/* If we're not in RESUME state, Android paused us, so wait */\r
struct android_app* app = fgDisplay.pDisplay.app;\r
if (app->destroyRequested != 1 && app->activityState != APP_CMD_RESUME) {\r
- INVOKE_WCB(*window, Pause, ());\r
+ INVOKE_WCB(*window, AppStatus, (GLUT_APPSTATUS_PAUSE));\r
\r
int FOREVER = -1;\r
while (app->destroyRequested != 1 && (app->activityState != APP_CMD_RESUME)) {\r
fgWarning("Resuming application, but no callback to reload context resources (glutInitContextFunc)");\r
}\r
\r
- INVOKE_WCB(*window, Resume, ());\r
+ INVOKE_WCB(*window, AppStatus, (GLUT_APPSTATUS_RESUME));\r
}\r
}\r
\r