2 * freeglut_main_mswin.c
4 * The Windows-specific mouse cursor related stuff.
6 * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
7 * Written by John F. Fay, <fayjf@sourceforge.net>
8 * Creation date: Sat Jan 21, 2012
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/freeglut.h>
29 #include "../fg_internal.h"
32 extern void fghRedrawWindow ( SFG_Window *window );
34 extern void fgNewWGLCreateContext( SFG_Window* window );
35 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
36 unsigned char layer_type );
38 extern void fgPlatformCheckMenuDeactivate();
41 typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
42 typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
43 static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
44 static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
48 typedef struct GXDisplayProperties GXDisplayProperties;
49 typedef struct GXKeyList GXKeyList;
52 typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int);
53 typedef int (*GXOPENINPUT)();
55 GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL;
56 GXOPENINPUT GXOpenInput_ = NULL;
58 struct GXKeyList gxKeyList;
59 #endif /* _WIN32_WCE */
62 * Helper functions for getting client area from the window rect
63 * and the window rect from the client area given the style of the window
64 * (or a valid window pointer from which the style can be queried).
66 extern void fghComputeWindowRectFromClientArea_QueryWindow( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside );
67 extern void fghGetClientArea ( RECT *clientRect, const SFG_Window *window, BOOL wantPosOutside );
70 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )
75 * For windowed mode, get the current position of the
76 * window and resize taking the size of the frame
77 * decorations into account.
79 * Note on maximizing behavior of Windows: the resize borders are off
80 * the screen such that the client area extends all the way from the
81 * leftmost corner to the rightmost corner to maximize screen real
82 * estate. A caption is still shown however to allow interaction with
83 * the window controls. This is default behavior of Windows that
84 * FreeGLUT sticks with. To alter, one would have to check if
85 * WS_MAXIMIZE style is set when a resize event is triggered, and
86 * then manually correct the windowRect to put the borders back on
90 /* "GetWindowRect" returns the pixel coordinates of the outside of the window */
91 GetWindowRect( window->Window.Handle, &windowRect );
93 /* Create rect in FreeGLUT format, (X,Y) topleft outside window, WxH of client area */
94 windowRect.right = windowRect.left+width;
95 windowRect.bottom = windowRect.top+height;
97 if (window->Parent == NULL)
98 /* get the window rect from this to feed to SetWindowPos, correct for window decorations */
99 fghComputeWindowRectFromClientArea_QueryWindow(&windowRect,window,TRUE);
102 /* correct rect for position client area of parent window
103 * (SetWindowPos input for child windows is in coordinates
104 * relative to the parent's client area).
105 * Child windows don't have decoration, so no need to correct
109 fghGetClientArea( &parentRect, window->Parent, FALSE );
110 OffsetRect(&windowRect,-parentRect.left,-parentRect.top);
113 /* Do the actual resizing */
114 SetWindowPos( window->Window.Handle,
116 windowRect.left, windowRect.top,
117 windowRect.right - windowRect.left,
118 windowRect.bottom- windowRect.top,
119 SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
123 /* Set new width and height so we can test for that in WM_SIZE message handler and don't do anything if not needed */
124 window->State.Width = width;
125 window->State.Height = height;
129 void fgPlatformDisplayWindow ( SFG_Window *window )
132 window->Window.Handle, NULL, NULL,
133 RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
138 fg_time_t fgPlatformSystemTime ( void )
140 #if defined(_WIN32_WCE)
141 return GetTickCount();
143 /* TODO: do this with QueryPerformanceCounter as timeGetTime has
144 * insufficient resolution (only about 5 ms on system under low load).
146 * http://msdn.microsoft.com/en-us/library/windows/desktop/dd757629(v=vs.85).aspx
147 * Or maybe QueryPerformanceCounter is not a good idea either, see
148 * http://old.nabble.com/Re%3A-glutTimerFunc-does-not-detect-if-system-time-moved-backward-p33479674.html
149 * for some other ideas (at bottom)...
151 return timeGetTime();
156 void fgPlatformSleepForEvents( fg_time_t msec )
158 MsgWaitForMultipleObjects( 0, NULL, FALSE, (DWORD) msec, QS_ALLINPUT );
162 void fgPlatformProcessSingleEvent ( void )
166 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );
168 while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) )
170 if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 )
172 if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
177 else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
178 fgState.ExecState = GLUT_EXEC_STATE_STOP;
183 TranslateMessage( &stMsg );
184 DispatchMessage( &stMsg );
190 void fgPlatformMainLoopPreliminaryWork ( void )
192 SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
195 * Processing before the main loop: If there is a window which is open and
196 * which has a visibility callback, call it. I know this is an ugly hack,
197 * but I'm not sure what else to do about it. Ideally we should leave
198 * something uninitialized in the create window code and initialize it in
199 * the main loop, and have that initialization create a "WM_ACTIVATE"
200 * message. Then we would put the visibility callback code in the
201 * "case WM_ACTIVATE" block below. - John Fay -- 10/24/02
205 if ( FETCH_WCB( *window, Visibility ) )
207 SFG_Window *current_window = fgStructure.CurrentWindow ;
209 INVOKE_WCB( *window, Visibility, ( window->State.Visible ) );
210 fgSetWindow( current_window );
213 window = (SFG_Window *)window->Node.Next ;
219 * Determine a GLUT modifier mask based on MS-WINDOWS system info.
221 static int fgPlatformGetModifiers (void)
224 ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
225 ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
226 ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
227 ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
228 ( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
229 ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
233 * The window procedure for handling Win32 events
235 LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
238 static unsigned char lControl = 0, rControl = 0, lShift = 0,
239 rShift = 0, lAlt = 0, rAlt = 0;
241 SFG_Window *window, *child_window = NULL;
245 FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
247 window = fgWindowByHandle( hWnd );
249 if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
250 return DefWindowProc( hWnd, uMsg, wParam, lParam );
252 /* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
253 uMsg, wParam, lParam ); */
255 /* Some events only sent to main window. Check if the current window that
256 * the mouse is over is a child window. Below when handling some messages,
257 * we make sure that we process callbacks on the child window instead.
258 * This mirrors how GLUT does things.
260 if (window && window->Children.First)
263 SFG_WindowHandleType hwnd;
264 SFG_Window* temp_window;
266 GetCursorPos( &mouse_pos );
267 ScreenToClient( window->Window.Handle, &mouse_pos );
268 hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos);
269 if (hwnd) /* can be NULL if mouse outside parent by the time we get here */
271 temp_window = fgWindowByHandle(hwnd);
272 if (temp_window->Parent) /* Verify we got a child window */
273 child_window = temp_window;
279 SFG_Window* temp_window = child_window?child_window:window;
281 fgState.Modifiers = fgPlatformGetModifiers( );
283 /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
284 #define SPECIAL_KEY_DOWN(winKey,glutKey,winProcVar)\
285 if ( !winProcVar && GetAsyncKeyState ( winKey ) )\
287 INVOKE_WCB ( *temp_window, Special,\
288 ( glutKey, temp_window->State.MouseX, temp_window->State.MouseY )\
293 SPECIAL_KEY_DOWN(VK_LCONTROL,GLUT_KEY_CTRL_L ,lControl);
294 SPECIAL_KEY_DOWN(VK_RCONTROL,GLUT_KEY_CTRL_R ,rControl);
295 SPECIAL_KEY_DOWN(VK_LSHIFT ,GLUT_KEY_SHIFT_L,lShift);
296 SPECIAL_KEY_DOWN(VK_RSHIFT ,GLUT_KEY_SHIFT_R,rShift);
297 SPECIAL_KEY_DOWN(VK_LMENU ,GLUT_KEY_ALT_L ,lAlt);
298 SPECIAL_KEY_DOWN(VK_RMENU ,GLUT_KEY_ALT_R ,rAlt);
299 #undef SPECIAL_KEY_DOWN
301 /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
302 #define SPECIAL_KEY_UP(winKey,glutKey,winProcVar)\
303 if ( winProcVar && !GetAsyncKeyState ( winKey ) )\
305 INVOKE_WCB ( *temp_window, SpecialUp,\
306 ( glutKey, temp_window->State.MouseX, temp_window->State.MouseY )\
311 SPECIAL_KEY_UP(VK_LCONTROL,GLUT_KEY_CTRL_L ,lControl);
312 SPECIAL_KEY_UP(VK_RCONTROL,GLUT_KEY_CTRL_R ,rControl);
313 SPECIAL_KEY_UP(VK_LSHIFT ,GLUT_KEY_SHIFT_L,lShift);
314 SPECIAL_KEY_UP(VK_RSHIFT ,GLUT_KEY_SHIFT_R,rShift);
315 SPECIAL_KEY_UP(VK_LMENU ,GLUT_KEY_ALT_L ,lAlt);
316 SPECIAL_KEY_UP(VK_RMENU ,GLUT_KEY_ALT_R ,rAlt);
317 #undef SPECIAL_KEY_UP
319 fgState.Modifiers = INVALID_MODIFIERS;
325 /* The window structure is passed as the creation structure parameter... */
326 window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
327 FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
328 "fgPlatformWindowProc" );
330 window->Window.Handle = hWnd;
331 window->Window.pContext.Device = GetDC( hWnd );
334 unsigned int current_DisplayMode = fgState.DisplayMode;
335 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
336 #if !defined(_WIN32_WCE)
337 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
339 fgState.DisplayMode = current_DisplayMode;
341 if( fgStructure.MenuContext )
342 wglMakeCurrent( window->Window.pContext.Device,
343 fgStructure.MenuContext->MContext
347 fgStructure.MenuContext =
348 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
349 fgStructure.MenuContext->MContext =
350 wglCreateContext( window->Window.pContext.Device );
353 /* window->Window.Context = wglGetCurrentContext (); */
354 window->Window.Context = wglCreateContext( window->Window.pContext.Device );
358 #if !defined(_WIN32_WCE)
359 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
362 if( ! fgState.UseCurrentContext )
363 window->Window.Context =
364 wglCreateContext( window->Window.pContext.Device );
367 window->Window.Context = wglGetCurrentContext( );
368 if( ! window->Window.Context )
369 window->Window.Context =
370 wglCreateContext( window->Window.pContext.Device );
373 #if !defined(_WIN32_WCE)
374 fgNewWGLCreateContext( window );
378 window->State.NeedToResize = GL_TRUE;
379 /* if we used CW_USEDEFAULT (thats a negative value) for the size
380 * of the window, query the window now for the size at which it
383 if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
385 SFG_Window *current_window = fgStructure.CurrentWindow;
387 fgSetWindow( window );
388 window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
389 window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
390 fgSetWindow( current_window );
393 ReleaseDC( window->Window.Handle, window->Window.pContext.Device );
395 #if defined(_WIN32_WCE)
396 /* Take over button handling */
398 HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
401 GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
402 GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
407 if(GXGetDefaultKeys_)
408 gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
411 #endif /* defined(_WIN32_WCE) */
416 * If the window is visible, then it is the user manually resizing it.
417 * If it is not, then it is the system sending us a dummy resize with
418 * zero dimensions on a "glutIconifyWindow" call.
420 if( window->State.Visible )
422 /* get old values first to compare to below */
423 int width = window->State.Width, height=window->State.Height;
424 #if defined(_WIN32_WCE)
425 window->State.Width = HIWORD(lParam);
426 window->State.Height = LOWORD(lParam);
428 window->State.Width = LOWORD(lParam);
429 window->State.Height = HIWORD(lParam);
430 #endif /* defined(_WIN32_WCE) */
432 if (width!=window->State.Width || height!=window->State.Height)
433 /* Something changed, need to resize */
434 window->State.NeedToResize = GL_TRUE;
441 SFG_Window* saved_window = fgStructure.CurrentWindow;
443 GetWindowRect( window->Window.Handle, &windowRect );
447 /* For child window, we should return relative to upper-left
448 * of parent's client area.
450 POINT topleft = {windowRect.left,windowRect.top};
452 ScreenToClient(window->Parent->Window.Handle,&topleft);
453 windowRect.left = topleft.x;
454 windowRect.top = topleft.y;
457 INVOKE_WCB( *window, Position, ( windowRect.left, windowRect.top ) );
458 fgSetWindow(saved_window);
463 /* printf("WM_SETFOCUS: %p\n", window ); */
465 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
469 /* If we're dealing with a child window, make sure it has input focus instead, set it here. */
470 SetFocus(child_window->Window.Handle);
471 SetActiveWindow( child_window->Window.Handle );
472 INVOKE_WCB( *child_window, Entry, ( GLUT_ENTERED ) );
473 UpdateWindow ( child_window->Window.Handle );
477 SetActiveWindow( window->Window.Handle );
478 INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
480 /* Always request update on main window to be safe */
481 UpdateWindow ( hWnd );
487 SFG_Window* saved_window = fgStructure.CurrentWindow;
488 /* printf("WM_KILLFOCUS: %p\n", window ); */
489 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
490 INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
491 fgSetWindow(saved_window);
493 /* Check if there are any open menus that need to be closed */
494 fgPlatformCheckMenuDeactivate();
500 if (LOWORD(wParam) != WA_INACTIVE)
502 /* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
503 window->State.Cursor ); */
504 fgSetCursor( window, window->State.Cursor );
507 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
512 /* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
513 if( LOWORD( lParam ) == HTCLIENT )
514 fgSetCursor ( window, window->State.Cursor ) ;
516 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
520 window->State.Visible = GL_TRUE;
521 window->State.Redisplay = GL_TRUE;
525 /* Turn on the visibility in case it was turned off somehow */
526 window->State.Visible = GL_TRUE;
527 InvalidateRect( hWnd, NULL, GL_FALSE ); /* Make sure whole window is repainted. Bit of a hack, but a safe one from what google turns up... */
528 BeginPaint( hWnd, &ps );
529 fghRedrawWindow( window );
530 EndPaint( hWnd, &ps );
534 fgDestroyWindow ( window );
535 if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
541 * The window already got destroyed, so don't bother with it.
547 #if defined(_WIN32_WCE)
548 window->State.MouseX = 320-HIWORD( lParam );
549 window->State.MouseY = LOWORD( lParam );
551 window->State.MouseX = LOWORD( lParam );
552 window->State.MouseY = HIWORD( lParam );
553 #endif /* defined(_WIN32_WCE) */
554 /* Restrict to [-32768, 32767] to match X11 behaviour */
555 /* See comment in "freeglut_developer" mailing list 10/4/04 */
556 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
557 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
559 if ( window->ActiveMenu )
561 fgUpdateMenuHighlight( window->ActiveMenu );
565 fgState.Modifiers = fgPlatformGetModifiers( );
567 if( ( wParam & MK_LBUTTON ) ||
568 ( wParam & MK_MBUTTON ) ||
569 ( wParam & MK_RBUTTON ) )
570 INVOKE_WCB( *window, Motion, ( window->State.MouseX,
571 window->State.MouseY ) );
573 INVOKE_WCB( *window, Passive, ( window->State.MouseX,
574 window->State.MouseY ) );
576 fgState.Modifiers = INVALID_MODIFIERS;
587 GLboolean pressed = GL_TRUE;
590 #if defined(_WIN32_WCE)
591 window->State.MouseX = 320-HIWORD( lParam );
592 window->State.MouseY = LOWORD( lParam );
594 window->State.MouseX = LOWORD( lParam );
595 window->State.MouseY = HIWORD( lParam );
596 #endif /* defined(_WIN32_WCE) */
598 /* Restrict to [-32768, 32767] to match X11 behaviour */
599 /* See comment in "freeglut_developer" mailing list 10/4/04 */
600 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
601 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
607 button = GLUT_LEFT_BUTTON;
611 button = GLUT_MIDDLE_BUTTON;
615 button = GLUT_RIGHT_BUTTON;
619 button = GLUT_LEFT_BUTTON;
623 button = GLUT_MIDDLE_BUTTON;
627 button = GLUT_RIGHT_BUTTON;
635 #if !defined(_WIN32_WCE)
636 if( GetSystemMetrics( SM_SWAPBUTTON ) )
638 if( button == GLUT_LEFT_BUTTON )
639 button = GLUT_RIGHT_BUTTON;
641 if( button == GLUT_RIGHT_BUTTON )
642 button = GLUT_LEFT_BUTTON;
644 #endif /* !defined(_WIN32_WCE) */
647 return DefWindowProc( hWnd, uMsg, lParam, wParam );
650 * Do not execute the application's mouse callback if a menu
651 * is hooked to this button. In that case an appropriate
652 * private call should be generated.
654 if( fgCheckActiveMenu( window, button, pressed,
655 window->State.MouseX, window->State.MouseY ) )
658 /* Set capture so that the window captures all the mouse messages */
660 * XXX - Multiple button support: Under X11, the mouse is not released
661 * XXX - from the window until all buttons have been released, even if the
662 * XXX - user presses a button in another window. This will take more
663 * XXX - code changes than I am up to at the moment (10/5/04). The present
664 * XXX - is a 90 percent solution.
666 if ( pressed == GL_TRUE )
667 SetCapture ( window->Window.Handle ) ;
671 if( ! FETCH_WCB( *window, Mouse ) )
674 fgSetWindow( window );
675 fgState.Modifiers = fgPlatformGetModifiers( );
680 pressed ? GLUT_DOWN : GLUT_UP,
681 window->State.MouseX,
686 fgState.Modifiers = INVALID_MODIFIERS;
692 int wheel_number = LOWORD( wParam );
693 short ticks = ( short )HIWORD( wParam );
694 fgState.MouseWheelTicks += ticks;
696 if ( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
698 int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
700 if( ! FETCH_WCB( *window, MouseWheel ) &&
701 ! FETCH_WCB( *window, Mouse ) )
704 fgSetWindow( window );
705 fgState.Modifiers = fgPlatformGetModifiers( );
707 while( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
709 if( FETCH_WCB( *window, MouseWheel ) )
710 INVOKE_WCB( *window, MouseWheel,
713 window->State.MouseX,
717 else /* No mouse wheel, call the mouse button callback twice */
720 * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
721 * " " one +1 to 5, -1 to 6, ...
723 * XXX The below assumes that you have no more than 3 mouse
724 * XXX buttons. Sorry.
726 int button = wheel_number * 2 + 3;
729 INVOKE_WCB( *window, Mouse,
731 window->State.MouseX, window->State.MouseY )
733 INVOKE_WCB( *window, Mouse,
735 window->State.MouseX, window->State.MouseY )
739 fgState.MouseWheelTicks -= WHEEL_DELTA * direction;
742 fgState.Modifiers = INVALID_MODIFIERS;
754 window = child_window;
756 if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
760 * Remember the current modifiers state. This is done here in order
761 * to make sure the VK_DELETE keyboard callback is executed properly.
763 fgState.Modifiers = fgPlatformGetModifiers( );
765 GetCursorPos( &mouse_pos );
766 ScreenToClient( window->Window.Handle, &mouse_pos );
768 window->State.MouseX = mouse_pos.x;
769 window->State.MouseY = mouse_pos.y;
771 /* Convert the Win32 keystroke codes to GLUTtish way */
772 # define KEY(a,b) case a: keypress = b; break;
776 KEY( VK_F1, GLUT_KEY_F1 );
777 KEY( VK_F2, GLUT_KEY_F2 );
778 KEY( VK_F3, GLUT_KEY_F3 );
779 KEY( VK_F4, GLUT_KEY_F4 );
780 KEY( VK_F5, GLUT_KEY_F5 );
781 KEY( VK_F6, GLUT_KEY_F6 );
782 KEY( VK_F7, GLUT_KEY_F7 );
783 KEY( VK_F8, GLUT_KEY_F8 );
784 KEY( VK_F9, GLUT_KEY_F9 );
785 KEY( VK_F10, GLUT_KEY_F10 );
786 KEY( VK_F11, GLUT_KEY_F11 );
787 KEY( VK_F12, GLUT_KEY_F12 );
788 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
789 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
790 KEY( VK_HOME, GLUT_KEY_HOME );
791 KEY( VK_END, GLUT_KEY_END );
792 KEY( VK_LEFT, GLUT_KEY_LEFT );
793 KEY( VK_UP, GLUT_KEY_UP );
794 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
795 KEY( VK_DOWN, GLUT_KEY_DOWN );
796 KEY( VK_INSERT, GLUT_KEY_INSERT );
798 case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
799 case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
800 case VK_LMENU: case VK_RMENU: case VK_MENU:
801 /* These keypresses and releases are handled earlier in the function */
805 /* The delete key should be treated as an ASCII keypress: */
806 INVOKE_WCB( *window, Keyboard,
807 ( 127, window->State.MouseX, window->State.MouseY )
811 #if defined(_WIN32_WCE)
812 if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
814 if(wParam==(unsigned)gxKeyList.vkRight)
815 keypress = GLUT_KEY_RIGHT;
816 else if(wParam==(unsigned)gxKeyList.vkLeft)
817 keypress = GLUT_KEY_LEFT;
818 else if(wParam==(unsigned)gxKeyList.vkUp)
819 keypress = GLUT_KEY_UP;
820 else if(wParam==(unsigned)gxKeyList.vkDown)
821 keypress = GLUT_KEY_DOWN;
822 else if(wParam==(unsigned)gxKeyList.vkA)
823 keypress = GLUT_KEY_F1;
824 else if(wParam==(unsigned)gxKeyList.vkB)
825 keypress = GLUT_KEY_F2;
826 else if(wParam==(unsigned)gxKeyList.vkC)
827 keypress = GLUT_KEY_F3;
828 else if(wParam==(unsigned)gxKeyList.vkStart)
829 keypress = GLUT_KEY_F4;
834 INVOKE_WCB( *window, Special,
836 window->State.MouseX, window->State.MouseY )
839 fgState.Modifiers = INVALID_MODIFIERS;
850 window = child_window;
853 * Remember the current modifiers state. This is done here in order
854 * to make sure the VK_DELETE keyboard callback is executed properly.
856 fgState.Modifiers = fgPlatformGetModifiers( );
858 GetCursorPos( &mouse_pos );
859 ScreenToClient( window->Window.Handle, &mouse_pos );
861 window->State.MouseX = mouse_pos.x;
862 window->State.MouseY = mouse_pos.y;
865 * Convert the Win32 keystroke codes to GLUTtish way.
866 * "KEY(a,b)" was defined under "WM_KEYDOWN"
871 KEY( VK_F1, GLUT_KEY_F1 );
872 KEY( VK_F2, GLUT_KEY_F2 );
873 KEY( VK_F3, GLUT_KEY_F3 );
874 KEY( VK_F4, GLUT_KEY_F4 );
875 KEY( VK_F5, GLUT_KEY_F5 );
876 KEY( VK_F6, GLUT_KEY_F6 );
877 KEY( VK_F7, GLUT_KEY_F7 );
878 KEY( VK_F8, GLUT_KEY_F8 );
879 KEY( VK_F9, GLUT_KEY_F9 );
880 KEY( VK_F10, GLUT_KEY_F10 );
881 KEY( VK_F11, GLUT_KEY_F11 );
882 KEY( VK_F12, GLUT_KEY_F12 );
883 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
884 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
885 KEY( VK_HOME, GLUT_KEY_HOME );
886 KEY( VK_END, GLUT_KEY_END );
887 KEY( VK_LEFT, GLUT_KEY_LEFT );
888 KEY( VK_UP, GLUT_KEY_UP );
889 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
890 KEY( VK_DOWN, GLUT_KEY_DOWN );
891 KEY( VK_INSERT, GLUT_KEY_INSERT );
893 case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
894 case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
895 case VK_LMENU: case VK_RMENU: case VK_MENU:
896 /* These keypresses and releases are handled earlier in the function */
900 /* The delete key should be treated as an ASCII keypress: */
901 INVOKE_WCB( *window, KeyboardUp,
902 ( 127, window->State.MouseX, window->State.MouseY )
908 #if !defined(_WIN32_WCE)
912 GetKeyboardState( state );
914 if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
917 INVOKE_WCB( *window, KeyboardUp,
919 window->State.MouseX, window->State.MouseY )
921 #endif /* !defined(_WIN32_WCE) */
926 INVOKE_WCB( *window, SpecialUp,
928 window->State.MouseX, window->State.MouseY )
931 fgState.Modifiers = INVALID_MODIFIERS;
939 window = child_window;
941 if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
944 fgState.Modifiers = fgPlatformGetModifiers( );
945 INVOKE_WCB( *window, Keyboard,
947 window->State.MouseX, window->State.MouseY )
949 fgState.Modifiers = INVALID_MODIFIERS;
953 case WM_CAPTURECHANGED:
954 /* User has finished resizing the window, force a redraw */
955 INVOKE_WCB( *window, Display, ( ) );
957 /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
960 /* Other messages that I have seen and which are not handled already */
961 case WM_SETTEXT: /* 0x000c */
962 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
963 /* Pass it on to "DefWindowProc" to set the window text */
966 case WM_GETTEXT: /* 0x000d */
967 /* Ideally we would copy the title of the window into "lParam" */
968 /* strncpy ( (char *)lParam, "Window Title", wParam );
969 lRet = ( wParam > 12 ) ? 12 : wParam; */
970 /* the number of characters copied */
971 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
974 case WM_GETTEXTLENGTH: /* 0x000e */
975 /* Ideally we would get the length of the title of the window */
977 /* the number of characters in "Window Title\0" (see above) */
980 case WM_ERASEBKGND: /* 0x0014 */
981 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
984 #if !defined(_WIN32_WCE)
985 case WM_SYNCPAINT: /* 0x0088 */
986 /* Another window has moved, need to update this one */
987 window->State.Redisplay = GL_TRUE;
988 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
989 /* Help screen says this message must be passed to "DefWindowProc" */
992 case WM_NCPAINT: /* 0x0085 */
993 /* Need to update the border of this window */
994 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
995 /* Pass it on to "DefWindowProc" to repaint a standard border */
998 case WM_SYSCOMMAND : /* 0x0112 */
1001 * We have received a system command message. Try to act on it.
1002 * The commands are passed in through the "wParam" parameter:
1003 * The least significant digit seems to be which edge of the window
1004 * is being used for a resize event:
1008 * Congratulations and thanks to Richard Rauch for figuring this out..
1010 switch ( wParam & 0xfff0 )
1019 /* User has clicked on the "-" to minimize the window */
1020 /* Turn off the visibility */
1021 window->State.Visible = GL_FALSE ;
1028 case SC_NEXTWINDOW :
1031 case SC_PREVWINDOW :
1035 /* Followed very closely by a WM_CLOSE message */
1059 case SC_SCREENSAVE :
1065 #if(WINVER >= 0x0400)
1069 case SC_MONITORPOWER :
1072 case SC_CONTEXTHELP :
1074 #endif /* WINVER >= 0x0400 */
1078 fgWarning( "Unknown wParam type 0x%x", wParam );
1083 #endif /* !defined(_WIN32_WCE) */
1085 /* We need to pass the message on to the operating system as well */
1086 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1090 /* handle multi-touch messages */
1093 unsigned int numInputs = (unsigned int)wParam;
1095 TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
1097 if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
1098 fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
1099 fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
1102 if (!fghGetTouchInputInfo) {
1107 if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
1108 /* Handle each contact point */
1109 for (i = 0; i < numInputs; ++i ) {
1112 tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
1113 tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
1114 ScreenToClient( hWnd, &tp );
1116 ti[i].dwID = ti[i].dwID * 2;
1118 if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
1119 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
1120 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
1121 } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
1122 INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
1123 } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
1124 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
1125 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
1129 fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
1131 lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
1136 /* Handle unhandled messages */
1137 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );