return context;
}
+void fgPlatformSetWindow ( SFG_Window *window )
+{
+ if (eglMakeCurrent(fgDisplay.pDisplay.egl.Display,
+ window->Window.pContext.egl.Surface,
+ window->Window.pContext.egl.Surface,
+ window->Window.Context) == EGL_FALSE)
+ fgError("eglMakeCurrent: err=%x\n", eglGetError());
+}
+
/*
* Really opens a window when handle is available
*/
fgPlatformSetWindow(window);
- //EGLint w, h;
- //eglQuerySurface(display, surface, EGL_WIDTH, &w);
- //eglQuerySurface(display, surface, EGL_HEIGHT, &h);
+ /* EGLint w, h; */
+ /* eglQuerySurface(display, surface, EGL_WIDTH, &w); */
+ /* eglQuerySurface(display, surface, EGL_HEIGHT, &h); */
}
window->Window.pContext.egl.Surface = EGL_NO_SURFACE;
}
}
-
-void fgPlatformSetWindow ( SFG_Window *window )
-{
- if (eglMakeCurrent(fgDisplay.pDisplay.egl.Display,
- window->Window.pContext.egl.Surface,
- window->Window.pContext.egl.Surface,
- window->Window.Context) == EGL_FALSE)
- fgError("eglMakeCurrent: err=%x\n", eglGetError());
-}