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[nexus3d]
/
src
/
nexus3d.h
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#ifndef NEXUS3D_H_
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#define NEXUS3D_H_
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#include "gfx.h"
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#include "wsys/wsys.h"
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#include "cgmath2/cgmath2.h"
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enum nex_apiflags_gl {
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NEX_OPENGL_COMPAT = 1,
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NEX_OPENGL_DEBUG = 2
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};
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void nex_gfxapi_opengl(int vmaj, int vmin, enum nex_apiflags_gl flags);
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#endif /* NEXUS3D_H_ */