/* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
uMsg, wParam, lParam ); */
+ /* events only sent to main window. Check if the current window that the mouse
+ is over is a child window and if so, make sure we call the callback on that
+ child instead.
+ */
+ if (window && window->Children.First)
+ {
+ POINT mouse_pos;
+ SFG_WindowHandleType hwnd;
+
+ GetCursorPos( &mouse_pos );
+ ScreenToClient( window->Window.Handle, &mouse_pos );
+ hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos);
+ window = fgWindowByHandle(hwnd);
+ }
+
if ( window )
{
fgState.Modifiers = fgPlatformGetModifiers( );
fgUpdateMenuHighlight( window->ActiveMenu );
break;
}
- SetFocus(window->Window.Handle);
fgState.Modifiers = fgPlatformGetModifiers( );
}
break;
- case 0x020a:
- /* Should be WM_MOUSEWHEEL but my compiler doesn't recognize it */
+ case WM_MOUSEWHEEL:
{
int wheel_number = LOWORD( wParam );
short ticks = ( short )HIWORD( wParam );
/*
* XXX Should use WHEEL_DELTA instead of 120
*/
- if ( abs ( fgState.MouseWheelTicks ) > 120 )
+ if ( abs ( fgState.MouseWheelTicks ) >= 120 )
{
int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
/*
* XXX Should use WHEEL_DELTA instead of 120
*/
- while( abs ( fgState.MouseWheelTicks ) > 120 )
+ while( abs ( fgState.MouseWheelTicks ) >= 120 )
{
if( FETCH_WCB( *window, MouseWheel ) )
INVOKE_WCB( *window, MouseWheel,
int keypress = -1;
POINT mouse_pos ;
+
if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
break;
KEY( VK_DOWN, GLUT_KEY_DOWN );
KEY( VK_INSERT, GLUT_KEY_INSERT );
+ case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
+ case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
+ case VK_LMENU: case VK_RMENU: case VK_MENU:
+ /* These keypresses and releases are handled earlier in the function */
+ break;
+
case VK_DELETE:
/* The delete key should be treated as an ASCII keypress: */
INVOKE_WCB( *window, Keyboard,
KEY( VK_DOWN, GLUT_KEY_DOWN );
KEY( VK_INSERT, GLUT_KEY_INSERT );
+ case VK_LCONTROL: case VK_RCONTROL: case VK_CONTROL:
+ case VK_LSHIFT: case VK_RSHIFT: case VK_SHIFT:
+ case VK_LMENU: case VK_RMENU: case VK_MENU:
+ /* These keypresses and releases are handled earlier in the function */
+ break;
+
case VK_DELETE:
/* The delete key should be treated as an ASCII keypress: */
INVOKE_WCB( *window, KeyboardUp,