#include "config.h"
#endif
-#define G_LOG_DOMAIN "freeglut-init"
-
#include "../include/GL/freeglut.h"
#include "freeglut_internal.h"
fgState.Timers.First = fgState.Timers.Last = NULL;
fgState.IdleCallback = NULL;
- fgState.MenuStateCallback = (FGCBmenuState)NULL;
- fgState.MenuStatusCallback = (FGCBmenuStatus)NULL;
+ fgState.MenuStateCallback = (FGCBMenuState)NULL;
+ fgState.MenuStatusCallback = (FGCBMenuStatus)NULL;
fgState.SwapCount = 0;
fgState.SwapTime = 0;