## Process this file with automake to produce Makefile.im # # The library we want to build # lib_LTLIBRARIES = lib@LIBRARY@.la # # Headers and extra stuff we want to distribute # noinst_HEADERS = Common/freeglut_internal.h Common/freeglut_teapot_data.h EXTRA_DIST = freeglutdll.def # # Those source files build the freeglut library # lib@LIBRARY@_la_SOURCES = Common/freeglut_callbacks.c \ Common/freeglut_cursor.c \ Common/freeglut_display.c \ Common/freeglut_ext.c \ Common/freeglut_font.c \ Common/freeglut_font_data.c \ Common/freeglut_stroke_roman.c \ Common/freeglut_stroke_mono_roman.c \ Common/freeglut_gamemode.c \ Common/freeglut_geometry.c \ Common/freeglut_init.c \ Common/freeglut_input_devices.c \ Common/freeglut_spaceball.c \ Common/freeglut_joystick.c \ Common/freeglut_main.c \ Common/freeglut_menu.c \ Common/freeglut_misc.c \ Common/freeglut_overlay.c \ Common/freeglut_state.c \ Common/freeglut_structure.c \ Common/freeglut_teapot.c \ Common/freeglut_videoresize.c \ Common/freeglut_window.c \ x11/freeglut_cursor_x11.c \ x11/freeglut_display_x11.c \ x11/freeglut_ext_x11.c \ x11/freeglut_gamemode_x11.c \ x11/freeglut_glutfont_definitions_x11.c \ x11/freeglut_init_x11.c \ x11/freeglut_input_devices_x11.c \ x11/freeglut_joystick_x11.c \ x11/freeglut_main_x11.c \ x11/freeglut_menu_x11.c \ x11/freeglut_spaceball_x11.c \ x11/freeglut_state_x11.c \ x11/freeglut_structure_x11.c \ x11/freeglut_window_x11.c \ x11/freeglut_xinput_x11.c # # Additional linker flags # lib@LIBRARY@_la_LIBADD = $(GL_LIBS) $(X_LIBS) $(LIBM) $(LIBUSBHID) lib@LIBRARY@_la_LDFLAGS = $(VERSION_INFO) -no-undefined lib@LIBRARY@_la_CFLAGS = $(GL_FLAGS) $(X_CFLAGS) $(EXPORT_FLAGS) lib@LIBRARY@_la_CPPFLAGS= -I$(top_srcdir)/include -I$(top_srcdir)/src/Common # # End of file #