#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#ifdef WIN32
+#include <crtdbg.h> // DUMP MEMORY LEAKS
+#endif
typedef struct
{
char window_title [ 80 ] ;
/* The amount the view is translated */
-float xwin = 0.0, ywin = 0.0 ;
-float scale_factor = 1.0 ;
+double xwin = 0.0, ywin = 0.0 ;
+double scale_factor = 1.0 ;
/* The current point */
-float current_x = 0.0, current_y = 0.0 ;
+double current_x = 0.0, current_y = 0.0 ;
+
+/* Signals when a glClear is needed */
+static GLboolean needClear = GL_TRUE;
static void draw_level ( int num, double m00, double m01, double m10, double m11, double n0, double n1 )
{
for ( i = 0; i < 10; i++ )
{
- int random = (rand() >> 10) % num_trans;
- float new_x = affine[random].a00 * current_x + affine[random].a01 * current_y + affine[random].b0 ;
- float new_y = affine[random].a10 * current_x + affine[random].a11 * current_y + affine[random].b1 ;
-
- glVertex2f ( new_x, new_y ) ;
+ int random = ( rand( ) >> 10 ) % num_trans;
+ double new_x = affine[random].a00 * current_x + affine[random].a01 * current_y + affine[random].b0 ;
+ double new_y = affine[random].a10 * current_x + affine[random].a11 * current_y + affine[random].b1 ;
+
+ glVertex2d ( new_x, new_y ) ;
current_x = new_x ;
current_y = new_y ;
}
static void
Display(void)
{
+ if (needClear) {
+ glClear(GL_COLOR_BUFFER_BIT);
+ needClear = GL_FALSE;
+ }
+
/* the curve */
glPushMatrix();
- glScalef(2.5, 2.5, 2.5);
+ glScaled(2.5, 2.5, 2.5);
glColor4f(0.0, 0.0, 0.0, 1.0);
glBegin ( GL_POINTS ) ;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
ar = (float) width / (float) height;
- glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0);
+ if( ar > 1 )
+ glFrustum(-ar, ar, -1.0, 1.0, 2.0, 100.0);
+ else
+ glFrustum(-1.0, 1.0, -1/ar, 1/ar, 2.0, 100.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
xwin = -1.0 ;
ywin = 0.0 ;
- glTranslatef(xwin, ywin, -5.0);
+ glTranslated(xwin, ywin, -5.0);
+ needClear = GL_TRUE;
}
static void
Key(unsigned char key, int x, int y)
{
+ int changed_settings = 1;
+
switch (key) {
case 27: /* Escape key */
glutLeaveMainLoop ();
glLoadIdentity();
xwin = -1.0 ;
ywin = 0.0 ;
- glTranslatef(xwin, ywin, -5.0);
-
+ glTranslated(xwin, ywin, -5.0);
break ;
- }
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ default:
+ changed_settings = 0;
+ break;
+ }
+ if (changed_settings)
+ needClear = GL_TRUE;
glutPostRedisplay();
}
static void
Special(int key, int x, int y)
{
+ int changed_settings = 1;
+
switch (key) {
case GLUT_KEY_UP :
glMatrixMode(GL_MODELVIEW);
ywin += 0.1 * scale_factor ;
- glTranslatef(0.0, 0.1 * scale_factor, 0.0);
+ glTranslated(0.0, 0.1 * scale_factor, 0.0);
break ;
case GLUT_KEY_DOWN :
glMatrixMode(GL_MODELVIEW);
ywin -= 0.1 * scale_factor ;
- glTranslatef(0.0, -0.1 * scale_factor, 0.0);
+ glTranslated(0.0, -0.1 * scale_factor, 0.0);
break ;
case GLUT_KEY_LEFT :
glMatrixMode(GL_MODELVIEW);
xwin -= 0.1 * scale_factor ;
- glTranslatef(-0.1 * scale_factor, 0.0, 0.0);
+ glTranslated(-0.1 * scale_factor, 0.0, 0.0);
break ;
case GLUT_KEY_RIGHT :
glMatrixMode(GL_MODELVIEW);
xwin += 0.1 * scale_factor ;
- glTranslatef(0.1 * scale_factor, 0.0, 0.0);
+ glTranslated(0.1 * scale_factor, 0.0, 0.0);
break ;
case GLUT_KEY_PAGE_UP :
glMatrixMode(GL_MODELVIEW);
- glTranslatef ( -xwin, -ywin, 0.0 ) ;
- glScalef(1.25, 1.25, 1.25);
- glTranslatef ( xwin, ywin, 0.0 ) ;
+ glTranslated ( -xwin, -ywin, 0.0 ) ;
+ glScaled(1.25, 1.25, 1.25);
+ glTranslated ( xwin, ywin, 0.0 ) ;
scale_factor *= 0.8 ;
break ;
case GLUT_KEY_PAGE_DOWN :
glMatrixMode(GL_MODELVIEW);
- glTranslatef ( -xwin, -ywin, 0.0 ) ;
- glScalef(0.8, 0.8, 0.8);
- glTranslatef ( xwin, ywin, 0.0 ) ;
+ glTranslated ( -xwin, -ywin, 0.0 ) ;
+ glScaled(0.8, 0.8, 0.8);
+ glTranslated ( xwin, ywin, 0.0 ) ;
scale_factor *= 1.25 ;
break ;
+
+ default:
+ changed_settings = 0;
+ break;
}
+ if (changed_settings)
+ needClear = GL_TRUE;
+
+ glutPostRedisplay();
+}
+
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+static int mouse_x = 0, mouse_y = 0 ;
+static int button_down = GLUT_DOWN ;
+static void
+Mouse ( int button, int updown, int x, int y )
+{
+ button_down = updown ;
+
+ if ( updown == GLUT_DOWN )
+ {
+ mouse_x = x ;
+ mouse_y = y ;
+ }
+}
+
+static void
+MouseMotion ( int x, int y )
+{
+ int window_width = glutGet ( GLUT_WINDOW_WIDTH ) ;
+ int window_height = glutGet ( GLUT_WINDOW_HEIGHT ) ;
+ int window_size = ( window_width < window_height ) ? window_width : window_height ;
+
+ double delta_x = 5.0 * (double)(x - mouse_x) / (double)(window_size) ;
+ double delta_y = 5.0 * (double)(y - mouse_y) / (double)(window_size) ;
+
+ xwin += delta_x * scale_factor ;
+ ywin -= delta_y * scale_factor ;
+ glMatrixMode ( GL_MODELVIEW ) ;
+ glTranslated ( delta_x * scale_factor, -delta_y * scale_factor, 0.0 ) ;
+
+ needClear = GL_TRUE;
glutPostRedisplay();
+
+ mouse_x = x ;
+ mouse_y = y ;
}
+static void
+MouseWheel ( int wheel_number, int direction, int x, int y )
+{
+ double scale = ( direction > 0 ) ? 1.25 : 0.8 ;
+
+ glMatrixMode ( GL_MODELVIEW ) ;
+ glTranslated ( -xwin, -ywin, 0.0 ) ;
+ glScaled ( scale, scale, scale ) ;
+ glTranslated ( xwin, ywin, 0.0 ) ;
+ scale_factor /= scale ;
+
+ needClear = GL_TRUE;
+ glutPostRedisplay();
+}
+
+
void readConfigFile ( char *fnme )
{
FILE *fptr = fopen ( fnme, "rt" ) ;
int i ;
char inputline [ 256 ] ;
- /* Read a header line */
- fgets ( inputline, 256, fptr ) ;
+ if ( fptr )
+ {
+ /* Read a header line */
+ fgets ( inputline, 256, fptr ) ;
- /* Read a comment line */
- fgets ( inputline, 256, fptr ) ;
+ /* Read a comment line */
+ fgets ( inputline, 256, fptr ) ;
- /* Read the window title */
- fgets ( inputline, 256, fptr ) ;
- /* We assume here that this line will not exceed 79 characters plus a
- newline (window_title is 80 characters long). That'll cause a buffer
- overflow. For a simple program like this, though, we're letting it
- slide!
- */
- sscanf ( inputline, "%[a-zA-Z0-9!@#$%^&*()+=/\\_-\" ]", window_title ) ;
+ /* Read the window title */
+ fgets ( inputline, 256, fptr ) ;
+ /* We assume here that this line will not exceed 79 characters plus a
+ newline (window_title is 80 characters long). That'll cause a buffer
+ overflow. For a simple program like this, though, we're letting it
+ slide!
+ */
+ sscanf ( inputline, "%[a-zA-Z0-9!@#$%^&*()+=/\\_-\" ]", window_title ) ;
+
+ /* Read a comment line */
+ fgets ( inputline, 256, fptr ) ;
- /* Read a comment line */
- fgets ( inputline, 256, fptr ) ;
+ /* Read the number of affine transformations */
+ fgets ( inputline, 256, fptr ) ;
+ sscanf ( inputline, "%d", &num_trans ) ;
- /* Read the number of affine transformations */
- fgets ( inputline, 256, fptr ) ;
- sscanf ( inputline, "%d", &num_trans ) ;
+ affine = (AffineTrans *)malloc ( num_trans * sizeof(AffineTrans) ) ;
- affine = (AffineTrans *)malloc ( num_trans * sizeof(AffineTrans) ) ;
+ /* Read a comment line */
+ fgets ( inputline, 256, fptr ) ;
- /* Read a comment line */
- fgets ( inputline, 256, fptr ) ;
+ for ( i = 0; i < num_trans; i++ )
+ {
+ /* Read an affine transformation definition */
+ fgets ( inputline, 256, fptr ) ;
+ sscanf ( inputline, "%lf %lf %lf %lf %lf %lf", &affine[i].a00, &affine[i].a01,
+ &affine[i].a10, &affine[i].a11, &affine[i].b0, &affine[i].b1 ) ;
+ }
+ }
+ else /* No data file, set a default */
+ {
+ printf ( "ERROR opening file <%s>\n", fnme ) ;
+ strcpy ( window_title, "Cantor Dust" ) ;
+ num_trans = 2 ;
+ affine = (AffineTrans *)malloc ( num_trans * sizeof(AffineTrans) ) ;
+ affine[0].a00 = 0.25 ; affine[0].a01 = 0.00 ; affine[0].a10 = 0.00 ; affine[0].a11 = 0.25 ;
+ affine[0].b0 = 0.0 ; affine[0].b1 = 0.0 ;
+ affine[1].a00 = 0.25 ; affine[1].a01 = 0.00 ; affine[1].a10 = 0.00 ; affine[1].a11 = 0.25 ;
+ affine[1].b0 = 0.5 ; affine[1].b1 = 0.0 ;
+ }
for ( i = 0; i < num_trans; i++ )
{
double m00, m01, m10, m11 ; /* Matrix "I" minus "A" */
double determ ; /* Determinant of this matrix */
- /* Read an affine transformation definition */
- fgets ( inputline, 256, fptr ) ;
- sscanf ( inputline, "%lf %lf %lf %lf %lf %lf", &affine[i].a00, &affine[i].a01,
- &affine[i].a10, &affine[i].a11, &affine[i].b0, &affine[i].b1 ) ;
-
/* Calculate the stationary point */
m00 = 1.0 - affine[i].a00 ;
{
int fractal_window ;
- if ( argc > 1 )
- readConfigFile ( argv[1] ) ;
- else
- readConfigFile ( "fractals.dat" ) ;
+ glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE );
- glutInit(&argc, argv);
glutInitWindowSize(500, 250);
glutInitWindowPosition ( 140, 140 ) ;
+ glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH);
+ if ( argc > 1 )
+ readConfigFile ( argv[1] ) ;
+ else
+ readConfigFile ( "fractals.dat" ) ;
fractal_window = glutCreateWindow( window_title );
glClearColor(1.0, 1.0, 1.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(Special);
glutDisplayFunc(Display);
+ glutMouseFunc(Mouse);
+ glutMotionFunc(MouseMotion);
+ glutMouseWheelFunc(MouseWheel);
glutMainLoop();
printf ( "Back from the 'freeglut' main loop\n" ) ;
+ free ( affine ) ;
+
+#ifdef WIN32
+ _CrtDumpMemoryLeaks () ; // DUMP MEMORY LEAK INFORMATION
+#endif
+
return 0; /* ANSI C requires main to return int. */
}