10 int tex_width, tex_height;
16 struct object *objlist;
23 struct object *objects;
27 struct tilemaze *load_tilemaze(const char *fname)
31 if(!(tmz = calloc(sizeof *tmz, 1))) {
38 void destroy_tilemaze(struct tilemaze *tmz)
45 struct object *o = tmz->objects;
46 tmz->objects = tmz->objects->next;
56 void update_tilemaze(struct tilemaze *tmz)
60 void draw_tilemaze(struct tilemaze *tmz)