ExhibitManager();
~ExhibitManager();
- bool load(const MetaScene *mscn, const char *fname);
+ void add(Exhibit *ex);
+ bool remove(Exhibit *ex);
+
+ bool load(MetaScene *mscn, const char *fname);
ExSelection select(const Ray &ray) const;
ExSelection select(const Sphere &sph) const;
+
+ void update(float dt = 0.0f);
};
#endif // EXMAN_H_