#include <GL/freeglut.h>
#include "freeglut_internal.h"
-#include <errno.h>
+#ifdef HAVE_ERRNO_H
+# include <errno.h>
+#endif
#include <stdarg.h>
-#if HAVE_VPRINTF
+#ifdef HAVE_VFPRINTF
# define VFPRINTF(s,f,a) vfprintf((s),(f),(a))
-#elif HAVE_DOPRNT
+#elif defined(HAVE__DOPRNT)
# define VFPRINTF(s,f,a) _doprnt((f),(a),(s))
#else
# define VFPRINTF(s,f,a)
* Try to get the maximum value allowed for ints, falling back to the minimum
* guaranteed by ISO C99 if there is no suitable header.
*/
-#if HAVE_LIMITS_H
+#ifdef HAVE_LIMITS_H
# include <limits.h>
#endif
#ifndef INT_MAX
if ( window->Parent == NULL )
{
- if ( ! window->IsMenu && (window != fgStructure.GameModeWindow) )
+ if ( ! window->IsMenu && (window != fgStructure.GameModeWindow) &&
+ !( fgState.DisplayMode & GLUT_BORDERLESS ))
{
w += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
h += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
* 32-bit, where the GLUT API return value is also overflowed.
*/
unsigned long fgSystemTime(void) {
-#if TARGET_HOST_POSIX_X11
+#if TARGET_HOST_SOLARIS || HAVE_GETTIMEOFDAY
struct timeval now;
gettimeofday( &now, NULL );
return now.tv_usec/1000 + now.tv_sec*1000;
{
va_list ap;
- va_start( ap, fmt );
+ if (fgState.ErrorFunc) {
+
+ va_start( ap, fmt );
+
+ /* call user set error handler here */
+ fgState.ErrorFunc(fmt, ap);
- fprintf( stderr, "freeglut ");
- if( fgState.ProgramName )
- fprintf( stderr, "(%s): ", fgState.ProgramName );
- VFPRINTF( stderr, fmt, ap );
- fprintf( stderr, "\n" );
+ va_end( ap );
- va_end( ap );
+ } else {
- if ( fgState.Initialised )
- fgDeinitialize ();
+ va_start( ap, fmt );
- exit( 1 );
+ fprintf( stderr, "freeglut ");
+ if( fgState.ProgramName )
+ fprintf( stderr, "(%s): ", fgState.ProgramName );
+ VFPRINTF( stderr, fmt, ap );
+ fprintf( stderr, "\n" );
+
+ va_end( ap );
+
+ if ( fgState.Initialised )
+ fgDeinitialize ();
+
+ exit( 1 );
+ }
}
void fgWarning( const char *fmt, ... )
{
va_list ap;
- va_start( ap, fmt );
+ if (fgState.WarningFunc) {
- fprintf( stderr, "freeglut ");
- if( fgState.ProgramName )
- fprintf( stderr, "(%s): ", fgState.ProgramName );
- VFPRINTF( stderr, fmt, ap );
- fprintf( stderr, "\n" );
+ va_start( ap, fmt );
- va_end( ap );
+ /* call user set warning handler here */
+ fgState.WarningFunc(fmt, ap);
+
+ va_end( ap );
+
+ } else {
+
+ va_start( ap, fmt );
+
+ fprintf( stderr, "freeglut ");
+ if( fgState.ProgramName )
+ fprintf( stderr, "(%s): ", fgState.ProgramName );
+ VFPRINTF( stderr, fmt, ap );
+ fprintf( stderr, "\n" );
+
+ va_end( ap );
+ }
}
+
/*
* Indicates whether Joystick events are being used by ANY window.
*
wait.tv_usec = (msec % 1000) * 1000;
err = select( socket+1, &fdset, NULL, NULL, &wait );
+#ifdef HAVE_ERRNO_H
if( ( -1 == err ) && ( errno != EINTR ) )
fgWarning ( "freeglut select() error: %d", errno );
+#endif
}
#elif TARGET_HOST_MS_WINDOWS
MsgWaitForMultipleObjects( 0, NULL, FALSE, msec, QS_ALLINPUT );
/*
* Returns GLUT modifier mask for the state field of an X11 event.
*/
-static int fghGetXModifiers( int state )
+int fghGetXModifiers( int state )
{
int ret = 0;
switch( event.type )
{
case ClientMessage:
+ if(fgIsSpaceballXEvent(&event)) {
+ fgSpaceballHandleXEvent(&event);
+ break;
+ }
/* Destroy the window when the WM_DELETE_WINDOW message arrives */
if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.DeleteWindow )
{
* XXX track ButtonPress/ButtonRelease events in our own
* XXX bit-mask?
*/
- fgState.Modifiers = fghGetXModifiers( event.xmotion.state );
+ fgState.Modifiers = fghGetXModifiers( event.xmotion.state );
if ( event.xmotion.state & ( Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) ) {
INVOKE_WCB( *window, Motion, ( event.xmotion.x,
event.xmotion.y ) );
} else {
INVOKE_WCB( *window, Passive, ( event.xmotion.x,
event.xmotion.y ) );
- }
- fgState.Modifiers = INVALID_MODIFIERS;
+ }
+ fgState.Modifiers = INVALID_MODIFIERS;
}
break;
/* Cease processing this event if it is auto repeated */
if (window->State.KeyRepeating)
+ {
+ if (event.type == KeyPress) window->State.KeyRepeating = GL_FALSE;
break;
+ }
if( event.type == KeyPress )
{
case XK_F11: special = GLUT_KEY_F11; break;
case XK_F12: special = GLUT_KEY_F12; break;
+ case XK_KP_Left:
case XK_Left: special = GLUT_KEY_LEFT; break;
+ case XK_KP_Right:
case XK_Right: special = GLUT_KEY_RIGHT; break;
+ case XK_KP_Up:
case XK_Up: special = GLUT_KEY_UP; break;
+ case XK_KP_Down:
case XK_Down: special = GLUT_KEY_DOWN; break;
case XK_KP_Prior:
case XK_End: special = GLUT_KEY_END; break;
case XK_KP_Insert:
case XK_Insert: special = GLUT_KEY_INSERT; break;
+
+ case XK_Num_Lock : special = GLUT_KEY_NUM_LOCK; break;
+ case XK_KP_Begin : special = GLUT_KEY_BEGIN; break;
+ case XK_KP_Delete: special = GLUT_KEY_DELETE; break;
+
+ case XK_Shift_L: special = GLUT_KEY_SHIFT_L; break;
+ case XK_Shift_R: special = GLUT_KEY_SHIFT_R; break;
+ case XK_Control_L: special = GLUT_KEY_CTRL_L; break;
+ case XK_Control_R: special = GLUT_KEY_CTRL_R; break;
+ case XK_Alt_L: special = GLUT_KEY_ALT_L; break;
+ case XK_Alt_R: special = GLUT_KEY_ALT_R; break;
}
/*
case ReparentNotify:
break; /* XXX Should disable this event */
+ /* Not handled */
+ case GravityNotify:
+ break;
+
default:
- fgWarning ("Unknown X event type: %d\n", event.type);
+ /* enter handling of Extension Events here */
+ #ifdef HAVE_X11_EXTENSIONS_XINPUT2_H
+ fgHandleExtensionEvents( &event );
+ #endif
break;
}
}
LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam )
{
+ static unsigned char lControl = 0, rControl = 0, lShift = 0,
+ rShift = 0, lAlt = 0, rAlt = 0;
+
SFG_Window* window;
PAINTSTRUCT ps;
- LONG lRet = 1;
+ LRESULT lRet = 1;
FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
/* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
uMsg, wParam, lParam ); */
+
+ if ( window )
+ {
+ /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
+ if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lControl = 1;
+ }
+
+ if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rControl = 1;
+ }
+
+ if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lShift = 1;
+ }
+
+ if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rShift = 1;
+ }
+
+ if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lAlt = 1;
+ }
+
+ if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rAlt = 1;
+ }
+
+ /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
+ if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lControl = 0;
+ }
+
+ if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rControl = 0;
+ }
+
+ if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lShift = 0;
+ }
+
+ if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rShift = 0;
+ }
+
+ if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lAlt = 0;
+ }
+
+ if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rAlt = 0;
+ }
+ }
+
switch( uMsg )
{
case WM_CREATE:
window->Window.Context =
wglCreateContext( window->Window.Device );
}
+
+#if !defined(_WIN32_WCE)
+ fgNewWGLCreateContext( window );
+#endif
}
window->State.NeedToResize = GL_TRUE;
- window->State.Width = fgState.Size.X;
- window->State.Height = fgState.Size.Y;
+ if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
+ {
+ SFG_Window *current_window = fgStructure.CurrentWindow;
+
+ fgSetWindow( window );
+ window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
+ window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
+ fgSetWindow( current_window );
+ }
ReleaseDC( window->Window.Handle, window->Window.Device );
}
break;
-#if 0
+
case WM_SETFOCUS:
/* printf("WM_SETFOCUS: %p\n", window ); */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
+ INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
+ break;
+
+ case WM_KILLFOCUS:
+/* printf("WM_KILLFOCUS: %p\n", window ); */
+ lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
+ INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
+
+ if( window->IsMenu &&
+ window->ActiveMenu && window->ActiveMenu->IsActive )
+ fgUpdateMenuHighlight( window->ActiveMenu );
+
break;
+#if 0
case WM_ACTIVATE:
if (LOWORD(wParam) != WA_INACTIVE)
{
*/
return 0;
- /* XXX For a future patch: we need a mouse entry event. Unfortunately Windows
- * XXX doesn't give us one, so we will probably need a "MouseInWindow" flag in
- * XXX the SFG_Window structure. Set it to true to begin with and then have the
- * XXX WM_MOUSELEAVE code set it to false. Then when we get a WM_MOUSEMOVE event,
- * XXX if the flag is false we invoke the Entry callback and set the flag to true.
- */
- case 0x02a2: /* This is the message we get when the mouse is leaving the window */
- if( window->IsMenu &&
- window->ActiveMenu && window->ActiveMenu->IsActive )
- fgUpdateMenuHighlight( window->ActiveMenu );
-
- INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
- break ;
-
case WM_MOUSEMOVE:
{
#if defined(_WIN32_WCE)
fgUpdateMenuHighlight( window->ActiveMenu );
break;
}
+ SetFocus(window->Window.Handle);
fgState.Modifiers = fghGetWin32Modifiers( );
KEY( VK_RIGHT, GLUT_KEY_RIGHT );
KEY( VK_DOWN, GLUT_KEY_DOWN );
KEY( VK_INSERT, GLUT_KEY_INSERT );
+ KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
+ KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
+ KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
+ KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
+ KEY( VK_LMENU, GLUT_KEY_ALT_L );
+ KEY( VK_RMENU, GLUT_KEY_ALT_R );
case VK_DELETE:
/* The delete key should be treated as an ASCII keypress: */
KEY( VK_RIGHT, GLUT_KEY_RIGHT );
KEY( VK_DOWN, GLUT_KEY_DOWN );
KEY( VK_INSERT, GLUT_KEY_INSERT );
+ KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
+ KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
+ KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
+ KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
+ KEY( VK_LMENU, GLUT_KEY_ALT_L );
+ KEY( VK_RMENU, GLUT_KEY_ALT_R );
case VK_DELETE:
/* The delete key should be treated as an ASCII keypress: */
GetKeyboardState( state );
- if( ToAscii( wParam, 0, state, code, 0 ) == 1 )
+ if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
wParam=code[ 0 ];
INVOKE_WCB( *window, KeyboardUp,
case SC_HOTKEY :
break ;
+#if(WINVER >= 0x0400)
+ case SC_DEFAULT :
+ break ;
+
+ case SC_MONITORPOWER :
+ break ;
+
+ case SC_CONTEXTHELP :
+ break ;
+#endif /* WINVER >= 0x0400 */
+
default:
#if _DEBUG
fgWarning( "Unknown wParam type 0x%x", wParam );
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
break;
+#ifdef WM_TOUCH
+ /* handle multi-touch messages */
+ case WM_TOUCH:
+ {
+ unsigned int numInputs = (unsigned int)wParam;
+ unsigned int i = 0;
+ TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
+ if (GetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
+ /* Handle each contact point */
+ for (i = 0; i < numInputs; ++i ) {
+
+ POINT tp;
+ tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
+ tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
+ ScreenToClient( hWnd, &tp );
+
+ ti[i].dwID = ti[i].dwID * 2;
+
+ if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
+ INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
+ INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
+ } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
+ INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
+ } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
+ INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
+ INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
+ }
+ }
+ }
+ CloseTouchInputHandle((HTOUCHINPUT)lParam);
+ free( (void*)ti );
+ lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
+ break;
+ }
+#endif
default:
/* Handle unhandled messages */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );