#include <string.h>
#include <math.h>
#include <assert.h>
+#if defined(__WATCOMC__) || defined(_MSC_VER) || defined(__DJGPP__)
+#include <malloc.h>
+#else
+#include <alloca.h>
+#endif
#include "3dgfx.h"
#include "gfxutil.h"
#include "polyfill.h"
void g3d_draw_indexed(int prim, const struct g3d_vertex *varr, int varr_size,
const uint16_t *iarr, int iarr_size)
{
- int i, j, nfaces;
+ int i, j, vnum, nfaces;
struct pvertex pv[16];
struct g3d_vertex v[16];
- int vnum = prim; /* primitive vertex counts correspond to enum values */
int mvtop = st->mtop[G3D_MODELVIEW];
int ptop = st->mtop[G3D_PROJECTION];
struct g3d_vertex *tmpv;
memcpy(st->norm_mat, st->mat[G3D_MODELVIEW][mvtop], 16 * sizeof(float));
st->norm_mat[12] = st->norm_mat[13] = st->norm_mat[14] = 0.0f;
- nfaces = (iarr ? iarr_size : varr_size) / vnum;
+ nfaces = (iarr ? iarr_size : varr_size) / prim;
for(j=0; j<nfaces; j++) {
vnum = prim; /* reset vnum for each iteration */