2 RetroRay - integrated standalone vintage modeller/renderer
3 Copyright (C) 2023 John Tsiombikas <nuclear@mutantstargoat.com>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>.
30 TBN_NEW, TBN_OPEN, TBN_SAVE, TBN_SEP1,
31 TBN_SEL, TBN_MOVE, TBN_ROT, TBN_SCALE, TBN_SEP2,
32 TBN_ADD, TBN_RM, TBN_SEP3,
33 TBN_UNION, TBN_ISECT, TBN_DIFF, TBN_SEP4,
34 TBN_MTL, TBN_REND, TBN_REND_AREA, TBN_VIEWREND, TBN_SEP5, TBN_CFG,
38 static const char *tbn_icon_name[] = {
39 "new", "open", "save", 0,
40 "sel", "move", "rot", "scale", 0,
42 "union", "isect", "diff", 0,
43 "mtl", "rend", "rend-area", "viewrend", 0, "cfg"
45 static int tbn_icon_pos[][2] = {
46 {0,0}, {16,0}, {32,0}, {-1,-1},
47 {48,0}, {64,0}, {80,0}, {96,0}, {-1,-1},
48 {112,0}, {112,16}, {-1,-1},
49 {0,16}, {16,16}, {32,16}, {-1,-1},
50 {48,16}, {64,16}, {64, 32}, {80,16}, {-1,-1}, {96,16}
52 static int tbn_istool[] = {
59 static rtk_icon *tbn_icons[NUM_TOOL_BUTTONS];
60 static rtk_widget *tbn_buttons[NUM_TOOL_BUTTONS];
62 #define TOOLBAR_HEIGHT 26
65 TOOL_SEL, TOOL_MOVE, TOOL_ROT, TOOL_SCALE,
66 TOOL_UNION, TOOL_ISECT, TOOL_DIFF, TOOL_REND_AREA,
69 static rtk_widget *tools[NUM_TOOLS];
72 static int mdl_init(void);
73 static void mdl_destroy(void);
74 static int mdl_start(void);
75 static void mdl_stop(void);
76 static void mdl_display(void);
77 static void mdl_reshape(int x, int y);
78 static void mdl_keyb(int key, int press);
79 static void mdl_mouse(int bn, int press, int x, int y);
80 static void mdl_motion(int x, int y);
82 static void draw_object(struct object *obj);
83 static void draw_grid(void);
84 static void tbn_callback(rtk_widget *w, void *cls);
86 static void act_settool(int tidx);
87 static void act_addobj(void);
88 static void act_rmobj(void);
90 static void draw_rband(void);
91 static void primray(cgm_ray *ray, int x, int y);
92 static void moveobj(struct object *obj, int px0, int py0, int px1, int py1);
95 struct app_screen scr_model = {
97 mdl_init, mdl_destroy,
99 mdl_display, mdl_reshape,
100 mdl_keyb, mdl_mouse, mdl_motion
103 static rtk_widget *toolbar;
104 static rtk_iconsheet *icons;
106 static struct cmesh *mesh_sph;
108 static float cam_theta, cam_phi = 20, cam_dist = 8;
109 static float view_matrix[16], proj_matrix[16];
110 static float view_matrix_inv[16], proj_matrix_inv[16];
111 static int viewport[4];
112 static cgm_ray pickray;
114 static int cur_tool, prev_tool = -1;
115 static int selobj = -1;
117 static rtk_rect rband;
118 static int rband_valid;
120 static int rendering;
123 static int mdl_init(void)
128 if(!(icons = rtk_load_iconsheet("data/icons.png"))) {
129 errormsg("failed to load iconsheet\n");
132 for(i=0; i<NUM_TOOL_BUTTONS; i++) {
133 if(tbn_icon_name[i]) {
134 tbn_icons[i] = rtk_define_icon(icons, tbn_icon_name[i],
135 tbn_icon_pos[i][0], tbn_icon_pos[i][1], 16, 16);
141 if(!(toolbar = rtk_create_window(0, "toolbar", 0, 0, win_width, TOOLBAR_HEIGHT))) {
144 rtk_win_layout(toolbar, RTK_HBOX);
147 for(i=0; i<NUM_TOOL_BUTTONS; i++) {
149 rtk_create_separator(toolbar);
151 if(!(w = rtk_create_iconbutton(toolbar, tbn_icons[i], 0))) {
155 rtk_set_callback(w, tbn_callback, (void*)(intptr_t)i);
157 rtk_bn_mode(w, RTK_TOGGLEBN);
158 tools[toolidx++] = w;
165 assert(toolidx == NUM_TOOLS);
167 if(!(mesh_sph = cmesh_alloc())) {
168 errormsg("failed to allocate sphere vis mesh\n");
171 gen_sphere(mesh_sph, 1.0f, 16, 8, 1.0f, 1.0f);
175 static void mdl_destroy(void)
177 cmesh_free(mesh_sph);
178 rtk_free_iconsheet(icons);
181 static int mdl_start(void)
183 gaw_clear_color(0.125, 0.125, 0.125, 1);
185 gaw_enable(GAW_DEPTH_TEST);
186 gaw_enable(GAW_CULL_FACE);
187 gaw_enable(GAW_LIGHTING);
188 gaw_enable(GAW_LIGHT0);
192 static void mdl_stop(void)
196 static void mdl_display(void)
201 gaw_clear(GAW_COLORBUF | GAW_DEPTHBUF);
203 rtk_draw_widget(toolbar);
205 gaw_matrix_mode(GAW_MODELVIEW);
207 gaw_translate(0, 0, -cam_dist);
208 gaw_rotate(cam_phi, 1, 0, 0);
209 gaw_rotate(cam_theta, 0, 1, 0);
210 gaw_get_modelview(view_matrix);
211 cgm_mcopy(view_matrix_inv, view_matrix);
212 cgm_minverse(view_matrix_inv);
216 gaw_mtl_diffuse(0.5, 0.5, 0.5, 1);
218 num = scn_num_objects(scn);
219 for(i=0; i<num; i++) {
222 gaw_enable(GAW_POLYGON_OFFSET);
223 draw_object(scn->objects[i]);
224 gaw_disable(GAW_POLYGON_OFFSET);
227 gaw_disable(GAW_LIGHTING);
229 gaw_color3f(0, 1, 0);
230 draw_object(scn->objects[i]);
234 draw_object(scn->objects[i]);
239 if(render(framebuf)) {
247 dtx_position(550, 475);
248 dtx_color(0.3, 0.3, 0.1, 1);
249 dtx_printf("update: %ld", frameno++);
256 static void draw_object(struct object *obj)
260 if(!obj->xform_valid) {
261 calc_object_matrix(obj);
264 gaw_mult_matrix(obj->xform);
268 sph = (struct sphere*)obj;
269 gaw_scale(sph->rad, sph->rad, sph->rad);
270 cmesh_draw(mesh_sph);
280 static void draw_grid(void)
283 gaw_disable(GAW_LIGHTING);
285 gaw_begin(GAW_LINES);
286 gaw_color3f(0.5, 0, 0);
287 gaw_vertex3f(0, 0, 0);
288 gaw_vertex3f(-100, 0, 0);
289 gaw_vertex3f(0, 0, 0);
290 gaw_vertex3f(100, 0, 0);
291 gaw_color3f(0, 0.5, 0);
292 gaw_vertex3f(0, 0, 0);
293 gaw_vertex3f(0, 0, -100);
294 gaw_vertex3f(0, 0, 0);
295 gaw_vertex3f(0, 0, 100);
301 static void mdl_reshape(int x, int y)
303 float aspect = (float)x / (float)(y - TOOLBAR_HEIGHT);
306 viewport[1] = TOOLBAR_HEIGHT;
308 viewport[3] = y - TOOLBAR_HEIGHT;
309 gaw_viewport(viewport[0], viewport[1], viewport[2], viewport[3]);
311 gaw_matrix_mode(GAW_PROJECTION);
313 gaw_perspective(50, aspect, 0.5, 100.0);
314 gaw_get_projection(proj_matrix);
315 cgm_mcopy(proj_matrix_inv, proj_matrix);
316 cgm_minverse(proj_matrix_inv);
318 rtk_resize(toolbar, win_width, TOOLBAR_HEIGHT);
321 static void mdl_keyb(int key, int press)
323 if(rtk_input_key(toolbar, key, press)) {
331 act_settool(TOOL_SEL);
334 act_settool(TOOL_MOVE);
337 act_settool(TOOL_ROT);
340 act_settool(TOOL_SCALE);
355 static void mdl_mouse(int bn, int press, int x, int y)
358 if(!vpdrag && rtk_input_mbutton(toolbar, bn, press, x, y)) {
369 vpdrag &= ~(1 << bn);
374 if(cur_tool == TOOL_REND_AREA) {
376 act_settool(prev_tool);
379 rend_size(win_width, win_height);
380 rend_begin(rband.x, rband.y, rband.width, rband.height);
383 } else if(bn == 0 && x == rband.x && y == rband.y) {
384 primray(&pickray, x, y);
385 if(scn_intersect(scn, &pickray, &hit)) {
386 selobj = scn_object_index(scn, hit.obj);
395 static void mdl_motion(int x, int y)
399 if(!vpdrag && rtk_input_mmotion(toolbar, x, y)) {
410 cam_theta += dx * 0.5f;
411 cam_phi += dy * 0.5f;
412 if(cam_phi < -90) cam_phi = -90;
413 if(cam_phi > 90) cam_phi = 90;
418 cam_dist += dy * 0.1f;
419 if(cam_dist < 0) cam_dist = 0;
427 if(rband.x != x || rband.y != y) {
428 rband.width = x - rband.x;
429 rband.height = y - rband.y;
436 struct object *obj = scn->objects[selobj];
437 moveobj(obj, mouse_x, mouse_y, x, y);
449 static void add_sphere(void)
453 if(!(obj = create_object(OBJ_SPHERE))) {
456 scn_add_object(scn, obj);
459 static void tbn_callback(rtk_widget *w, void *cls)
461 int id = (intptr_t)cls;
468 act_settool(id - TBN_SEL);
473 act_settool(id - TBN_UNION + TOOL_UNION);
476 act_settool(TOOL_REND_AREA);
492 static void act_settool(int tidx)
495 prev_tool = cur_tool;
497 for(i=0; i<NUM_TOOLS; i++) {
499 rtk_set_value(tools[i], 1);
501 rtk_set_value(tools[i], 0);
507 static void act_addobj(void)
509 int idx = scn_num_objects(scn);
516 static void act_rmobj(void)
519 scn_rm_object(scn, selobj);
525 static void draw_rband(void)
528 uint32_t *fbptr, *bptr;
533 if(rband.width < 0) {
539 if(rband.height < 0) {
546 fbptr = framebuf + y * win_width + x;
547 bptr = fbptr + win_width * (h - 1);
550 fbptr[i] ^= 0xffffff;
554 for(i=0; i<h-2; i++) {
555 fbptr[0] ^= 0xffffff;
556 fbptr[w - 1] ^= 0xffffff;
561 static void primray(cgm_ray *ray, int x, int y)
564 cgm_vec3 npos, farpt;
568 nx = (float)(x - viewport[0]) / (float)viewport[2];
569 ny = (float)(y - viewport[1]) / (float)viewport[3];
571 cgm_mcopy(inv_pv, proj_matrix_inv);
572 cgm_mmul(inv_pv, view_matrix_inv);
574 cgm_vcons(&npos, nx, ny, 0.0f);
575 cgm_unproject(&ray->origin, &npos, inv_pv);
577 cgm_unproject(&farpt, &npos, inv_pv);
579 ray->dir.x = farpt.x - ray->origin.x;
580 ray->dir.y = farpt.y - ray->origin.y;
581 ray->dir.z = farpt.z - ray->origin.z;
584 static void moveobj(struct object *obj, int px0, int py0, int px1, int py1)
590 primray(&ray, px0, py0);
591 cgm_vnormalize(&ray.dir);
592 dist = ray_object_dist(&ray, obj);
593 cgm_raypos(&p0, &ray, dist);
594 primray(&ray, px1, py1);
595 cgm_vnormalize(&ray.dir);
596 cgm_raypos(&p1, &ray, dist);
599 cgm_vadd(&obj->pos, &p1);
600 obj->xform_valid = 0;