{
/* CreateDisplay */
/* Using EGL_DEFAULT_DISPLAY, or a specific native display */
+#ifdef FREEGLUT_WAYLAND
+ fgDisplay.pDisplay.egl.Display = eglGetDisplay(
+ (EGLNativeDisplayType)fgDisplay.pDisplay.display);
+#else
EGLNativeDisplayType nativeDisplay = EGL_DEFAULT_DISPLAY;
fgDisplay.pDisplay.egl.Display = eglGetDisplay(nativeDisplay);
+#endif
FREEGLUT_INTERNAL_ERROR_EXIT(fgDisplay.pDisplay.egl.Display != EGL_NO_DISPLAY,
"No display available", "fgPlatformInitialize");