invalidations and dirty bits, trying to minimize screen updates
[retroray] / src / scr_mod.c
1 /*
2 RetroRay - integrated standalone vintage modeller/renderer
3 Copyright (C) 2023  John Tsiombikas <nuclear@mutantstargoat.com>
4
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program.  If not, see <https://www.gnu.org/licenses/>.
17 */
18 #include <assert.h>
19 #include "gaw/gaw.h"
20 #include "app.h"
21 #include "rtk.h"
22 #include "scene.h"
23 #include "geom.h"
24 #include "cmesh.h"
25 #include "meshgen.h"
26 #include "font.h"
27 #include "rend.h"
28
29 enum {
30         TBN_NEW, TBN_OPEN, TBN_SAVE, TBN_SEP1,
31         TBN_SEL, TBN_MOVE, TBN_ROT, TBN_SCALE, TBN_SEP2,
32         TBN_ADD, TBN_RM, TBN_SEP3,
33         TBN_UNION, TBN_ISECT, TBN_DIFF, TBN_SEP4,
34         TBN_MTL, TBN_REND, TBN_REND_AREA, TBN_VIEWREND, TBN_SEP5, TBN_CFG,
35
36         NUM_TOOL_BUTTONS
37 };
38 static const char *tbn_icon_name[] = {
39         "new", "open", "save", 0,
40         "sel", "move", "rot", "scale", 0,
41         "add", "remove", 0,
42         "union", "isect", "diff", 0,
43         "mtl", "rend", "rend-area", "viewrend", 0, "cfg"
44 };
45 static int tbn_icon_pos[][2] = {
46         {0,0}, {16,0}, {32,0}, {-1,-1},
47         {48,0}, {64,0}, {80,0}, {96,0}, {-1,-1},
48         {112,0}, {112,16}, {-1,-1},
49         {0,16}, {16,16}, {32,16}, {-1,-1},
50         {48,16}, {64,16}, {64, 32}, {80,16}, {-1,-1}, {96,16}
51 };
52 static int tbn_istool[] = {
53         0, 0, 0, 0,
54         1, 1, 1, 1, 0,
55         0, 0, 0,
56         1, 1, 1, 0,
57         0, 0, 1, 0, 0, 0
58 };
59 static rtk_icon *tbn_icons[NUM_TOOL_BUTTONS];
60 static rtk_widget *tbn_buttons[NUM_TOOL_BUTTONS];
61
62 #define TOOLBAR_HEIGHT  26
63
64 enum {
65         TOOL_SEL, TOOL_MOVE, TOOL_ROT, TOOL_SCALE,
66         TOOL_UNION, TOOL_ISECT, TOOL_DIFF, TOOL_REND_AREA,
67         NUM_TOOLS
68 };
69 static rtk_widget *tools[NUM_TOOLS];
70
71 static int vpdirty;
72
73
74 static int mdl_init(void);
75 static void mdl_destroy(void);
76 static int mdl_start(void);
77 static void mdl_stop(void);
78 static void mdl_display(void);
79 static void mdl_reshape(int x, int y);
80 static void mdl_keyb(int key, int press);
81 static void mdl_mouse(int bn, int press, int x, int y);
82 static void mdl_motion(int x, int y);
83
84 static void draw_object(struct object *obj);
85 static void setup_material(struct material *mtl);
86 static void draw_grid(void);
87 static void tbn_callback(rtk_widget *w, void *cls);
88
89 static void act_settool(int tidx);
90 static void act_addobj(void);
91 static void act_rmobj(void);
92
93 static void fix_rect(rtk_rect *rect);
94 static void draw_rband(void);
95 static void moveobj(struct object *obj, int px0, int py0, int px1, int py1);
96
97 static void inval_vport(void);
98
99
100 struct app_screen scr_model = {
101         "modeller",
102         mdl_init, mdl_destroy,
103         mdl_start, mdl_stop,
104         mdl_display, mdl_reshape,
105         mdl_keyb, mdl_mouse, mdl_motion
106 };
107
108 static rtk_widget *toolbar;
109 static rtk_iconsheet *icons;
110
111 static struct cmesh *mesh_sph;
112
113 static float cam_theta, cam_phi = 20, cam_dist = 8;
114 static float view_matrix[16], proj_matrix[16];
115 static float view_matrix_inv[16], proj_matrix_inv[16];
116 static int viewport[4];
117 static cgm_ray pickray;
118
119 static int cur_tool, prev_tool = -1;
120 static int selobj = -1;
121
122 static rtk_rect rband;
123 static int rband_valid;
124
125 static int rendering;
126 static rtk_rect rendrect;
127
128
129 static int mdl_init(void)
130 {
131         int i, toolidx;
132         rtk_widget *w;
133
134         if(!(icons = rtk_load_iconsheet("data/icons.png"))) {
135                 errormsg("failed to load iconsheet\n");
136                 return -1;
137         }
138         for(i=0; i<NUM_TOOL_BUTTONS; i++) {
139                 if(tbn_icon_name[i]) {
140                         tbn_icons[i] = rtk_define_icon(icons, tbn_icon_name[i],
141                                         tbn_icon_pos[i][0], tbn_icon_pos[i][1], 16, 16);
142                 } else {
143                         tbn_icons[i] = 0;
144                 }
145         }
146
147         if(!(toolbar = rtk_create_window(0, "toolbar", 0, 0, win_width, TOOLBAR_HEIGHT))) {
148                 return -1;
149         }
150         rtk_win_layout(toolbar, RTK_HBOX);
151
152         toolidx = 0;
153         for(i=0; i<NUM_TOOL_BUTTONS; i++) {
154                 if(!tbn_icons[i]) {
155                         rtk_create_separator(toolbar);
156                 } else {
157                         if(!(w = rtk_create_iconbutton(toolbar, tbn_icons[i], 0))) {
158                                 return -1;
159                         }
160                         tbn_buttons[i] = w;
161                         rtk_set_callback(w, tbn_callback, (void*)(intptr_t)i);
162                         if(tbn_istool[i]) {
163                                 rtk_bn_mode(w, RTK_TOGGLEBN);
164                                 tools[toolidx++] = w;
165                         }
166                         if(i == TBN_SEL) {
167                                 rtk_set_value(w, 1);
168                         }
169                 }
170         }
171         assert(toolidx == NUM_TOOLS);
172
173         if(!(mesh_sph = cmesh_alloc())) {
174                 errormsg("failed to allocate sphere vis mesh\n");
175                 return -1;
176         }
177         gen_sphere(mesh_sph, 1.0f, 16, 8, 1.0f, 1.0f);
178
179         vpdirty = 1;
180         return 0;
181 }
182
183 static void mdl_destroy(void)
184 {
185         cmesh_free(mesh_sph);
186         rtk_free_iconsheet(icons);
187 }
188
189 static int mdl_start(void)
190 {
191         gaw_clear_color(0.125, 0.125, 0.125, 1);
192
193         gaw_enable(GAW_DEPTH_TEST);
194         gaw_enable(GAW_CULL_FACE);
195         gaw_enable(GAW_LIGHTING);
196         gaw_enable(GAW_LIGHT0);
197
198         rend_pan(0, -TOOLBAR_HEIGHT);
199         return 0;
200 }
201
202 static void mdl_stop(void)
203 {
204 }
205
206 static void mdl_display(void)
207 {
208         int i, num;
209
210         /* viewport */
211         if(vpdirty) {
212                 gaw_clear(GAW_COLORBUF | GAW_DEPTHBUF);
213
214                 gaw_matrix_mode(GAW_MODELVIEW);
215                 gaw_load_identity();
216                 gaw_translate(0, 0, -cam_dist);
217                 gaw_rotate(cam_phi, 1, 0, 0);
218                 gaw_rotate(cam_theta, 0, 1, 0);
219                 gaw_get_modelview(view_matrix);
220                 cgm_mcopy(view_matrix_inv, view_matrix);
221                 cgm_minverse(view_matrix_inv);
222
223                 draw_grid();
224
225                 num = scn_num_objects(scn);
226                 for(i=0; i<num; i++) {
227                         setup_material(scn->objects[i]->mtl);
228
229                         if(i == selobj) {
230                                 gaw_zoffset(1);
231                                 gaw_enable(GAW_POLYGON_OFFSET);
232                                 draw_object(scn->objects[i]);
233                                 gaw_disable(GAW_POLYGON_OFFSET);
234
235                                 gaw_save();
236                                 gaw_disable(GAW_LIGHTING);
237                                 gaw_poly_wire();
238                                 gaw_color3f(0, 1, 0);
239                                 draw_object(scn->objects[i]);
240                                 gaw_poly_gouraud();
241                                 gaw_restore();
242                         } else {
243                                 draw_object(scn->objects[i]);
244                         }
245                 }
246                 vpdirty = 0;
247
248                 /* dirty all GUI windows */
249                 rtk_invalidate(toolbar);
250         }
251
252         /* render layer */
253         if(rendering) {
254                 if(!render(framebuf)) {
255                         rendering = 0;
256                         vpdirty = 1;
257                 }
258                 app_redisplay(rendrect.x, rendrect.y, rendrect.width, rendrect.height);
259         }
260
261         /* GUI */
262         rtk_draw_widget(toolbar);
263
264         if(rband_valid) {
265                 draw_rband();
266         }
267 }
268
269 static void draw_object(struct object *obj)
270 {
271         struct sphere *sph;
272
273         if(!obj->xform_valid) {
274                 calc_object_matrix(obj);
275         }
276         gaw_push_matrix();
277         gaw_mult_matrix(obj->xform);
278
279         switch(obj->type) {
280         case OBJ_SPHERE:
281                 sph = (struct sphere*)obj;
282                 gaw_scale(sph->rad, sph->rad, sph->rad);
283                 cmesh_draw(mesh_sph);
284                 break;
285
286         default:
287                 break;
288         }
289
290         gaw_pop_matrix();
291 }
292
293 static void setup_material(struct material *mtl)
294 {
295         gaw_mtl_diffuse(mtl->kd.x, mtl->kd.y, mtl->kd.z, 1.0f);
296         gaw_mtl_specular(mtl->ks.x, mtl->ks.y, mtl->ks.z, mtl->shin);
297         gaw_mtl_emission(mtl->ke.x, mtl->ke.y, mtl->ke.z);
298 }
299
300 static void draw_grid(void)
301 {
302         gaw_save();
303         gaw_disable(GAW_LIGHTING);
304
305         gaw_begin(GAW_LINES);
306         gaw_color3f(0.5, 0, 0);
307         gaw_vertex3f(0, 0, 0);
308         gaw_vertex3f(-100, 0, 0);
309         gaw_vertex3f(0, 0, 0);
310         gaw_vertex3f(100, 0, 0);
311         gaw_color3f(0, 0.5, 0);
312         gaw_vertex3f(0, 0, 0);
313         gaw_vertex3f(0, 0, -100);
314         gaw_vertex3f(0, 0, 0);
315         gaw_vertex3f(0, 0, 100);
316         gaw_end();
317
318         gaw_restore();
319 }
320
321 static void mdl_reshape(int x, int y)
322 {
323         float aspect = (float)x / (float)(y - TOOLBAR_HEIGHT);
324
325         viewport[0] = 0;
326         viewport[1] = TOOLBAR_HEIGHT;
327         viewport[2] = x;
328         viewport[3] = y - TOOLBAR_HEIGHT;
329         gaw_viewport(viewport[0], viewport[1], viewport[2], viewport[3]);
330
331         gaw_matrix_mode(GAW_PROJECTION);
332         gaw_load_identity();
333         gaw_perspective(50, aspect, 0.5, 100.0);
334         gaw_get_projection(proj_matrix);
335         cgm_mcopy(proj_matrix_inv, proj_matrix);
336         cgm_minverse(proj_matrix_inv);
337
338         rtk_resize(toolbar, win_width, TOOLBAR_HEIGHT);
339 }
340
341 static void mdl_keyb(int key, int press)
342 {
343         if(rtk_input_key(toolbar, key, press)) {
344                 return;
345         }
346
347         if(press) {
348                 switch(key) {
349                 case 27:
350                         act_settool(TOOL_SEL);
351                         break;
352                 case 'g':
353                         act_settool(TOOL_MOVE);
354                         break;
355                 case 'r':
356                         act_settool(TOOL_ROT);
357                         break;
358                 case 's':
359                         act_settool(TOOL_SCALE);
360                         break;
361
362                 case KEY_F6:
363                         act_settool(TOOL_REND_AREA);
364                         break;
365
366                 case KEY_DEL:
367                         act_rmobj();
368                         break;
369
370                 default:
371                         break;
372                 }
373         }
374 }
375
376 static int vpdrag;
377
378 static void mdl_mouse(int bn, int press, int x, int y)
379 {
380         struct rayhit hit;
381         if(!vpdrag && rtk_input_mbutton(toolbar, bn, press, x, y)) {
382                 return;
383         }
384
385         if(press) {
386                 rband_valid = 0;
387                 rband.x = x;
388                 rband.y = y;
389                 vpdrag |= (1 << bn);
390         } else {
391                 vpdrag &= ~(1 << bn);
392
393                 if(rband_valid) {
394                         rband_valid = 0;
395
396                         if(cur_tool == TOOL_REND_AREA) {
397                                 if(prev_tool >= 0) {
398                                         act_settool(prev_tool);
399                                 }
400                                 rendering = 1;
401                                 rend_size(win_width, win_height);
402                                 fix_rect(&rband);
403                                 rendrect = rband;
404                                 rend_begin(rband.x, rband.y, rband.width, rband.height);
405                         }
406                         app_redisplay(rband.x, rband.y, rband.width, rband.height);
407
408                 } else if(bn == 0 && x == rband.x && y == rband.y) {
409                         primray(&pickray, x, y);
410                         if(scn_intersect(scn, &pickray, &hit)) {
411                                 int newsel = scn_object_index(scn, hit.obj);
412                                 if(newsel != selobj) {
413                                         selobj = newsel;
414                                         inval_vport();
415                                 }
416                         } else {
417                                 if(selobj != -1) {
418                                         inval_vport();
419                                 }
420                                 selobj = -1;
421                         }
422                 }
423         }
424 }
425
426 static void mdl_motion(int x, int y)
427 {
428         int dx, dy;
429
430         if(!vpdrag && rtk_input_mmotion(toolbar, x, y)) {
431                 return;
432         }
433
434         dx = x - mouse_x;
435         dy = y - mouse_y;
436
437         if(modkeys) {
438                 /* navigation */
439                 if(mouse_state[0]) {
440                         cam_theta += dx * 0.5f;
441                         cam_phi += dy * 0.5f;
442                         if(cam_phi < -90) cam_phi = -90;
443                         if(cam_phi > 90) cam_phi = 90;
444                         inval_vport();
445                 }
446
447                 if(mouse_state[2]) {
448                         cam_dist += dy * 0.1f;
449                         if(cam_dist < 0) cam_dist = 0;
450                         inval_vport();
451                 }
452         } else {
453                 if(mouse_state[0]) {
454                         switch(cur_tool) {
455                         case TOOL_SEL:
456                         case TOOL_REND_AREA:
457                                 if(rband.x != x || rband.y != y) {
458                                         rband.width = x - rband.x;
459                                         rband.height = y - rband.y;
460                                         rband_valid = 1;
461                                 }
462                                 break;
463
464                         case TOOL_MOVE:
465                                 if(selobj >= 0) {
466                                         struct object *obj = scn->objects[selobj];
467                                         moveobj(obj, mouse_x, mouse_y, x, y);
468                                 }
469                                 break;
470
471                         default:
472                                 break;
473                         }
474                 }
475         }
476 }
477
478 static void add_sphere(void)
479 {
480         struct object *obj;
481
482         if(!(obj = create_object(OBJ_SPHERE))) {
483                 return;
484         }
485         scn_add_object(scn, obj);
486 }
487
488 static void tbn_callback(rtk_widget *w, void *cls)
489 {
490         int id = (intptr_t)cls;
491
492         switch(id) {
493         case TBN_SEL:
494         case TBN_MOVE:
495         case TBN_ROT:
496         case TBN_SCALE:
497                 act_settool(id - TBN_SEL);
498                 break;
499         case TBN_UNION:
500         case TBN_ISECT:
501         case TBN_DIFF:
502                 act_settool(id - TBN_UNION + TOOL_UNION);
503                 break;
504         case TBN_REND_AREA:
505                 act_settool(TOOL_REND_AREA);
506                 break;
507
508         case TBN_ADD:
509                 act_addobj();
510                 break;
511
512         case TBN_RM:
513                 act_rmobj();
514                 break;
515
516         default:
517                 break;
518         }
519 }
520
521 static void act_settool(int tidx)
522 {
523         int i;
524         rtk_rect r;
525
526         prev_tool = cur_tool;
527         cur_tool = tidx;
528         for(i=0; i<NUM_TOOLS; i++) {
529                 if(i == cur_tool) {
530                         if(!rtk_get_value(tools[i])) {
531                                 rtk_set_value(tools[i], 1);
532                                 rtk_get_rect(tools[i], &r);
533                         }
534                 } else {
535                         if(rtk_get_value(tools[i])) {
536                                 rtk_set_value(tools[i], 0);
537                                 rtk_get_rect(tools[i], &r);
538                         }
539                 }
540         }
541 }
542
543 static void act_addobj(void)
544 {
545         int idx = scn_num_objects(scn);
546         add_sphere();
547         selobj = idx;
548
549         inval_vport();
550 }
551
552 static void act_rmobj(void)
553 {
554         if(selobj >= 0) {
555                 scn_rm_object(scn, selobj);
556                 selobj = -1;
557                 inval_vport();
558         }
559 }
560
561 static void fix_rect(rtk_rect *rect)
562 {
563         int x, y, w, h;
564
565         x = rband.x;
566         y = rband.y;
567
568         if(rband.width < 0) {
569                 w = -rband.width;
570                 x += rband.width;
571         } else {
572                 w = rband.width;
573         }
574         if(rband.height < 0) {
575                 h = -rband.height;
576                 y += rband.height;
577         } else {
578                 h = rband.height;
579         }
580
581         rect->x = x;
582         rect->y = y;
583         rect->width = w;
584         rect->height = h;
585 }
586
587 static void draw_rband(void)
588 {
589         int i;
590         rtk_rect rect;
591         uint32_t *fbptr, *bptr;
592
593         rect = rband;
594         fix_rect(&rect);
595
596         fbptr = framebuf + rect.y * win_width + rect.x;
597         bptr = fbptr + win_width * (rect.height - 1);
598
599         for(i=0; i<rect.width; i++) {
600                 fbptr[i] ^= 0xffffff;
601                 bptr[i] ^= 0xffffff;
602         }
603         fbptr += win_width;
604         for(i=0; i<rect.height-2; i++) {
605                 fbptr[0] ^= 0xffffff;
606                 fbptr[rect.width - 1] ^= 0xffffff;
607                 fbptr += win_width;
608         }
609         app_redisplay(rect.x, rect.y, rect.width, rect.height);
610 }
611
612 void primray(cgm_ray *ray, int x, int y)
613 {
614         float nx, ny;
615         cgm_vec3 npos, farpt;
616         float inv_pv[16];
617
618         y = win_height - y;
619         nx = (float)(x - viewport[0]) / (float)viewport[2];
620         ny = (float)(y - viewport[1]) / (float)viewport[3];
621
622         cgm_mcopy(inv_pv, proj_matrix_inv);
623         cgm_mmul(inv_pv, view_matrix_inv);
624
625         cgm_vcons(&npos, nx, ny, 0.0f);
626         cgm_unproject(&ray->origin, &npos, inv_pv);
627         npos.z = 1.0f;
628         cgm_unproject(&farpt, &npos, inv_pv);
629
630         ray->dir.x = farpt.x - ray->origin.x;
631         ray->dir.y = farpt.y - ray->origin.y;
632         ray->dir.z = farpt.z - ray->origin.z;
633 }
634
635 static void moveobj(struct object *obj, int px0, int py0, int px1, int py1)
636 {
637         cgm_ray ray;
638         float dist;
639         cgm_vec3 p0, p1;
640
641         primray(&ray, px0, py0);
642         cgm_vnormalize(&ray.dir);
643         dist = ray_object_dist(&ray, obj);
644         cgm_raypos(&p0, &ray, dist);
645         primray(&ray, px1, py1);
646         cgm_vnormalize(&ray.dir);
647         cgm_raypos(&p1, &ray, dist);
648
649         cgm_vsub(&p1, &p0);
650         cgm_vadd(&obj->pos, &p1);
651         obj->xform_valid = 0;
652
653         inval_vport();
654 }
655
656 static void inval_vport(void)
657 {
658         vpdirty = 1;
659         app_redisplay(0, 0, 0, 0);
660 }