{
if ( updown == GLUT_DOWN )
{
- double dist = 1.0e20 ; /* A very large number */
- dist = 0.0 ; /* so we don't get "unused variable" compiler warning */
+ /*double dist = 1.0e20 ; A very large number */
/* The idea here is that we go into "pick" mode and pick the nearest point
to the mouse click position. Unfortunately I don't have the time to implement
it at the moment. */