src/fg_ext.c
src/fg_font_data.c
src/fg_gamemode.c
+ src/fg_gl2.c
+ src/fg_gl2.h
src/fg_init.c
+ src/fg_init.h
src/fg_internal.h
src/fg_input_devices.c
src/fg_joystick.c
src/fg_main.c
+ src/fg_main.h
src/fg_misc.c
src/fg_overlay.c
src/fg_spaceball.c
IF(NOT FREEGLUT_GLES2 AND NOT FREEGLUT_GLES1)
LIST(APPEND FREEGLUT_SRCS
src/fg_font.c
- src/fg_geometry.c
src/fg_menu.c
src/fg_teapot.c
+ src/fg_teapot_data.h
+ src/fg_geometry.c
+ )
+ELSE()
+ LIST(APPEND FREEGLUT_SRCS
+ src/fg_geometry.c
+ src/gles_stubs.c
)
ENDIF()
ELSEIF(ANDROID)
LIST(APPEND FREEGLUT_SRCS
- src/egl/fg_internal_egl.h
- src/egl/fg_display_egl.c
- src/egl/fg_init_egl.c
- src/egl/fg_structure_egl.c
- src/egl/fg_window_egl.c
- src/egl/fg_window_egl.h
src/android/native_app_glue/android_native_app_glue.c
src/android/native_app_glue/android_native_app_glue.h
- src/android/fg_runtime_android.c
+ src/android/fg_internal_android.h
+ src/android/fg_cursor_android.c
+ src/android/fg_ext_android.c
src/android/fg_gamemode_android.c
+ src/android/fg_init_android.c
src/android/fg_input_devices_android.c
src/android/fg_joystick_android.c
src/android/fg_main_android.c
+ src/android/fg_main_android.h
+ src/android/fg_runtime_android.c
src/android/fg_spaceball_android.c
src/android/fg_state_android.c
+ src/android/fg_structure_android.c
src/android/fg_window_android.c
- src/android/opengles_stubs.c
- src/android/fg_internal_android.h
)
ELSE()
LIST(APPEND FREEGLUT_SRCS
src/x11/fg_cursor_x11.c
- src/x11/fg_display_x11.c
src/x11/fg_ext_x11.c
src/x11/fg_gamemode_x11.c
src/x11/fg_glutfont_definitions_x11.c
src/x11/fg_window_x11.c
src/x11/fg_xinput_x11.c
)
+ IF(NOT(FREEGLUT_GLES2 OR FREEGLUT_GLES1))
+ LIST(APPEND FREEGLUT_SRCS
+ src/x11/fg_internal_x11_glx.h
+ src/x11/fg_display_x11_glx.c
+ src/x11/fg_state_x11_glx.c
+ src/x11/fg_state_x11_glx.h
+ src/x11/fg_window_x11_glx.c
+ src/x11/fg_window_x11_glx.h
+ )
+ ENDIF()
+ENDIF()
+IF(FREEGLUT_GLES2 OR FREEGLUT_GLES1)
+ LIST(APPEND FREEGLUT_SRCS
+ src/egl/fg_internal_egl.h
+ src/egl/fg_display_egl.c
+ src/egl/fg_ext_egl.c
+ src/egl/fg_init_egl.c
+ src/egl/fg_init_egl.h
+ src/egl/fg_state_egl.c
+ src/egl/fg_state_egl.h
+ src/egl/fg_structure_egl.c
+ src/egl/fg_structure_egl.h
+ src/egl/fg_window_egl.c
+ src/egl/fg_window_egl.h
+ )
ENDIF()
# For OpenGL ES (GLES):
LIST(APPEND LIBS GLESv2 EGL)
ELSEIF(FREEGLUT_GLES1)
ADD_DEFINITIONS(-DFREEGLUT_GLES1)
- LIST(APPEND LIBS GLESv1 EGL)
+ LIST(APPEND LIBS GLESv1_CM EGL)
ELSE()
FIND_PACKAGE(OpenGL REQUIRED)
LIST(APPEND LIBS ${OPENGL_gl_LIBRARY})
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ENDIF()
+IF(CMAKE_COMPILER_IS_GNUCC)
+ SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
+ IF(!ANDROID)
+ # not setting -ansi as EGL/KHR headers doesn't support it
+ SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ansi")
+ ENDIF()
+ENDIF(CMAKE_COMPILER_IS_GNUCC)
+
if(UNIX AND NOT ANDROID)
FIND_PACKAGE(X11 REQUIRED)
LIST(APPEND LIBS ${X11_LIBRARIES})
# - the shared library should link to the dependency libraries so that the user
# won't have to link them explicitly (they shouldn't have to know that we depend
# on Xrandr or Xxf86vm)
- SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME glut)
- SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME glut)
+ IF(FREEGLUT_GLES2)
+ SET(LIBNAME freeglut-gles2)
+ ELSEIF(FREEGLUT_GLES1)
+ SET(LIBNAME freeglut-gles1)
+ ELSE()
+ SET(LIBNAME glut)
+ ENDIF()
+
+ SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME ${LIBNAME})
+ SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME ${LIBNAME})
IF(ANDROID)
# Not in CMake toolchain file, because the toolchain
# file is called several times and generally doesn't
# pkg-config support, to install at $(libdir)/pkgconfig
# Define static build dependencies
IF(WIN32)
- SET(PC_LIBS_PRIVATE "-lopengl32 -lwinmm -lgdi32")
-ELSEIF(ANDROID)
- SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv2 -lEGL")
+ SET(PC_LIBS_PRIVATE "-lopengl32 -lwinmm -lgdi32 -lm")
+ELSEIF(FREEGLUT_GLES2)
+ IF(ANDROID)
+ SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv2 -lEGL -lm")
+ ELSE()
+ SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv2 -lEGL -lm")
+ ENDIF()
+ELSEIF(FREEGLUT_GLES1)
+ IF(ANDROID)
+ SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv1_CM -lEGL -lm")
+ ELSE()
+ SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv1_CM -lEGL -lm")
+ ENDIF()
ELSE()
- SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv2 -lEGL")
+ SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGL -lm")
ENDIF()
# Client applications need to define FreeGLUT GLES version to
# bootstrap headers inclusion in freeglut_std.h:
+SET(PC_LIBNAME "glut")
+SET(PC_FILENAME "freeglut.pc")
IF(FREEGLUT_GLES2)
SET(PC_CFLAGS "-DFREEGLUT_GLES2")
+ SET(PC_LIBNAME "freeglut-gles2")
+ SET(PC_FILENAME "freeglut-gles2.pc")
ELSEIF(FREEGLUT_GLES1)
SET(PC_CFLAGS "-DFREEGLUT_GLES1")
+ SET(PC_LIBNAME "freeglut-gles1")
+ SET(PC_FILENAME "freeglut-gles1.pc")
ENDIF()
CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
-INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION share/pkgconfig)
+INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION share/pkgconfig/ RENAME ${PC_FILENAME})
# TODO: change the library and .pc name when building for GLES,
# e.g. -lglut-GLES2