_WCE)
1206 if( GetSystemMetrics( SM_SWAPBUTTON ) )
1208 if( button == GLUT_LEFT_BUTTON )
1209 button = GLUT_RIGHT_BUTTON;
1211 if( button == GLUT_RIGHT_BUTTON )
1212 button = GLUT_LEFT_BUTTON;
1214 #endif /* !defined(_WIN32_WCE) */
1217 return DefWindowProc( hWnd, uMsg, lParam, wParam );
1220 * Do not execute the application's mouse callback if a menu
1221 * is hooked to this button. In that case an appropriate
1222 * private call should be generated.
1224 if( fgCheckActiveMenu( window, button, pressed,
1225 window->State.MouseX, window->State.MouseY ) )
1228 /* Set capture so that the window captures all the mouse messages
1230 * The mouse is not released from the window until all buttons have
1231 * been released, even if the user presses a button in another window.
1232 * This is consistent with the behavior on X11.
1234 if ( pressed == GL_TRUE )
1236 if (!setCaptureActive)
1237 SetCapture ( window->Window.Handle ) ;
1238 setCaptureActive = 1; /* Set to false in WM_CAPTURECHANGED handler */
1240 else if (!GetAsyncKeyState(VK_LBUTTON) && !GetAsyncKeyState(VK_MBUTTON) && !GetAsyncKeyState(VK_RBUTTON))
1241 /* Make sure all mouse buttons are released before releasing capture */
1244 if( ! FETCH_WCB( *window, Mouse ) )
1247 fgSetWindow( window );
1248 fgState.Modifiers = fgPlatformGetModifiers( );
1253 pressed ? GLUT_DOWN : GLUT_UP,
1254 window->State.MouseX,
1255 window->State.MouseY
1259 fgState.Modifiers = INVALID_MODIFIERS;
1261 /* As per docs, should return zero */
1268 int wheel_number = 0; /* Only one scroll wheel on windows */
1269 #if defined(_WIN32_WCE)
1270 int modkeys = LOWORD(wParam);
1271 short ticks = (short)HIWORD(wParam);
1272 /* commented out as should not be needed here, mouse motion is processed in WM_MOUSEMOVE first:
1273 xPos = LOWORD(lParam); -- straight from docs, not consistent with mouse nutton and mouse motion above (which i think is wrong)
1274 yPos = HIWORD(lParam);
1277 /* int modkeys = GET_KEYSTATE_WPARAM( wParam ); */
1278 short ticks = GET_WHEEL_DELTA_WPARAM( wParam );
1279 /* commented out as should not be needed here, mouse motion is processed in WM_MOUSEMOVE first:
1280 window->State.MouseX = GET_X_LPARAM( lParam );
1281 window->State.MouseY = GET_Y_LPARAM( lParam );
1283 #endif /* defined(_WIN32_WCE) */
1285 window = fghWindowUnderCursor(window);
1287 fgState.MouseWheelTicks += ticks;
1288 if ( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
1290 int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
1292 if( ! FETCH_WCB( *window, MouseWheel ) &&
1293 ! FETCH_WCB( *window, Mouse ) )
1296 fgSetWindow( window );
1297 fgState.Modifiers = fgPlatformGetModifiers( );
1299 while( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
1301 if( FETCH_WCB( *window, MouseWheel ) )
1302 INVOKE_WCB( *window, MouseWheel,
1305 window->State.MouseX,
1306 window->State.MouseY
1309 else /* No mouse wheel, call the mouse button callback twice */
1312 * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
1313 * " " one +1 to 5, -1 to 6, ...
1315 * XXX The below assumes that you have no more than 3 mouse
1316 * XXX buttons. Sorry.
1318 int button = wheel_number * 2 + 3;
1321 INVOKE_WCB( *window, Mouse,
1322 ( button, GLUT_DOWN,
1323 window->State.MouseX, window->State.MouseY )
1325 INVOKE_WCB( *window, Mouse,
1327 window->State.MouseX, window->State.MouseY )
1331 fgState.MouseWheelTicks -= WHEEL_DELTA * direction;
1334 fgState.Modifiers = INVALID_MODIFIERS;
1336 /* Per docs, should return zero */
1344 window = fghWindowUnderCursor(window);
1345 lRet = fghWindowProcKeyPress(window,uMsg,GL_TRUE,wParam,lParam);
1352 window = fghWindowUnderCursor(window);
1353 lRet = fghWindowProcKeyPress(window,uMsg,GL_FALSE,wParam,lParam);
1360 window = fghWindowUnderCursor(window);
1362 if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
1365 fgState.Modifiers = fgPlatformGetModifiers( );
1366 INVOKE_WCB( *window, Keyboard,
1368 window->State.MouseX, window->State.MouseY )
1370 fgState.Modifiers = INVALID_MODIFIERS;
1374 case WM_CAPTURECHANGED:
1375 if (!lParam || !fgWindowByHandle((HWND)lParam))
1376 /* Capture released or capture taken by non-FreeGLUT window */
1377 setCaptureActive = 0;
1378 /* Docs advise a redraw */
1379 InvalidateRect( hWnd, NULL, GL_FALSE );
1381 lRet = 0; /* Per docs, should return zero */
1384 #if !defined(_WIN32_WCE)
1385 case WM_SYNCPAINT: /* 0x0088 */
1386 /* Another window has moved, need to update this one */
1387 window->State.Redisplay = GL_TRUE;
1388 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1389 /* Help screen says this message must be passed to "DefWindowProc" */
1392 case WM_DISPLAYCHANGE: /* 0x007E */
1393 /* The system display resolution/depth has changed */
1394 fgDisplay.ScreenWidth = LOWORD(lParam);
1395 fgDisplay.ScreenHeight = HIWORD(lParam);
1398 case WM_SYSCOMMAND : /* 0x0112 */
1401 * We have received a system command message. Try to act on it.
1402 * The commands are passed in through the "wParam" parameter:
1403 * The least significant digit seems to be which edge of the window
1404 * is being used for a resize event:
1408 * Congratulations and thanks to Richard Rauch for figuring this out..
1410 switch ( wParam & 0xfff0 )
1419 /* User has clicked on the "-" to minimize the window */
1420 /* Turning off the visibility is handled in WM_SIZE handler */
1427 case SC_NEXTWINDOW :
1430 case SC_PREVWINDOW :
1434 /* Followed very closely by a WM_CLOSE message */
1458 case SC_SCREENSAVE :
1464 #if(WINVER >= 0x0400)
1468 case SC_MONITORPOWER :
1471 case SC_CONTEXTHELP :
1473 #endif /* WINVER >= 0x0400 */
1477 fgWarning( "Unknown wParam type 0x%x", wParam );
1482 #endif /* !defined(_WIN32_WCE) */
1484 /* We need to pass the message on to the operating system as well */
1485 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1489 /* handle multi-touch messages */
1492 unsigned int numInputs = (unsigned int)wParam;
1494 TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
1496 if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
1497 fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
1498 fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
1501 if (!fghGetTouchInputInfo) {
1506 if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
1507 /* Handle each contact point */
1508 for (i = 0; i < numInputs; ++i ) {
1511 tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
1512 tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
1513 ScreenToClient( hWnd, &tp );
1515 ti[i].dwID = ti[i].dwID * 2;
1517 if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
1518 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
1519 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
1520 } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
1521 INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
1522 } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
1523 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
1524 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
1528 fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
1530 lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
1535 /* Handle unhandled messages */
1536 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1544 /* Step through the work list */
1545 void fgPlatformProcessWork(SFG_Window *window)
1547 unsigned int workMask = window->State.WorkMask;
1548 /* Now clear it so that any callback generated by the actions below can set work again */
1549 window->State.WorkMask = 0;
1551 /* This is before the first display callback: call a few callbacks to inform user of window size, position, etc
1552 * we know this is before the first display callback of a window as for all windows GLUT_INIT_WORK is set when
1553 * they are opened, and work is done before displaying in the mainloop.
1555 if (workMask & GLUT_INIT_WORK)
1559 /* Notify windowStatus/visibility */
1560 fghPlatformOnWindowStatusNotify(window, window->State.Visible, GL_TRUE);
1562 /* get and notify window's position */
1563 GetWindowRect(window->Window.Handle,&windowRect);
1564 fghOnPositionNotify(window, windowRect.left, windowRect.top, GL_TRUE);
1566 /* get and notify window's size */
1567 GetClientRect(window->Window.Handle,&windowRect);
1568 fghOnReshapeNotify(window, windowRect.right-windowRect.left, windowRect.bottom-windowRect.top, GL_TRUE);
1570 /* Call init context callback */
1571 INVOKE_WCB( *window, InitContext, ());
1573 /* Lastly, check if we have a display callback, error out if not
1574 * This is the right place to do it, as the redisplay will be
1575 * next right after we exit this function, so there is no more
1576 * opportunity for the user to register a callback for this window.
1578 if (!FETCH_WCB(*window, Display))
1579 fgError ( "ERROR: No display callback registered for window %d\n", window->ID );
1582 /* On windows we can position, resize and change z order at the same time */
1583 if (workMask & (GLUT_POSITION_WORK|GLUT_SIZE_WORK|GLUT_ZORDER_WORK|GLUT_FULL_SCREEN_WORK))
1585 UINT flags = SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER;
1586 HWND insertAfter = HWND_TOP;
1589 #if !defined(_WIN32_WCE) /* FIXME: what about WinCE */
1590 if (workMask & GLUT_FULL_SCREEN_WORK)
1592 /* This asks us to toggle fullscreen mode */
1593 flags |= SWP_FRAMECHANGED;
1595 if (window->State.IsFullscreen)
1597 /* If we are fullscreen, resize the current window back to its original size */
1598 /* printf("OldRect %i,%i to %i,%i\n",window->State.pWState.OldRect.left,window->State.pWState.OldRect.top,window->State.pWState.OldRect.right,window->State.pWState.OldRect.bottom); */
1600 /* restore style of window before making it fullscreen */
1601 SetWindowLong(window->Window.Handle, GWL_STYLE, window->State.pWState.OldStyle);
1602 SetWindowLong(window->Window.Handle, GWL_EXSTYLE, window->State.pWState.OldStyleEx);
1604 /* Then set up resize/reposition, unless user already queued up reshape/position work */
1605 if (!(workMask & GLUT_POSITION_WORK))
1607 workMask |= GLUT_POSITION_WORK;
1608 window->State.DesiredXpos = window->State.pWState.OldRect.left;
1609 window->State.DesiredYpos = window->State.pWState.OldRect.top;
1611 if (!(workMask & GLUT_SIZE_WORK))
1613 workMask |= GLUT_SIZE_WORK;
1614 window->State.DesiredWidth = window->State.pWState.OldRect.right - window->State.pWState.OldRect.left;
1615 window->State.DesiredHeight = window->State.pWState.OldRect.bottom - window->State.pWState.OldRect.top;
1618 /* We'll finish off the fullscreen operation below after the other GLUT_POSITION_WORK|GLUT_SIZE_WORK|GLUT_ZORDER_WORK */
1622 /* we are currently not fullscreen, go to fullscreen:
1623 * remove window decoration and then maximize
1629 /* save current window rect, style, exstyle and maximized state */
1630 window->State.pWState.OldMaximized = !!IsZoomed(window->Window.Handle);
1631 if (window->State.pWState.OldMaximized)
1632 /* We force the window into restored mode before going
1633 * fullscreen because Windows doesn't seem to hide the
1634 * taskbar if the window is in the maximized state.
1636 SendMessage(window->Window.Handle, WM_SYSCOMMAND, SC_RESTORE, 0);
1638 fghGetClientArea( &window->State.pWState.OldRect, window, GL_TRUE );
1639 window->State.pWState.OldStyle = GetWindowLong(window->Window.Handle, GWL_STYLE);
1640 window->State.pWState.OldStyleEx = GetWindowLong(window->Window.Handle, GWL_EXSTYLE);
1642 /* remove decorations from style */
1643 SetWindowLong(window->Window.Handle, GWL_STYLE,
1644 window->State.pWState.OldStyle & ~(WS_CAPTION | WS_THICKFRAME));
1645 SetWindowLong(window->Window.Handle, GWL_EXSTYLE,
1646 window->State.pWState.OldStyleEx & ~(WS_EX_DLGMODALFRAME |
1647 WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE));
1649 /* For fullscreen mode, find the monitor that is covered the most
1650 * by the window and get its rect as the resize target.
1652 GetWindowRect(window->Window.Handle, &rect);
1653 hMonitor= MonitorFromRect(&rect, MONITOR_DEFAULTTONEAREST);
1654 mi.cbSize = sizeof(mi);
1655 GetMonitorInfo(hMonitor, &mi);
1656 rect = mi.rcMonitor;
1658 /* then setup window resize, overwriting other work queued on the window */
1659 window->State.WorkMask |= GLUT_POSITION_WORK | GLUT_SIZE_WORK;
1660 window->State.WorkMask &= ~GLUT_ZORDER_WORK;
1661 window->State.DesiredXpos = rect.left;
1662 window->State.DesiredYpos = rect.top;
1663 window->State.DesiredWidth = rect.right - rect.left;
1664 window->State.DesiredHeight = rect.bottom - rect.top;
1667 #endif /*!defined(_WIN32_WCE) */
1669 /* Now deal with normal position, reshape and z order requests (some might have been set when handling GLUT_FULLSCREEN_WORK above */
1671 /* get rect describing window's current position and size,
1672 * in screen coordinates and in FreeGLUT format
1673 * (size (right-left, bottom-top) is client area size, top and left
1674 * are outside of window including decorations).
1676 fghGetClientArea( &clientRect, window, TRUE );
1678 if (workMask & GLUT_POSITION_WORK)
1680 flags &= ~SWP_NOMOVE;
1682 /* Move rect so that top-left is at requested position */
1683 /* This also automatically makes sure that child window requested coordinates are relative
1684 * to top-left of parent's client area (needed input for SetWindowPos on child windows),
1685 * so no need to further correct rect for child windows below (childs don't have decorations either).
1687 OffsetRect(&clientRect,window->State.DesiredXpos-clientRect.left,window->State.DesiredYpos-clientRect.top);
1689 if (workMask & GLUT_SIZE_WORK)
1691 flags &= ~SWP_NOSIZE;
1693 /* Note on maximizing behavior of Windows: the resize borders are off
1694 * the screen such that the client area extends all the way from the
1695 * leftmost corner to the rightmost corner to maximize screen real
1696 * estate. A caption is still shown however to allow interaction with
1697 * the window controls. This is default behavior of Windows that
1698 * FreeGLUT sticks with. To alter, one would have to check if
1699 * WS_MAXIMIZE style is set when a resize event is triggered, and
1700 * then manually correct the windowRect to put the borders back on
1704 /* Set new size of window, WxH specify client area */
1705 clientRect.right = clientRect.left + window->State.DesiredWidth;
1706 clientRect.bottom = clientRect.top + window->State.DesiredHeight;
1708 if (workMask & GLUT_ZORDER_WORK)
1710 flags &= ~SWP_NOZORDER;
1712 /* Could change this to push it down or up one window at a time with some
1713 * more code using GetWindow with GW_HWNDPREV and GW_HWNDNEXT.
1714 * What would be consistent with X11? Win32 GLUT does what we do here...
1716 if (window->State.DesiredZOrder < 0)
1717 insertAfter = HWND_BOTTOM;
1721 /* Adjust for window decorations
1722 * Child windows don't have decoration, so no need to correct
1724 if (!window->Parent)
1725 /* get the window rect from this to feed to SetWindowPos, correct for window decorations */
1726 fghComputeWindowRectFromClientArea_QueryWindow(&clientRect,window,TRUE);
1728 /* Do the requested positioning, moving, and z order push/pop. */
1729 SetWindowPos( window->Window.Handle,
1731 clientRect.left, clientRect.top,
1732 clientRect.right - clientRect.left,
1733 clientRect.bottom- clientRect.top,
1737 /* Finish off the fullscreen operation we were doing, if any */
1738 if (workMask & GLUT_FULL_SCREEN_WORK)
1740 if (window->State.IsFullscreen)
1742 /* leaving fullscreen, restore maximized state, if any */
1743 if (window->State.pWState.OldMaximized)
1744 SendMessage(window->Window.Handle, WM_SYSCOMMAND, SC_MAXIMIZE, 0);
1746 window->State.IsFullscreen = GL_FALSE;
1749 window->State.IsFullscreen = GL_TRUE;
1753 if (workMask & GLUT_VISIBILITY_WORK)
1755 /* Visibility status of window gets updated in the WM_SHOWWINDOW and WM_SIZE handlers */
1757 SFG_Window *win = window;
1758 switch (window->State.DesiredVisibility)
1760 case DesireHiddenState:
1763 case DesireIconicState:
1764 cmdShow = SW_MINIMIZE;
1765 /* Call on top-level window */
1769 case DesireNormalState:
1770 if (win->IsMenu && (!fgStructure.GameModeWindow || win->ActiveMenu->ParentWindow != fgStructure.GameModeWindow))
1771 cmdShow = SW_SHOWNA; /* Just show, don't activate window if its a menu. Only exception is when the parent is a gamemode window as the menu would pop under it when we do this... */
1777 ShowWindow( win->Window.Handle, cmdShow );