+2009-05-22 Sven Panne <sven.panne@aedion.de>
+ * include/GL/freeglut_std.h: Avoid warnings when the ATEXIT_HACK is used
+ with GCC, making the hack even uglier.
+
+ * include/GL/freeglut_std.h,src/freeglut_init.c,src/freeglut_internal.h,
+ src/freeglut_menu.c,src/freeglut_window.c,src/freeglutdll.def: Added the
+ ugly ATEXIT_HACK from GLUT 3.7, making freeglut binary compatible with the
+ GLUT DLLs out in the wild.
+
+ * src/freeglutdll.def: Removed obsolete lines. Fixed version number.
+
+ * freeglut_vs2008.vcproj: Use our module definition file, so we get
+ undecorated names in the resulting DLL, just like the classic GLUT DLL
+ from Nate Robins.
+
+2009-04-05 Sven Panne <sven.panne@aedion.de>
+
+ * Makefile.am: Added more project/workspace/... files to distribution.
+ * .cvsignore,doc/.cvsignore,include/.cvsignore,include/GL/.cvsignore,
+ progs/.cvsignore,progs/demos/.cvsignore,
+ progs/demos/CallbackMaker/.cvsignore,progs/demos/Fractals/.cvsignore,
+ progs/demos/Fractals_random/.cvsignore,progs/demos/Lorenz/.cvsignore,
+ progs/demos/One/.cvsignore,progs/demos/shapes/.cvsignore,
+ src/.cvsignore: Removed remnants of CVS.
+
+2009-03-30 Sven Panne <sven.panne@aedion.de>
+
+ * progs/demos/smooth_opengl3/smooth_opengl3.c: Make the example fully
+ OpenGL-3.1-compliant.
+
+2009-03-27 Sven Panne <sven.panne@aedion.de>
+
+ * progs/demos/smooth_opengl3/smooth_opengl3.c: Make Visual C happy by
+ including stddef.h and explicitly marking some literals as float.
+
+2009-03-26 Sven Panne <sven.panne@aedion.de>
+
+ * src/freeglut_init.c,src/freeglut_input_devices.c: Unbreak the build:
+ C++ style comments are not allowed in ISO C90
+
+2009-03-19 John F. Fay <john.fay.ctr@eglin.af.mil>
+
+ * src/freeglut_input_devices.c: Fixing "freeglut_input_devices.c" for
+ MSVS2005 and later per e-mail from Diederick Niehorster dated Thu
+ 3/19/2009 6:57 AM
+
+2009-03-17 John F. Fay <john.fay.ctr@eglin.af.mil>
+
+ * src/freeglut_init.c, src/freeglut_input_devices.c: Removing some build
+ warnings from deprecated functions for VS2008 per e-mail from
+ Diederick Niehorster dated Tue 3/10/2009
+ * freeglut_static_vs2008.vcproj, freeglut_vs2008.sln,
+ freeglut_vs2008.vcproj,
+ progs/demos/CallbackMaker/CallbackMakerStatic_vs2008.vcproj,
+ progs/demos/CallbackMaker/CallbackMaker_vs2008.vcproj,
+ progs/demos/Fractals/FractalsStatic_vs2008.vcproj,
+ progs/demos/Fractals/Fractals_vs2008.vcproj,
+ progs/demos/Fractals_random/Fractals_randomStatic_vs2008.vcproj,
+ progs/demos/Fractals_random/Fractals_random_vs2008.vcproj,
+ progs/demos/Lorenz/lorenzStatic_vs2008.vcproj,
+ progs/demos/Lorenz/lorenz_vs2008.vcproj,
+ progs/demos/One/oneStatic_vs2008.vcproj,
+ progs/demos/One/one_vs2008.vcproj, progs/demos/demos_vs2008.sln,
+ progs/demos/shapes/shapesStatic_vs2008.vcproj,
+ progs/demos/shapes/shapes_vs2008.vcproj,
+ progs/demos/smooth_opengl3/smooth_opengl3Static_vs2008.vcproj,
+ progs/demos/smooth_opengl3/smooth_opengl3_vs2008.vcproj: Adding Visual
+ Studio 2008 solution and project files
+
+2009-03-16 Sven Panne <sven.panne@aedion.de>
+
+ * src/freeglut_init.c,src/freeglut_window.c: Set the default number of
+ samples per pixel to 4 and actually use the value set with
+ glutSetOption(GLUT_MULTISAMPLE,...) in Windows code. Previously the
+ Windows code used a hardwired value of 4 and the GLX code had a
+ default of 0, neither made much sense. Similarly, set the default
+ number of auxiliary buffers to 1 and use that value when GLUT_AUX is
+ used. Note: There latter token has the same value as GLUT_AUX1, and
+ for historical reasons we seem to have 2 APIs to set the number of
+ auxiliary buffers: Explicitly using GLUT_AUX1 ... GLUT_AUX4, and using
+ a combination of GLUT_AUX with glutSetOption. The default of 1 ensures
+ consistent behaviour in both cases.
+ * src/freeglut_state.c: Added GLUT_AUX and GLUT_MULTISAMPLE as possible
+ parameters for glutGet, making things more symmetric with
+ glutSetOption.
+ * src/freeglutdll.def: Added missing API entries.
+
2009-03-10 John F. Fay <john.fay.ctr@eglin.af.mil>
* progs/demos/demos.dsw: Adding the "smooth_opengl3" demo