# Microsoft Developer Studio Generated NMAKE File, Based on drawtext.dsp !IF "$(CFG)" == "" CFG=drawtext - Win32 Debug !MESSAGE No configuration specified. Defaulting to drawtext - Win32 Debug. !ENDIF !IF "$(CFG)" != "drawtext - Win32 Release" && "$(CFG)" != "drawtext - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "drawtext.mak" CFG="drawtext - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "drawtext - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "drawtext - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF !IF "$(CFG)" == "drawtext - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros ALL : "$(OUTDIR)\drawtext.lib" CLEAN : -@erase "$(INTDIR)\draw.obj" -@erase "$(INTDIR)\drawgl.obj" -@erase "$(INTDIR)\drawrast.obj" -@erase "$(INTDIR)\font.obj" -@erase "$(INTDIR)\utf8.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(OUTDIR)\drawtext.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /ML /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NO_FREETYPE" /D "NO_OPENGL" /Fp"$(INTDIR)\drawtext.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\drawtext.bsc" BSC32_SBRS= \ LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"$(OUTDIR)\drawtext.lib" LIB32_OBJS= \ "$(INTDIR)\draw.obj" \ "$(INTDIR)\drawgl.obj" \ "$(INTDIR)\drawrast.obj" \ "$(INTDIR)\font.obj" \ "$(INTDIR)\utf8.obj" "$(OUTDIR)\drawtext.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ELSEIF "$(CFG)" == "drawtext - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros ALL : "$(OUTDIR)\drawtext.lib" CLEAN : -@erase "$(INTDIR)\draw.obj" -@erase "$(INTDIR)\drawgl.obj" -@erase "$(INTDIR)\drawrast.obj" -@erase "$(INTDIR)\font.obj" -@erase "$(INTDIR)\utf8.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "$(OUTDIR)\drawtext.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MLd /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_FREETYPE" /D "NO_OPENGL" /Fp"$(INTDIR)\drawtext.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\drawtext.bsc" BSC32_SBRS= \ LIB32=link.exe -lib LIB32_FLAGS=/nologo /out:"$(OUTDIR)\drawtext.lib" LIB32_OBJS= \ "$(INTDIR)\draw.obj" \ "$(INTDIR)\drawgl.obj" \ "$(INTDIR)\drawrast.obj" \ "$(INTDIR)\font.obj" \ "$(INTDIR)\utf8.obj" "$(OUTDIR)\drawtext.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) $(LIB32) @<< $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) << !ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("drawtext.dep") !INCLUDE "drawtext.dep" !ELSE !MESSAGE Warning: cannot find "drawtext.dep" !ENDIF !ENDIF !IF "$(CFG)" == "drawtext - Win32 Release" || "$(CFG)" == "drawtext - Win32 Debug" SOURCE=.\draw.c "$(INTDIR)\draw.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\drawgl.c "$(INTDIR)\drawgl.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\drawrast.c "$(INTDIR)\drawrast.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\font.c "$(INTDIR)\font.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\utf8.c "$(INTDIR)\utf8.obj" : $(SOURCE) "$(INTDIR)" !ENDIF