* Teapot rendering functions, found in freeglut_teapot.c
* NB: front facing polygons have clockwise winding, not counter clockwise
*/
-#ifndef EGL_VERSION_1_0
FGAPI void FGAPIENTRY glutWireTeapot( double size );
FGAPI void FGAPIENTRY glutSolidTeapot( double size );
-#endif
/*
* Game mode functions, see freeglut_gamemode.c