2 * freeglut_main_mswin.c
4 * The Windows-specific mouse cursor related stuff.
6 * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
7 * Written by John F. Fay, <fayjf@sourceforge.net>
8 * Creation date: Sat Jan 21, 2012
10 * Permission is hereby granted, free of charge, to any person obtaining a
11 * copy of this software and associated documentation files (the "Software"),
12 * to deal in the Software without restriction, including without limitation
13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
14 * and/or sell copies of the Software, and to permit persons to whom the
15 * Software is furnished to do so, subject to the following conditions:
17 * The above copyright notice and this permission notice shall be included
18 * in all copies or substantial portions of the Software.
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include <GL/freeglut.h>
29 #include "../fg_internal.h"
32 extern void fghRedrawWindow ( SFG_Window *window );
34 extern void fgNewWGLCreateContext( SFG_Window* window );
35 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
36 unsigned char layer_type );
38 extern void fgPlatformCheckMenuDeactivate();
41 typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
42 typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
43 static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
44 static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
48 typedef struct GXDisplayProperties GXDisplayProperties;
49 typedef struct GXKeyList GXKeyList;
52 typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int);
53 typedef int (*GXOPENINPUT)();
55 GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL;
56 GXOPENINPUT GXOpenInput_ = NULL;
58 struct GXKeyList gxKeyList;
59 #endif /* _WIN32_WCE */
62 * Helper functions for getting client area from the window rect
63 * and the window rect from the client area given the style of the window
64 * (or a valid window pointer from which the style can be queried).
66 extern void fghComputeWindowRectFromClientArea_QueryWindow( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside );
67 extern void fghGetClientArea ( RECT *clientRect, const SFG_Window *window, BOOL wantPosOutside );
70 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )
75 * For windowed mode, get the current position of the
76 * window and resize taking the size of the frame
77 * decorations into account.
79 * Note on maximizing behavior of Windows: the resize borders are off
80 * the screen such that the client area extends all the way from the
81 * leftmost corner to the rightmost corner to maximize screen real
82 * estate. A caption is still shown however to allow interaction with
83 * the window controls. This is default behavior of Windows that
84 * FreeGLUT sticks with. To alter, one would have to check if
85 * WS_MAXIMIZE style is set when a resize event is triggered, and
86 * then manually correct the windowRect to put the borders back on
90 /* "GetWindowRect" returns the pixel coordinates of the outside of the window */
91 GetWindowRect( window->Window.Handle, &windowRect );
93 /* Create rect in FreeGLUT format, (X,Y) topleft outside window, WxH of client area */
94 windowRect.right = windowRect.left+width;
95 windowRect.bottom = windowRect.top+height;
97 if (window->Parent == NULL)
98 /* get the window rect from this to feed to SetWindowPos, correct for window decorations */
99 fghComputeWindowRectFromClientArea_QueryWindow(&windowRect,window,TRUE);
102 /* correct rect for position client area of parent window
103 * (SetWindowPos input for child windows is in coordinates
104 * relative to the parent's client area).
105 * Child windows don't have decoration, so no need to correct
109 fghGetClientArea( &parentRect, window->Parent, FALSE );
110 OffsetRect(&windowRect,-parentRect.left,-parentRect.top);
113 /* Do the actual resizing */
114 SetWindowPos( window->Window.Handle,
116 windowRect.left, windowRect.top,
117 windowRect.right - windowRect.left,
118 windowRect.bottom- windowRect.top,
119 SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
125 void fgPlatformDisplayWindow ( SFG_Window *window )
128 window->Window.Handle, NULL, NULL,
129 RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
134 fg_time_t fgPlatformSystemTime ( void )
136 #if defined(_WIN32_WCE)
137 return GetTickCount();
139 /* TODO: do this with QueryPerformanceCounter as timeGetTime has
140 * insufficient resolution (only about 5 ms on system under low load).
142 * http://msdn.microsoft.com/en-us/library/windows/desktop/dd757629(v=vs.85).aspx
143 * Or maybe QueryPerformanceCounter is not a good idea either, see
144 * http://old.nabble.com/Re%3A-glutTimerFunc-does-not-detect-if-system-time-moved-backward-p33479674.html
145 * for some other ideas (at bottom)...
147 return timeGetTime();
152 void fgPlatformSleepForEvents( fg_time_t msec )
154 MsgWaitForMultipleObjects( 0, NULL, FALSE, (DWORD) msec, QS_ALLINPUT );
158 void fgPlatformProcessSingleEvent ( void )
162 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );
164 while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) )
166 if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 )
168 if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
173 else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
174 fgState.ExecState = GLUT_EXEC_STATE_STOP;
179 TranslateMessage( &stMsg );
180 DispatchMessage( &stMsg );
186 void fgPlatformMainLoopPreliminaryWork ( void )
188 SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
191 * Processing before the main loop: If there is a window which is open and
192 * which has a visibility callback, call it. I know this is an ugly hack,
193 * but I'm not sure what else to do about it. Ideally we should leave
194 * something uninitialized in the create window code and initialize it in
195 * the main loop, and have that initialization create a "WM_ACTIVATE"
196 * message. Then we would put the visibility callback code in the
197 * "case WM_ACTIVATE" block below. - John Fay -- 10/24/02
201 if ( FETCH_WCB( *window, Visibility ) )
203 SFG_Window *current_window = fgStructure.CurrentWindow ;
205 INVOKE_WCB( *window, Visibility, ( window->State.Visible ) );
206 fgSetWindow( current_window );
209 window = (SFG_Window *)window->Node.Next ;
215 * Determine a GLUT modifier mask based on MS-WINDOWS system info.
217 static int fgPlatformGetModifiers (void)
220 ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
221 ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
222 ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
223 ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
224 ( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
225 ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
229 * The window procedure for handling Win32 events
231 LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
234 static unsigned char lControl = 0, rControl = 0, lShift = 0,
235 rShift = 0, lAlt = 0, rAlt = 0;
237 SFG_Window *window, *child_window = NULL;
241 FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
243 window = fgWindowByHandle( hWnd );
245 if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
246 return DefWindowProc( hWnd, uMsg, wParam, lParam );
248 /* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
249 uMsg, wParam, lParam ); */
251 /* Some events only sent to main window. Check if the current window that
252 * the mouse is over is a child window. Below when handling some messages,
253 * we make sure that we process callbacks on the child window instead.
254 * This mirrors how GLUT does things.
256 if (window && window->Children.First)
259 SFG_WindowHandleType hwnd;
260 SFG_Window* temp_window;
262 GetCursorPos( &mouse_pos );
263 ScreenToClient( window->Window.Handle, &mouse_pos );
264 hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos);
265 if (hwnd) /* can be NULL if mouse outside parent by the time we get here */
267 temp_window = fgWindowByHandle(hwnd);
268 if (temp_window->Parent) /* Verify we got a child window */
269 child_window = temp_window;
275 SFG_Window* temp_window = child_window?child_window:window;
277 fgState.Modifiers = fgPlatformGetModifiers( );
279 /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
280 #define SPECIAL_KEY_DOWN(winKey,glutKey,winProcVar)\
281 if ( !winProcVar && GetAsyncKeyState ( winKey ) )\
283 INVOKE_WCB ( *temp_window, Special,\
284 ( glutKey, temp_window->State.MouseX, temp_window->State.MouseY )\
289 SPECIAL_KEY_DOWN(VK_LCONTROL,GLUT_KEY_CTRL_L ,lControl);
290 SPECIAL_KEY_DOWN(VK_RCONTROL,GLUT_KEY_CTRL_R ,rControl);
291 SPECIAL_KEY_DOWN(VK_LSHIFT ,GLUT_KEY_SHIFT_L,lShift);
292 SPECIAL_KEY_DOWN(VK_RSHIFT ,GLUT_KEY_SHIFT_R,rShift);
293 SPECIAL_KEY_DOWN(VK_LMENU ,GLUT_KEY_ALT_L ,lAlt);
294 SPECIAL_KEY_DOWN(VK_RMENU ,GLUT_KEY_ALT_R ,rAlt);
295 #undef SPECIAL_KEY_DOWN
297 /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
298 #define SPECIAL_KEY_UP(winKey,glutKey,winProcVar)\
299 if ( winProcVar && !GetAsyncKeyState ( winKey ) )\
301 INVOKE_WCB ( *temp_window, SpecialUp,\
302 ( glutKey, temp_window->State.MouseX, temp_window->State.MouseY )\
307 SPECIAL_KEY_UP(VK_LCONTROL,GLUT_KEY_CTRL_L ,lControl);
308 SPECIAL_KEY_UP(VK_RCONTROL,GLUT_KEY_CTRL_R ,rControl);
309 SPECIAL_KEY_UP(VK_LSHIFT ,GLUT_KEY_SHIFT_L,lShift);
310 SPECIAL_KEY_UP(VK_RSHIFT ,GLUT_KEY_SHIFT_R,rShift);
311 SPECIAL_KEY_UP(VK_LMENU ,GLUT_KEY_ALT_L ,lAlt);
312 SPECIAL_KEY_UP(VK_RMENU ,GLUT_KEY_ALT_R ,rAlt);
313 #undef SPECIAL_KEY_UP
315 fgState.Modifiers = INVALID_MODIFIERS;
321 /* The window structure is passed as the creation structure parameter... */
322 window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
323 FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
324 "fgPlatformWindowProc" );
326 window->Window.Handle = hWnd;
327 window->Window.pContext.Device = GetDC( hWnd );
330 unsigned int current_DisplayMode = fgState.DisplayMode;
331 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
332 #if !defined(_WIN32_WCE)
333 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
335 fgState.DisplayMode = current_DisplayMode;
337 if( fgStructure.MenuContext )
338 wglMakeCurrent( window->Window.pContext.Device,
339 fgStructure.MenuContext->MContext
343 fgStructure.MenuContext =
344 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
345 fgStructure.MenuContext->MContext =
346 wglCreateContext( window->Window.pContext.Device );
349 /* window->Window.Context = wglGetCurrentContext (); */
350 window->Window.Context = wglCreateContext( window->Window.pContext.Device );
354 #if !defined(_WIN32_WCE)
355 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
358 if( ! fgState.UseCurrentContext )
359 window->Window.Context =
360 wglCreateContext( window->Window.pContext.Device );
363 window->Window.Context = wglGetCurrentContext( );
364 if( ! window->Window.Context )
365 window->Window.Context =
366 wglCreateContext( window->Window.pContext.Device );
369 #if !defined(_WIN32_WCE)
370 fgNewWGLCreateContext( window );
374 window->State.NeedToResize = GL_TRUE;
375 /* if we used CW_USEDEFAULT (thats a negative value) for the size
376 * of the window, query the window now for the size at which it
379 if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
381 SFG_Window *current_window = fgStructure.CurrentWindow;
383 fgSetWindow( window );
384 window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
385 window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
386 fgSetWindow( current_window );
389 ReleaseDC( window->Window.Handle, window->Window.pContext.Device );
391 #if defined(_WIN32_WCE)
392 /* Take over button handling */
394 HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
397 GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
398 GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
403 if(GXGetDefaultKeys_)
404 gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
407 #endif /* defined(_WIN32_WCE) */
412 * If the window is visible, then it is the user manually resizing it.
413 * If it is not, then it is the system sending us a dummy resize with
414 * zero dimensions on a "glutIconifyWindow" call.
416 if( window->State.Visible )
418 window->State.NeedToResize = GL_TRUE;
419 #if defined(_WIN32_WCE)
420 window->State.Width = HIWORD(lParam);
421 window->State.Height = LOWORD(lParam);
423 window->State.Width = LOWORD(lParam);
424 window->State.Height = HIWORD(lParam);
425 #endif /* defined(_WIN32_WCE) */
432 SFG_Window* saved_window = fgStructure.CurrentWindow;
434 GetWindowRect( window->Window.Handle, &windowRect );
436 INVOKE_WCB( *window, Position, ( windowRect.left, windowRect.top ) );
437 fgSetWindow(saved_window);
442 /* printf("WM_SETFOCUS: %p\n", window ); */
444 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
448 /* If we're dealing with a child window, make sure it has input focus instead, set it here. */
449 SetFocus(child_window->Window.Handle);
450 SetActiveWindow( child_window->Window.Handle );
451 INVOKE_WCB( *child_window, Entry, ( GLUT_ENTERED ) );
452 UpdateWindow ( child_window->Window.Handle );
456 SetActiveWindow( window->Window.Handle );
457 INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
459 /* Always request update on main window to be safe */
460 UpdateWindow ( hWnd );
466 SFG_Window* saved_window = fgStructure.CurrentWindow;
467 /* printf("WM_KILLFOCUS: %p\n", window ); */
468 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
469 INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
470 fgSetWindow(saved_window);
472 /* Check if there are any open menus that need to be closed */
473 fgPlatformCheckMenuDeactivate();
479 if (LOWORD(wParam) != WA_INACTIVE)
481 /* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
482 window->State.Cursor ); */
483 fgSetCursor( window, window->State.Cursor );
486 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
491 /* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
492 if( LOWORD( lParam ) == HTCLIENT )
493 fgSetCursor ( window, window->State.Cursor ) ;
495 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
499 window->State.Visible = GL_TRUE;
500 window->State.Redisplay = GL_TRUE;
504 /* Turn on the visibility in case it was turned off somehow */
505 window->State.Visible = GL_TRUE;
506 InvalidateRect( hWnd, NULL, GL_FALSE ); /* Make sure whole window is repainted. Bit of a hack, but a safe one from what google turns up... */
507 BeginPaint( hWnd, &ps );
508 fghRedrawWindow( window );
509 EndPaint( hWnd, &ps );
513 fgDestroyWindow ( window );
514 if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
520 * The window already got destroyed, so don't bother with it.
526 #if defined(_WIN32_WCE)
527 window->State.MouseX = 320-HIWORD( lParam );
528 window->State.MouseY = LOWORD( lParam );
530 window->State.MouseX = LOWORD( lParam );
531 window->State.MouseY = HIWORD( lParam );
532 #endif /* defined(_WIN32_WCE) */
533 /* Restrict to [-32768, 32767] to match X11 behaviour */
534 /* See comment in "freeglut_developer" mailing list 10/4/04 */
535 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
536 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
538 if ( window->ActiveMenu )
540 fgUpdateMenuHighlight( window->ActiveMenu );
544 fgState.Modifiers = fgPlatformGetModifiers( );
546 if( ( wParam & MK_LBUTTON ) ||
547 ( wParam & MK_MBUTTON ) ||
548 ( wParam & MK_RBUTTON ) )
549 INVOKE_WCB( *window, Motion, ( window->State.MouseX,
550 window->State.MouseY ) );
552 INVOKE_WCB( *window, Passive, ( window->State.MouseX,
553 window->State.MouseY ) );
555 fgState.Modifiers = INVALID_MODIFIERS;
566 GLboolean pressed = GL_TRUE;
569 #if defined(_WIN32_WCE)
570 window->State.MouseX = 320-HIWORD( lParam );
571 window->State.MouseY = LOWORD( lParam );
573 window->State.MouseX = LOWORD( lParam );
574 window->State.MouseY = HIWORD( lParam );
575 #endif /* defined(_WIN32_WCE) */
577 /* Restrict to [-32768, 32767] to match X11 behaviour */
578 /* See comment in "freeglut_developer" mailing list 10/4/04 */
579 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
580 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
586 button = GLUT_LEFT_BUTTON;
590 button = GLUT_MIDDLE_BUTTON;
594 button = GLUT_RIGHT_BUTTON;
598 button = GLUT_LEFT_BUTTON;
602 button = GLUT_MIDDLE_BUTTON;
606 button = GLUT_RIGHT_BUTTON;
614 #if !defined(_WIN32_WCE)
615 if( GetSystemMetrics( SM_SWAPBUTTON ) )
617 if( button == GLUT_LEFT_BUTTON )
618 button = GLUT_RIGHT_BUTTON;
620 if( button == GLUT_RIGHT_BUTTON )
621 button = GLUT_LEFT_BUTTON;
623 #endif /* !defined(_WIN32_WCE) */
626 return DefWindowProc( hWnd, uMsg, lParam, wParam );
629 * Do not execute the application's mouse callback if a menu
630 * is hooked to this button. In that case an appropriate
631 * private call should be generated.
633 if( fgCheckActiveMenu( window, button, pressed,
634 window->State.MouseX, window->State.MouseY ) )
637 /* Set capture so that the window captures all the mouse messages */
639 * XXX - Multiple button support: Under X11, the mouse is not released
640 * XXX - from the window until all buttons have been released, even if the
641 * XXX - user presses a button in another window. This will take more
642 * XXX - code changes than I am up to at the moment (10/5/04). The present
643 * XXX - is a 90 percent solution.
645 if ( pressed == GL_TRUE )
646 SetCapture ( window->Window.Handle ) ;
650 if( ! FETCH_WCB( *window, Mouse ) )
653 fgSetWindow( window );
654 fgState.Modifiers = fgPlatformGetModifiers( );
659 pressed ? GLUT_DOWN : GLUT_UP,
660 window->State.MouseX,
665 fgState.Modifiers = INVALID_MODIFIERS;
671 int wheel_number = LOWORD( wParam );
672 short ticks = ( short )HIWORD( wParam );
673 fgState.MouseWheelTicks += ticks;
675 if ( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
677 int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
679 if( ! FETCH_WCB( *window, MouseWheel ) &&
680 ! FETCH_WCB( *window, Mouse ) )
683 fgSetWindow( window );
684 fgState.Modifiers = fgPlatformGetModifiers( );
686 while( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
688 if( FETCH_WCB( *window, MouseWheel ) )
689 INVOKE_WCB( *window, MouseWheel,
692 window->State.MouseX,
696 else /* No mouse wheel, call the mouse button callback twice */
699 * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
700 * " " one +1 to 5, -1 to 6, ...
702 * XXX The below assumes that you have no more than 3 mouse
703 * XXX buttons. Sorry.
705 int button = wheel_number * 2 + 3;
708 INVOKE_WCB( *window, Mouse,
710 window->State.MouseX, window->State.MouseY )
712 INVOKE_WCB( *window, Mouse,
714 window->State.MouseX, window->State.MouseY )
718 fgState.MouseWheelTicks -= WHEEL_DELTA * direction;
721 fgState.Modifiers = INVALID_MODIFIERS;
733 window = child_window;
735 if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
739 * Remember the current modifiers state. This is done here in order
740 * to make sure the VK_DELETE keyboard callback is executed properly.
742 fgState.Modifiers = fgPlatformGetModifiers( );
744 GetCursorPos( &mouse_pos );
745 ScreenToClient( window->Window.Handle, &mouse_pos );
747 window->State.MouseX = mouse_pos.x;
748 window->State.MouseY = mouse_pos.y;
750 /* Convert the Win32 keystroke codes to GLUTtish way */
751 # define KEY(a,b) case a: keypress = b; break;
755 KEY( VK_F1, GLUT_KEY_F1 );
756 KEY( VK_F2, GLUT_KEY_F2 );
757 KEY( VK_F3, GLUT_KEY_F3 );
758 KEY( VK_F4, GLUT_KEY_F4 );
759 KEY( VK_F5, GLUT_KEY_F5 );
760 KEY( VK_F6, GLUT_KEY_F6 );
761 KEY( VK_F7, GLUT_KEY_F7 );
762 KEY( VK_F8, GLUT_KEY_F8 );
763 KEY( VK_F9, GLUT_KEY_F9 );
764 KEY( VK_F10, GLUT_KEY_F10 );
765 KEY( VK_F11, GLUT_KEY_F11 );
766 KEY( VK_F12, GLUT_KEY_F12 );
767 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
768 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
769 KEY( VK_HOME, GLUT_KEY_HOME );
770 KEY( VK_END, GLUT_KEY_END );
771 KEY( VK_LEFT, GLUT_KEY_LEFT );
772 KEY( VK_UP, GLUT_KEY_UP );
773 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
774 KEY( VK_DOWN, GLUT_KEY_DOWN );
775 KEY( VK_INSERT, GLUT_KEY_INSERT );
777 case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
778 case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
779 case VK_LMENU: case VK_RMENU: case VK_MENU:
780 /* These keypresses and releases are handled earlier in the function */
784 /* The delete key should be treated as an ASCII keypress: */
785 INVOKE_WCB( *window, Keyboard,
786 ( 127, window->State.MouseX, window->State.MouseY )
790 #if defined(_WIN32_WCE)
791 if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
793 if(wParam==(unsigned)gxKeyList.vkRight)
794 keypress = GLUT_KEY_RIGHT;
795 else if(wParam==(unsigned)gxKeyList.vkLeft)
796 keypress = GLUT_KEY_LEFT;
797 else if(wParam==(unsigned)gxKeyList.vkUp)
798 keypress = GLUT_KEY_UP;
799 else if(wParam==(unsigned)gxKeyList.vkDown)
800 keypress = GLUT_KEY_DOWN;
801 else if(wParam==(unsigned)gxKeyList.vkA)
802 keypress = GLUT_KEY_F1;
803 else if(wParam==(unsigned)gxKeyList.vkB)
804 keypress = GLUT_KEY_F2;
805 else if(wParam==(unsigned)gxKeyList.vkC)
806 keypress = GLUT_KEY_F3;
807 else if(wParam==(unsigned)gxKeyList.vkStart)
808 keypress = GLUT_KEY_F4;
813 INVOKE_WCB( *window, Special,
815 window->State.MouseX, window->State.MouseY )
818 fgState.Modifiers = INVALID_MODIFIERS;
829 window = child_window;
832 * Remember the current modifiers state. This is done here in order
833 * to make sure the VK_DELETE keyboard callback is executed properly.
835 fgState.Modifiers = fgPlatformGetModifiers( );
837 GetCursorPos( &mouse_pos );
838 ScreenToClient( window->Window.Handle, &mouse_pos );
840 window->State.MouseX = mouse_pos.x;
841 window->State.MouseY = mouse_pos.y;
844 * Convert the Win32 keystroke codes to GLUTtish way.
845 * "KEY(a,b)" was defined under "WM_KEYDOWN"
850 KEY( VK_F1, GLUT_KEY_F1 );
851 KEY( VK_F2, GLUT_KEY_F2 );
852 KEY( VK_F3, GLUT_KEY_F3 );
853 KEY( VK_F4, GLUT_KEY_F4 );
854 KEY( VK_F5, GLUT_KEY_F5 );
855 KEY( VK_F6, GLUT_KEY_F6 );
856 KEY( VK_F7, GLUT_KEY_F7 );
857 KEY( VK_F8, GLUT_KEY_F8 );
858 KEY( VK_F9, GLUT_KEY_F9 );
859 KEY( VK_F10, GLUT_KEY_F10 );
860 KEY( VK_F11, GLUT_KEY_F11 );
861 KEY( VK_F12, GLUT_KEY_F12 );
862 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
863 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
864 KEY( VK_HOME, GLUT_KEY_HOME );
865 KEY( VK_END, GLUT_KEY_END );
866 KEY( VK_LEFT, GLUT_KEY_LEFT );
867 KEY( VK_UP, GLUT_KEY_UP );
868 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
869 KEY( VK_DOWN, GLUT_KEY_DOWN );
870 KEY( VK_INSERT, GLUT_KEY_INSERT );
872 case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
873 case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
874 case VK_LMENU: case VK_RMENU: case VK_MENU:
875 /* These keypresses and releases are handled earlier in the function */
879 /* The delete key should be treated as an ASCII keypress: */
880 INVOKE_WCB( *window, KeyboardUp,
881 ( 127, window->State.MouseX, window->State.MouseY )
887 #if !defined(_WIN32_WCE)
891 GetKeyboardState( state );
893 if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
896 INVOKE_WCB( *window, KeyboardUp,
898 window->State.MouseX, window->State.MouseY )
900 #endif /* !defined(_WIN32_WCE) */
905 INVOKE_WCB( *window, SpecialUp,
907 window->State.MouseX, window->State.MouseY )
910 fgState.Modifiers = INVALID_MODIFIERS;
918 window = child_window;
920 if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
923 fgState.Modifiers = fgPlatformGetModifiers( );
924 INVOKE_WCB( *window, Keyboard,
926 window->State.MouseX, window->State.MouseY )
928 fgState.Modifiers = INVALID_MODIFIERS;
932 case WM_CAPTURECHANGED:
933 /* User has finished resizing the window, force a redraw */
934 INVOKE_WCB( *window, Display, ( ) );
936 /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
939 /* Other messages that I have seen and which are not handled already */
940 case WM_SETTEXT: /* 0x000c */
941 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
942 /* Pass it on to "DefWindowProc" to set the window text */
945 case WM_GETTEXT: /* 0x000d */
946 /* Ideally we would copy the title of the window into "lParam" */
947 /* strncpy ( (char *)lParam, "Window Title", wParam );
948 lRet = ( wParam > 12 ) ? 12 : wParam; */
949 /* the number of characters copied */
950 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
953 case WM_GETTEXTLENGTH: /* 0x000e */
954 /* Ideally we would get the length of the title of the window */
956 /* the number of characters in "Window Title\0" (see above) */
959 case WM_ERASEBKGND: /* 0x0014 */
960 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
963 #if !defined(_WIN32_WCE)
964 case WM_SYNCPAINT: /* 0x0088 */
965 /* Another window has moved, need to update this one */
966 window->State.Redisplay = GL_TRUE;
967 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
968 /* Help screen says this message must be passed to "DefWindowProc" */
971 case WM_NCPAINT: /* 0x0085 */
972 /* Need to update the border of this window */
973 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
974 /* Pass it on to "DefWindowProc" to repaint a standard border */
977 case WM_SYSCOMMAND : /* 0x0112 */
980 * We have received a system command message. Try to act on it.
981 * The commands are passed in through the "wParam" parameter:
982 * The least significant digit seems to be which edge of the window
983 * is being used for a resize event:
987 * Congratulations and thanks to Richard Rauch for figuring this out..
989 switch ( wParam & 0xfff0 )
998 /* User has clicked on the "-" to minimize the window */
999 /* Turn off the visibility */
1000 window->State.Visible = GL_FALSE ;
1007 case SC_NEXTWINDOW :
1010 case SC_PREVWINDOW :
1014 /* Followed very closely by a WM_CLOSE message */
1038 case SC_SCREENSAVE :
1044 #if(WINVER >= 0x0400)
1048 case SC_MONITORPOWER :
1051 case SC_CONTEXTHELP :
1053 #endif /* WINVER >= 0x0400 */
1057 fgWarning( "Unknown wParam type 0x%x", wParam );
1062 #endif /* !defined(_WIN32_WCE) */
1064 /* We need to pass the message on to the operating system as well */
1065 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
1069 /* handle multi-touch messages */
1072 unsigned int numInputs = (unsigned int)wParam;
1074 TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
1076 if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
1077 fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
1078 fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
1081 if (!fghGetTouchInputInfo) {
1086 if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
1087 /* Handle each contact point */
1088 for (i = 0; i < numInputs; ++i ) {
1091 tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
1092 tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
1093 ScreenToClient( hWnd, &tp );
1095 ti[i].dwID = ti[i].dwID * 2;
1097 if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
1098 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
1099 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
1100 } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
1101 INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
1102 } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
1103 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
1104 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
1108 fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
1110 lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
1115 /* Handle unhandled messages */
1116 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );