#
# The library we want to build
#
-lib_LTLIBRARIES = libglut.la
+lib_LTLIBRARIES = lib@LIBRARY@.la
+
+#
+# Headers and extra stuff we want to distribute
+#
+noinst_HEADERS = freeglut_internal.h freeglut_teapot_data.h
+
+EXTRA_DIST = freeglutdll.def
-noinst_HEADERS = freeglut_internal.h
#
# Those source files build the freeglut library
#
-libglut_la_SOURCES = freeglut_callbacks.c \
+lib@LIBRARY@_la_SOURCES = freeglut_callbacks.c \
freeglut_cursor.c \
freeglut_display.c \
freeglut_ext.c \
freeglut_font.c \
+ freeglut_glutfont_definitions.c \
freeglut_font_data.c \
freeglut_stroke_roman.c \
freeglut_stroke_mono_roman.c \
freeglut_gamemode.c \
freeglut_geometry.c \
freeglut_init.c \
+ freeglut_input_devices.c \
freeglut_joystick.c \
freeglut_main.c \
freeglut_menu.c \
#
# Additional linker flags
#
-libglut_la_LIBADD = $(LIBM) $(X_LIBS) -lGL -lGLU -lXext -lX11 -lXxf86vm
-libglut_la_LDFLAGS = -version-info 11:0:8
+lib@LIBRARY@_la_LIBADD = $(LIBM) $(X_LIBS) $(GL_LIBS) $(LIBXXF86VM) $(LIBXI)
+lib@LIBRARY@_la_LDFLAGS = $(VERSION_INFO) -no-undefined
+lib@LIBRARY@_la_CFLAGS = $(X_CFLAGS) $(EXPORT_FLAGS)
+lib@LIBRARY@_la_CPPFLAGS= -I$(top_srcdir)/include
#
# End of file