2 * freeglut_main_mswin.c
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4 * The Windows-specific mouse cursor related stuff.
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6 * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
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7 * Written by John F. Fay, <fayjf@sourceforge.net>
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8 * Creation date: Sat Jan 21, 2012
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10 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * copy of this software and associated documentation files (the "Software"),
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12 * to deal in the Software without restriction, including without limitation
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13 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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14 * and/or sell copies of the Software, and to permit persons to whom the
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15 * Software is furnished to do so, subject to the following conditions:
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17 * The above copyright notice and this permission notice shall be included
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18 * in all copies or substantial portions of the Software.
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20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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23 * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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24 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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28 #include <GL/freeglut.h>
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29 #include "freeglut_internal_mswin.h"
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32 extern void fghRedrawWindow ( SFG_Window *window );
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34 extern void fgNewWGLCreateContext( SFG_Window* window );
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35 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
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36 unsigned char layer_type );
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40 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )
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45 * For windowed mode, get the current position of the
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46 * window and resize taking the size of the frame
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47 * decorations into account.
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50 /* "GetWindowRect" returns the pixel coordinates of the outside of the window */
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51 GetWindowRect( window->Window.Handle, &windowRect );
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53 /* Create rect in FreeGLUT format, (X,Y) topleft outside window, WxH of client area */
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54 windowRect.right = windowRect.left+width;
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55 windowRect.bottom = windowRect.top+height;
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57 if (window->Parent == NULL)
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58 /* get the window rect from this to feed to SetWindowPos, correct for window decorations */
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59 fghComputeWindowRectFromClientArea_QueryWindow(window,&windowRect,TRUE);
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62 /* correct rect for position client area of parent window
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63 * (SetWindowPos input for child windows is in coordinates
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64 * relative to the parent's client area).
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65 * Child windows don't have decoration, so no need to correct
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69 parentRect = fghGetClientArea( window->Parent, FALSE );
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70 windowRect.left -= parentRect.left;
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71 windowRect.right -= parentRect.left;
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72 windowRect.top -= parentRect.top;
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73 windowRect.bottom -= parentRect.top;
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76 /* Do the actual resizing */
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77 SetWindowPos( window->Window.Handle,
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79 windowRect.left, windowRect.top,
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80 windowRect.right - windowRect.left,
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81 windowRect.bottom- windowRect.top,
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82 SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
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88 void fgPlatformDisplayWindow ( SFG_Window *window )
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91 window->Window.Handle, NULL, NULL,
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92 RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
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97 void fgPlatformSleepForEvents( long msec )
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99 MsgWaitForMultipleObjects( 0, NULL, FALSE, msec, QS_ALLINPUT );
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103 void fgPlatformProcessSingleEvent ( void )
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107 FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMainLoopEvent" );
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109 while( PeekMessage( &stMsg, NULL, 0, 0, PM_NOREMOVE ) )
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111 if( GetMessage( &stMsg, NULL, 0, 0 ) == 0 )
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113 if( fgState.ActionOnWindowClose == GLUT_ACTION_EXIT )
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118 else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
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119 fgState.ExecState = GLUT_EXEC_STATE_STOP;
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124 TranslateMessage( &stMsg );
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125 DispatchMessage( &stMsg );
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131 void fgPlatformMainLoopPreliminaryWork ( void )
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133 SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
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136 * Processing before the main loop: If there is a window which is open and
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137 * which has a visibility callback, call it. I know this is an ugly hack,
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138 * but I'm not sure what else to do about it. Ideally we should leave
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139 * something uninitialized in the create window code and initialize it in
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140 * the main loop, and have that initialization create a "WM_ACTIVATE"
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141 * message. Then we would put the visibility callback code in the
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142 * "case WM_ACTIVATE" block below. - John Fay -- 10/24/02
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146 if ( FETCH_WCB( *window, Visibility ) )
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148 SFG_Window *current_window = fgStructure.CurrentWindow ;
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150 INVOKE_WCB( *window, Visibility, ( window->State.Visible ) );
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151 fgSetWindow( current_window );
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154 window = (SFG_Window *)window->Node.Next ;
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160 * Determine a GLUT modifer mask based on MS-WINDOWS system info.
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162 static int fgPlatformGetModifiers (void)
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165 ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) ||
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166 ( GetKeyState( VK_RSHIFT ) < 0 )) ? GLUT_ACTIVE_SHIFT : 0 ) |
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167 ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) ||
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168 ( GetKeyState( VK_RCONTROL ) < 0 )) ? GLUT_ACTIVE_CTRL : 0 ) |
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169 ( ( ( GetKeyState( VK_LMENU ) < 0 ) ||
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170 ( GetKeyState( VK_RMENU ) < 0 )) ? GLUT_ACTIVE_ALT : 0 );
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174 * The window procedure for handling Win32 events
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176 LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
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179 static unsigned char lControl = 0, rControl = 0, lShift = 0,
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180 rShift = 0, lAlt = 0, rAlt = 0;
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182 SFG_Window* window;
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186 FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
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188 window = fgWindowByHandle( hWnd );
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190 if ( ( window == NULL ) && ( uMsg != WM_CREATE ) )
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191 return DefWindowProc( hWnd, uMsg, wParam, lParam );
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193 /* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
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194 uMsg, wParam, lParam ); */
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198 /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
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199 if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) )
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201 INVOKE_WCB ( *window, Special,
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202 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
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208 if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) )
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210 INVOKE_WCB ( *window, Special,
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211 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
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217 if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) )
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219 INVOKE_WCB ( *window, Special,
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220 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
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226 if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) )
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228 INVOKE_WCB ( *window, Special,
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229 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
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235 if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) )
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237 INVOKE_WCB ( *window, Special,
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238 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
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244 if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) )
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246 INVOKE_WCB ( *window, Special,
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247 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
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253 /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
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254 if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) )
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256 INVOKE_WCB ( *window, SpecialUp,
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257 ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
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263 if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) )
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265 INVOKE_WCB ( *window, SpecialUp,
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266 ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
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272 if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) )
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274 INVOKE_WCB ( *window, SpecialUp,
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275 ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
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281 if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) )
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283 INVOKE_WCB ( *window, SpecialUp,
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284 ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
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290 if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) )
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292 INVOKE_WCB ( *window, SpecialUp,
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293 ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
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299 if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) )
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301 INVOKE_WCB ( *window, SpecialUp,
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302 ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
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312 /* The window structure is passed as the creation structure parameter... */
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313 window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
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314 FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
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315 "fgPlatformWindowProc" );
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317 window->Window.Handle = hWnd;
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318 window->Window.Device = GetDC( hWnd );
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319 if( window->IsMenu )
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321 unsigned int current_DisplayMode = fgState.DisplayMode;
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322 fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
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323 #if !defined(_WIN32_WCE)
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324 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
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326 fgState.DisplayMode = current_DisplayMode;
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328 if( fgStructure.MenuContext )
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329 wglMakeCurrent( window->Window.Device,
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330 fgStructure.MenuContext->MContext
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334 fgStructure.MenuContext =
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335 (SFG_MenuContext *)malloc( sizeof(SFG_MenuContext) );
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336 fgStructure.MenuContext->MContext =
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337 wglCreateContext( window->Window.Device );
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340 /* window->Window.Context = wglGetCurrentContext (); */
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341 window->Window.Context = wglCreateContext( window->Window.Device );
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345 #if !defined(_WIN32_WCE)
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346 fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
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349 if( ! fgState.UseCurrentContext )
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350 window->Window.Context =
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351 wglCreateContext( window->Window.Device );
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354 window->Window.Context = wglGetCurrentContext( );
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355 if( ! window->Window.Context )
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356 window->Window.Context =
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357 wglCreateContext( window->Window.Device );
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360 #if !defined(_WIN32_WCE)
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361 fgNewWGLCreateContext( window );
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365 window->State.NeedToResize = GL_TRUE;
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366 /* if we used CW_USEDEFAULT (thats a negative value) for the size
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367 * of the window, query the window now for the size at which it
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370 if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
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372 SFG_Window *current_window = fgStructure.CurrentWindow;
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374 fgSetWindow( window );
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375 window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
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376 window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
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377 fgSetWindow( current_window );
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380 ReleaseDC( window->Window.Handle, window->Window.Device );
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382 #if defined(_WIN32_WCE)
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383 /* Take over button handling */
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385 HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
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388 GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
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389 GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
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394 if(GXGetDefaultKeys_)
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395 gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
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398 #endif /* defined(_WIN32_WCE) */
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403 * If the window is visible, then it is the user manually resizing it.
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404 * If it is not, then it is the system sending us a dummy resize with
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405 * zero dimensions on a "glutIconifyWindow" call.
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407 if( window->State.Visible )
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409 window->State.NeedToResize = GL_TRUE;
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410 #if defined(_WIN32_WCE)
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411 window->State.Width = HIWORD(lParam);
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412 window->State.Height = LOWORD(lParam);
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414 window->State.Width = LOWORD(lParam);
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415 window->State.Height = HIWORD(lParam);
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416 #endif /* defined(_WIN32_WCE) */
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422 /* printf("WM_SETFOCUS: %p\n", window ); */
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423 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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424 INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
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428 /* printf("WM_KILLFOCUS: %p\n", window ); */
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429 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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430 INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
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432 if( window->IsMenu &&
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433 window->ActiveMenu && window->ActiveMenu->IsActive )
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434 fgUpdateMenuHighlight( window->ActiveMenu );
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440 if (LOWORD(wParam) != WA_INACTIVE)
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442 /* printf("WM_ACTIVATE: fgSetCursor( %p, %d)\n", window,
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443 window->State.Cursor ); */
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444 fgSetCursor( window, window->State.Cursor );
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447 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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452 /* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
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453 if( LOWORD( lParam ) == HTCLIENT )
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454 fgSetCursor ( window, window->State.Cursor ) ;
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456 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
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459 case WM_SHOWWINDOW:
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460 window->State.Visible = GL_TRUE;
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461 window->State.Redisplay = GL_TRUE;
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465 /* Turn on the visibility in case it was turned off somehow */
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466 window->State.Visible = GL_TRUE;
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467 BeginPaint( hWnd, &ps );
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468 fghRedrawWindow( window );
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469 EndPaint( hWnd, &ps );
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473 fgDestroyWindow ( window );
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474 if ( fgState.ActionOnWindowClose != GLUT_ACTION_CONTINUE_EXECUTION )
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475 PostQuitMessage(0);
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480 * The window already got destroyed, so don't bother with it.
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486 #if defined(_WIN32_WCE)
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487 window->State.MouseX = 320-HIWORD( lParam );
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488 window->State.MouseY = LOWORD( lParam );
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490 window->State.MouseX = LOWORD( lParam );
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491 window->State.MouseY = HIWORD( lParam );
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492 #endif /* defined(_WIN32_WCE) */
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493 /* Restrict to [-32768, 32767] to match X11 behaviour */
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494 /* See comment in "freeglut_developer" mailing list 10/4/04 */
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495 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
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496 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
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498 if ( window->ActiveMenu )
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500 fgUpdateMenuHighlight( window->ActiveMenu );
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503 SetFocus(window->Window.Handle);
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505 fgState.Modifiers = fgPlatformGetModifiers( );
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507 if( ( wParam & MK_LBUTTON ) ||
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508 ( wParam & MK_MBUTTON ) ||
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509 ( wParam & MK_RBUTTON ) )
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510 INVOKE_WCB( *window, Motion, ( window->State.MouseX,
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511 window->State.MouseY ) );
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513 INVOKE_WCB( *window, Passive, ( window->State.MouseX,
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514 window->State.MouseY ) );
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516 fgState.Modifiers = INVALID_MODIFIERS;
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520 case WM_LBUTTONDOWN:
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521 case WM_MBUTTONDOWN:
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522 case WM_RBUTTONDOWN:
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527 GLboolean pressed = GL_TRUE;
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530 #if defined(_WIN32_WCE)
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531 window->State.MouseX = 320-HIWORD( lParam );
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532 window->State.MouseY = LOWORD( lParam );
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534 window->State.MouseX = LOWORD( lParam );
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535 window->State.MouseY = HIWORD( lParam );
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536 #endif /* defined(_WIN32_WCE) */
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538 /* Restrict to [-32768, 32767] to match X11 behaviour */
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539 /* See comment in "freeglut_developer" mailing list 10/4/04 */
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540 if ( window->State.MouseX > 32767 ) window->State.MouseX -= 65536;
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541 if ( window->State.MouseY > 32767 ) window->State.MouseY -= 65536;
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545 case WM_LBUTTONDOWN:
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547 button = GLUT_LEFT_BUTTON;
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549 case WM_MBUTTONDOWN:
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551 button = GLUT_MIDDLE_BUTTON;
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553 case WM_RBUTTONDOWN:
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555 button = GLUT_RIGHT_BUTTON;
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558 pressed = GL_FALSE;
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559 button = GLUT_LEFT_BUTTON;
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562 pressed = GL_FALSE;
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563 button = GLUT_MIDDLE_BUTTON;
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566 pressed = GL_FALSE;
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567 button = GLUT_RIGHT_BUTTON;
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570 pressed = GL_FALSE;
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575 #if !defined(_WIN32_WCE)
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576 if( GetSystemMetrics( SM_SWAPBUTTON ) )
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578 if( button == GLUT_LEFT_BUTTON )
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579 button = GLUT_RIGHT_BUTTON;
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581 if( button == GLUT_RIGHT_BUTTON )
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582 button = GLUT_LEFT_BUTTON;
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584 #endif /* !defined(_WIN32_WCE) */
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587 return DefWindowProc( hWnd, uMsg, lParam, wParam );
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590 * Do not execute the application's mouse callback if a menu
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591 * is hooked to this button. In that case an appropriate
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592 * private call should be generated.
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594 if( fgCheckActiveMenu( window, button, pressed,
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595 window->State.MouseX, window->State.MouseY ) )
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598 /* Set capture so that the window captures all the mouse messages */
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600 * XXX - Multiple button support: Under X11, the mouse is not released
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601 * XXX - from the window until all buttons have been released, even if the
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602 * XXX - user presses a button in another window. This will take more
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603 * XXX - code changes than I am up to at the moment (10/5/04). The present
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604 * XXX - is a 90 percent solution.
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606 if ( pressed == GL_TRUE )
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607 SetCapture ( window->Window.Handle ) ;
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609 ReleaseCapture () ;
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611 if( ! FETCH_WCB( *window, Mouse ) )
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614 fgSetWindow( window );
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615 fgState.Modifiers = fgPlatformGetModifiers( );
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620 pressed ? GLUT_DOWN : GLUT_UP,
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621 window->State.MouseX,
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622 window->State.MouseY
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626 fgState.Modifiers = INVALID_MODIFIERS;
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631 /* Should be WM_MOUSEWHEEL but my compiler doesn't recognize it */
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633 int wheel_number = LOWORD( wParam );
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634 short ticks = ( short )HIWORD( wParam );
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635 fgState.MouseWheelTicks += ticks;
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638 * XXX Should use WHEEL_DELTA instead of 120
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640 if ( abs ( fgState.MouseWheelTicks ) > 120 )
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642 int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
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644 if( ! FETCH_WCB( *window, MouseWheel ) &&
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645 ! FETCH_WCB( *window, Mouse ) )
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648 fgSetWindow( window );
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649 fgState.Modifiers = fgPlatformGetModifiers( );
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652 * XXX Should use WHEEL_DELTA instead of 120
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654 while( abs ( fgState.MouseWheelTicks ) > 120 )
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656 if( FETCH_WCB( *window, MouseWheel ) )
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657 INVOKE_WCB( *window, MouseWheel,
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660 window->State.MouseX,
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661 window->State.MouseY
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664 else /* No mouse wheel, call the mouse button callback twice */
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667 * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
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668 * " " one +1 to 5, -1 to 6, ...
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670 * XXX The below assumes that you have no more than 3 mouse
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671 * XXX buttons. Sorry.
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673 int button = wheel_number * 2 + 3;
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674 if( direction < 0 )
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676 INVOKE_WCB( *window, Mouse,
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677 ( button, GLUT_DOWN,
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678 window->State.MouseX, window->State.MouseY )
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680 INVOKE_WCB( *window, Mouse,
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682 window->State.MouseX, window->State.MouseY )
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687 * XXX Should use WHEEL_DELTA instead of 120
\r
689 fgState.MouseWheelTicks -= 120 * direction;
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692 fgState.Modifiers = INVALID_MODIFIERS;
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697 case WM_SYSKEYDOWN:
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703 if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
\r
707 * Remember the current modifiers state. This is done here in order
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708 * to make sure the VK_DELETE keyboard callback is executed properly.
\r
710 fgState.Modifiers = fgPlatformGetModifiers( );
\r
712 GetCursorPos( &mouse_pos );
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713 ScreenToClient( window->Window.Handle, &mouse_pos );
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715 window->State.MouseX = mouse_pos.x;
\r
716 window->State.MouseY = mouse_pos.y;
\r
718 /* Convert the Win32 keystroke codes to GLUTtish way */
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719 # define KEY(a,b) case a: keypress = b; break;
\r
723 KEY( VK_F1, GLUT_KEY_F1 );
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724 KEY( VK_F2, GLUT_KEY_F2 );
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725 KEY( VK_F3, GLUT_KEY_F3 );
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726 KEY( VK_F4, GLUT_KEY_F4 );
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727 KEY( VK_F5, GLUT_KEY_F5 );
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728 KEY( VK_F6, GLUT_KEY_F6 );
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729 KEY( VK_F7, GLUT_KEY_F7 );
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730 KEY( VK_F8, GLUT_KEY_F8 );
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731 KEY( VK_F9, GLUT_KEY_F9 );
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732 KEY( VK_F10, GLUT_KEY_F10 );
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733 KEY( VK_F11, GLUT_KEY_F11 );
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734 KEY( VK_F12, GLUT_KEY_F12 );
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735 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
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736 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
\r
737 KEY( VK_HOME, GLUT_KEY_HOME );
\r
738 KEY( VK_END, GLUT_KEY_END );
\r
739 KEY( VK_LEFT, GLUT_KEY_LEFT );
\r
740 KEY( VK_UP, GLUT_KEY_UP );
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741 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
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742 KEY( VK_DOWN, GLUT_KEY_DOWN );
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743 KEY( VK_INSERT, GLUT_KEY_INSERT );
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744 KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
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745 KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
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746 KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
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747 KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
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748 KEY( VK_LMENU, GLUT_KEY_ALT_L );
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749 KEY( VK_RMENU, GLUT_KEY_ALT_R );
\r
752 /* The delete key should be treated as an ASCII keypress: */
\r
753 INVOKE_WCB( *window, Keyboard,
\r
754 ( 127, window->State.MouseX, window->State.MouseY )
\r
758 #if defined(_WIN32_WCE)
\r
759 if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
\r
761 if(wParam==(unsigned)gxKeyList.vkRight)
\r
762 keypress = GLUT_KEY_RIGHT;
\r
763 else if(wParam==(unsigned)gxKeyList.vkLeft)
\r
764 keypress = GLUT_KEY_LEFT;
\r
765 else if(wParam==(unsigned)gxKeyList.vkUp)
\r
766 keypress = GLUT_KEY_UP;
\r
767 else if(wParam==(unsigned)gxKeyList.vkDown)
\r
768 keypress = GLUT_KEY_DOWN;
\r
769 else if(wParam==(unsigned)gxKeyList.vkA)
\r
770 keypress = GLUT_KEY_F1;
\r
771 else if(wParam==(unsigned)gxKeyList.vkB)
\r
772 keypress = GLUT_KEY_F2;
\r
773 else if(wParam==(unsigned)gxKeyList.vkC)
\r
774 keypress = GLUT_KEY_F3;
\r
775 else if(wParam==(unsigned)gxKeyList.vkStart)
\r
776 keypress = GLUT_KEY_F4;
\r
780 if( keypress != -1 )
\r
781 INVOKE_WCB( *window, Special,
\r
783 window->State.MouseX, window->State.MouseY )
\r
786 fgState.Modifiers = INVALID_MODIFIERS;
\r
797 * Remember the current modifiers state. This is done here in order
\r
798 * to make sure the VK_DELETE keyboard callback is executed properly.
\r
800 fgState.Modifiers = fgPlatformGetModifiers( );
\r
802 GetCursorPos( &mouse_pos );
\r
803 ScreenToClient( window->Window.Handle, &mouse_pos );
\r
805 window->State.MouseX = mouse_pos.x;
\r
806 window->State.MouseY = mouse_pos.y;
\r
809 * Convert the Win32 keystroke codes to GLUTtish way.
\r
810 * "KEY(a,b)" was defined under "WM_KEYDOWN"
\r
815 KEY( VK_F1, GLUT_KEY_F1 );
\r
816 KEY( VK_F2, GLUT_KEY_F2 );
\r
817 KEY( VK_F3, GLUT_KEY_F3 );
\r
818 KEY( VK_F4, GLUT_KEY_F4 );
\r
819 KEY( VK_F5, GLUT_KEY_F5 );
\r
820 KEY( VK_F6, GLUT_KEY_F6 );
\r
821 KEY( VK_F7, GLUT_KEY_F7 );
\r
822 KEY( VK_F8, GLUT_KEY_F8 );
\r
823 KEY( VK_F9, GLUT_KEY_F9 );
\r
824 KEY( VK_F10, GLUT_KEY_F10 );
\r
825 KEY( VK_F11, GLUT_KEY_F11 );
\r
826 KEY( VK_F12, GLUT_KEY_F12 );
\r
827 KEY( VK_PRIOR, GLUT_KEY_PAGE_UP );
\r
828 KEY( VK_NEXT, GLUT_KEY_PAGE_DOWN );
\r
829 KEY( VK_HOME, GLUT_KEY_HOME );
\r
830 KEY( VK_END, GLUT_KEY_END );
\r
831 KEY( VK_LEFT, GLUT_KEY_LEFT );
\r
832 KEY( VK_UP, GLUT_KEY_UP );
\r
833 KEY( VK_RIGHT, GLUT_KEY_RIGHT );
\r
834 KEY( VK_DOWN, GLUT_KEY_DOWN );
\r
835 KEY( VK_INSERT, GLUT_KEY_INSERT );
\r
836 KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
\r
837 KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
\r
838 KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
\r
839 KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
\r
840 KEY( VK_LMENU, GLUT_KEY_ALT_L );
\r
841 KEY( VK_RMENU, GLUT_KEY_ALT_R );
\r
844 /* The delete key should be treated as an ASCII keypress: */
\r
845 INVOKE_WCB( *window, KeyboardUp,
\r
846 ( 127, window->State.MouseX, window->State.MouseY )
\r
852 #if !defined(_WIN32_WCE)
\r
856 GetKeyboardState( state );
\r
858 if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
\r
861 INVOKE_WCB( *window, KeyboardUp,
\r
863 window->State.MouseX, window->State.MouseY )
\r
865 #endif /* !defined(_WIN32_WCE) */
\r
869 if( keypress != -1 )
\r
870 INVOKE_WCB( *window, SpecialUp,
\r
872 window->State.MouseX, window->State.MouseY )
\r
875 fgState.Modifiers = INVALID_MODIFIERS;
\r
882 if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
\r
885 fgState.Modifiers = fgPlatformGetModifiers( );
\r
886 INVOKE_WCB( *window, Keyboard,
\r
888 window->State.MouseX, window->State.MouseY )
\r
890 fgState.Modifiers = INVALID_MODIFIERS;
\r
894 case WM_CAPTURECHANGED:
\r
895 /* User has finished resizing the window, force a redraw */
\r
896 INVOKE_WCB( *window, Display, ( ) );
\r
898 /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
\r
901 /* Other messages that I have seen and which are not handled already */
\r
902 case WM_SETTEXT: /* 0x000c */
\r
903 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
904 /* Pass it on to "DefWindowProc" to set the window text */
\r
907 case WM_GETTEXT: /* 0x000d */
\r
908 /* Ideally we would copy the title of the window into "lParam" */
\r
909 /* strncpy ( (char *)lParam, "Window Title", wParam );
\r
910 lRet = ( wParam > 12 ) ? 12 : wParam; */
\r
911 /* the number of characters copied */
\r
912 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
915 case WM_GETTEXTLENGTH: /* 0x000e */
\r
916 /* Ideally we would get the length of the title of the window */
\r
918 /* the number of characters in "Window Title\0" (see above) */
\r
921 case WM_ERASEBKGND: /* 0x0014 */
\r
922 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
925 #if !defined(_WIN32_WCE)
\r
926 case WM_SYNCPAINT: /* 0x0088 */
\r
927 /* Another window has moved, need to update this one */
\r
928 window->State.Redisplay = GL_TRUE;
\r
929 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
930 /* Help screen says this message must be passed to "DefWindowProc" */
\r
933 case WM_NCPAINT: /* 0x0085 */
\r
934 /* Need to update the border of this window */
\r
935 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
936 /* Pass it on to "DefWindowProc" to repaint a standard border */
\r
939 case WM_SYSCOMMAND : /* 0x0112 */
\r
942 * We have received a system command message. Try to act on it.
\r
943 * The commands are passed in through the "wParam" parameter:
\r
944 * The least significant digit seems to be which edge of the window
\r
945 * is being used for a resize event:
\r
949 * Congratulations and thanks to Richard Rauch for figuring this out..
\r
951 switch ( wParam & 0xfff0 )
\r
960 /* User has clicked on the "-" to minimize the window */
\r
961 /* Turn off the visibility */
\r
962 window->State.Visible = GL_FALSE ;
\r
969 case SC_NEXTWINDOW :
\r
972 case SC_PREVWINDOW :
\r
976 /* Followed very closely by a WM_CLOSE message */
\r
985 case SC_MOUSEMENU :
\r
1000 case SC_SCREENSAVE :
\r
1006 #if(WINVER >= 0x0400)
\r
1010 case SC_MONITORPOWER :
\r
1013 case SC_CONTEXTHELP :
\r
1015 #endif /* WINVER >= 0x0400 */
\r
1019 fgWarning( "Unknown wParam type 0x%x", wParam );
\r
1024 #endif /* !defined(_WIN32_WCE) */
\r
1026 /* We need to pass the message on to the operating system as well */
\r
1027 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r
1031 /* handle multi-touch messages */
\r
1034 unsigned int numInputs = (unsigned int)wParam;
\r
1035 unsigned int i = 0;
\r
1036 TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
\r
1038 if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
\r
1039 fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
\r
1040 fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
\r
1043 if (!fghGetTouchInputInfo) {
\r
1044 free( (void*)ti );
\r
1048 if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
\r
1049 /* Handle each contact point */
\r
1050 for (i = 0; i < numInputs; ++i ) {
\r
1053 tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
\r
1054 tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
\r
1055 ScreenToClient( hWnd, &tp );
\r
1057 ti[i].dwID = ti[i].dwID * 2;
\r
1059 if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
\r
1060 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
\r
1061 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
\r
1062 } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
\r
1063 INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
\r
1064 } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
\r
1065 INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
\r
1066 INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
\r
1070 fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
\r
1071 free( (void*)ti );
\r
1072 lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
\r
1077 /* Handle unhandled messages */
\r
1078 lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
\r