static pRegisterTouchWindow fghRegisterTouchWindow = (pRegisterTouchWindow)0xDEADBEEF;
#endif
-/*
- * Helper functions for getting client area from the window rect
- * and the window rect from the client area given the style of the window
- * (or a valid window pointer from which the style can be queried).
- */
-extern void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth);
-
/*
* Setup the pixel format for a Win32 window
}
+void fghGetDefaultWindowStyle(DWORD *flags)
+{
+ if ( fgState.DisplayMode & GLUT_BORDERLESS )
+ {
+ /* no window decorations needed, no-op */
+ }
+ else if ( fgState.DisplayMode & GLUT_CAPTIONLESS )
+ /* only window decoration is a border, no title bar or buttons */
+ (*flags) |= WS_DLGFRAME;
+ else
+ /* window decoration are a border, title bar and buttons. */
+ (*flags) |= WS_OVERLAPPEDWINDOW;
+}
+
+/* Get window style and extended window style of a FreeGLUT window
+ * If the window pointer or the window handle is NULL, a fully
+ * decorated window (caption and border) is assumed.
+ */
+void fghGetStyleFromWindow( const SFG_Window *window, DWORD *windowStyle, DWORD *windowExStyle )
+{
+ if (window && window->Window.Handle)
+ {
+ *windowStyle = GetWindowLong(window->Window.Handle, GWL_STYLE);
+ *windowExStyle = GetWindowLong(window->Window.Handle, GWL_EXSTYLE);
+ }
+ else
+ {
+ *windowStyle = 0;
+ fghGetDefaultWindowStyle(windowStyle);
+ /* WindowExStyle==0 is fine/default, exStyle is currently only used for menu windows */
+ *windowExStyle = 0;
+ }
+}
+
/* Computes position of corners of window Rect (outer position including
* decorations) based on the provided client rect and based on the style
* (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable
* area.
*/
-void fghComputeWindowRectFromClientArea_UseStyle( const DWORD windowStyle, RECT *clientRect, BOOL posIsOutside )
+void fghComputeWindowRectFromClientArea_UseStyle( RECT *clientRect, const DWORD windowStyle, const DWORD windowExStyle, BOOL posIsOutside )
{
- int xBorderWidth = 0, yBorderWidth = 0;
+ RECT windowRect = {0,0,0,0};
+ CopyRect(&windowRect,clientRect);
- /* If window has title bar, correct rect for it */
- if (windowStyle & WS_MAXIMIZEBOX) /* Need to query for WS_MAXIMIZEBOX to see if we have a title bar, the WS_CAPTION query is also true for a WS_DLGFRAME only... */
- {
- if (posIsOutside)
- clientRect->bottom += GetSystemMetrics( SM_CYCAPTION );
- else
- clientRect->top -= GetSystemMetrics( SM_CYCAPTION );
- }
+ /* Get rect including non-client area */
+ AdjustWindowRectEx(&windowRect,windowStyle,FALSE,windowExStyle);
- /* get width of window's borders (frame), correct rect for it.
- * Note, borders can be of zero width if style does not specify borders
- */
- fghGetBorderWidth(windowStyle, &xBorderWidth, &yBorderWidth);
+ /* Move window right and down by non-client area extent on left and top, if wanted */
if (posIsOutside)
{
- clientRect->right += xBorderWidth * 2;
- clientRect->bottom += yBorderWidth * 2;
- }
- else
- {
- clientRect->left -= xBorderWidth;
- clientRect->right += xBorderWidth;
- clientRect->top -= yBorderWidth;
- clientRect->bottom += yBorderWidth;
+ windowRect.right += clientRect->left-windowRect.left;
+ windowRect.bottom += clientRect->top -windowRect.top;
+ windowRect.left = clientRect->left;
+ windowRect.top = clientRect->top;
}
+
+ /* done, copy windowRect to output */
+ CopyRect(clientRect,&windowRect);
}
/* Computes position of corners of window Rect (outer position including
* (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable
* area.
*/
-void fghComputeWindowRectFromClientArea_QueryWindow( const SFG_Window *window, RECT *clientRect, BOOL posIsOutside )
+void fghComputeWindowRectFromClientArea_QueryWindow( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside )
{
- DWORD windowStyle = 0;
-
- if (window && window->Window.Handle)
- windowStyle = GetWindowLong(window->Window.Handle, GWL_STYLE);
- else
- windowStyle = WS_OVERLAPPEDWINDOW;
+ DWORD windowStyle = 0, windowExStyle = 0;
+ fghGetStyleFromWindow(window,&windowStyle,&windowExStyle);
- fghComputeWindowRectFromClientArea_UseStyle(windowStyle, clientRect, posIsOutside);
+ fghComputeWindowRectFromClientArea_UseStyle(clientRect, windowStyle, windowExStyle, posIsOutside);
}
-/* Computes position of corners of client area (drawable area) of a window
- * based on the provided window Rect (outer position including decorations)
- * and based on the style of the window in question. If the window pointer
- * or the window handle is NULL, a fully decorated window (caption and
- * border) is assumed.
- * Furthermore, if wantPosOutside is set to true, the output client Rect
- * will follow freeGLUT's window specification convention in which the
- * top-left corner is at the outside of the window, the size
- * (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable
- * area.
- */
-void fghComputeClientAreaFromWindowRect( const SFG_Window *window, RECT *windowRect, BOOL wantPosOutside )
-{
- DWORD windowStyle = 0;
- int xBorderWidth = 0, yBorderWidth = 0;
-
- if (window && window->Window.Handle)
- windowStyle = GetWindowLong(window->Window.Handle, GWL_STYLE);
- else
- windowStyle = WS_OVERLAPPEDWINDOW;
-
- /* If window has title bar, correct rect for it */
- if (windowStyle & WS_MAXIMIZEBOX) /* Need to query for WS_MAXIMIZEBOX to see if we have a title bar, the WS_CAPTION query is also true for a WS_DLGFRAME only... */
- {
- if (wantPosOutside)
- windowRect->bottom -= GetSystemMetrics( SM_CYCAPTION );
- else
- windowRect->top += GetSystemMetrics( SM_CYCAPTION );
- }
-
- /* get width of window's borders (frame), correct rect for it.
- * Note, borders can be of zero width if style does not specify borders
- */
- fghGetBorderWidth(windowStyle, &xBorderWidth, &yBorderWidth);
- if (wantPosOutside)
- {
- windowRect->right -= xBorderWidth * 2;
- windowRect->bottom -= yBorderWidth * 2;
- }
- else
- {
- windowRect->left += xBorderWidth;
- windowRect->right -= xBorderWidth;
- windowRect->top += yBorderWidth;
- windowRect->bottom -= yBorderWidth;
- }
-}
/* Gets the rect describing the client area (drawable area) of the
- * specified window.
+ * specified window. Output is position of corners of client area (drawable area) on the screen.
* Returns an empty rect if window pointer or window handle is NULL.
* If wantPosOutside is set to true, the output client Rect
* will follow freeGLUT's window specification convention in which the
* (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable
* area.
*/
-RECT fghGetClientArea( const SFG_Window *window, BOOL wantPosOutside )
+void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL wantPosOutside )
{
- RECT windowRect = {0,0,0,0};
+ POINT topLeftClient = {0,0};
+ POINT topLeftWindow = {0,0};
- freeglut_return_val_if_fail((window && window->Window.Handle),windowRect);
+ freeglut_return_if_fail((window && window->Window.Handle));
/*
* call GetWindowRect()
* (this returns the pixel coordinates of the outside of the window)
+ * cannot use GetClientRect as it returns a rect relative to
+ * the top-left point of the client area (.top and .left are thus always 0)
+ * and is thus only useful for querying the size of the client area, not
+ * its position.
*/
- GetWindowRect( window->Window.Handle, &windowRect );
-
- /* Then correct the results */
- fghComputeClientAreaFromWindowRect(window, &windowRect, wantPosOutside);
-
- return windowRect;
-}
-
-/* Returns the width of the window borders based on the window's style.
- */
-void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth)
-{
- if (windowStyle & WS_THICKFRAME)
- {
- *xBorderWidth = GetSystemMetrics(SM_CXSIZEFRAME);
- *yBorderWidth = GetSystemMetrics(SM_CYSIZEFRAME);
- }
- else if (windowStyle & WS_DLGFRAME)
- {
- *xBorderWidth = GetSystemMetrics(SM_CXFIXEDFRAME);
- *yBorderWidth = GetSystemMetrics(SM_CYFIXEDFRAME);
- }
- else
+ GetWindowRect( window->Window.Handle, clientRect );
+ topLeftWindow.x = clientRect->top;
+ topLeftWindow.y = clientRect->left;
+
+ /* Get size of client rect */
+ GetClientRect(window->Window.Handle, clientRect);
+ /* Get position of top-left of client area on the screen */
+ ClientToScreen(window->Window.Handle,&topLeftClient);
+ /* Add top-left offset */
+ OffsetRect(clientRect,topLeftClient.x,topLeftClient.y);
+
+ /* replace top and left with top and left of window, if wanted */
+ if (wantPosOutside)
{
- *xBorderWidth = 0;
- *yBorderWidth = 0;
+ clientRect->left = topLeftWindow.x;
+ clientRect->top = topLeftWindow.y;
}
}
#if defined(_WIN32_WCE)
/* no decorations for windows CE */
#else
- /* if this is not a subwindow (child), set its style based on the requested display mode */
+ /* if this is not a subwindow (child), set its style based on the requested window decorations */
else if( window->Parent == NULL )
- if ( fgState.DisplayMode & GLUT_BORDERLESS )
- {
- /* no window decorations needed */
- }
- else if ( fgState.DisplayMode & GLUT_CAPTIONLESS )
- /* only window decoration is a border, no title bar or buttons */
- flags |= WS_DLGFRAME;
- else
- /* window decoration are a border, title bar and buttons.
- * NB: we later query whether the window has a title bar or
- * not by testing for the maximize button, as the test for
- * WS_CAPTION can be true without the window having a title
- * bar. This style WS_OVERLAPPEDWINDOW gives you a maximize
- * button. */
- flags |= WS_OVERLAPPEDWINDOW;
+ fghGetDefaultWindowStyle(&flags);
#endif
else
/* subwindows always have no decoration, but are marked as a child window to the OS */
windowRect.right = x+w;
windowRect.bottom = y+h;
- fghComputeWindowRectFromClientArea_UseStyle(flags,&windowRect,TRUE);
+ fghComputeWindowRectFromClientArea_UseStyle(&windowRect,flags,exFlags,TRUE);
+ /* NB: w and h are now width and height of window including non-client area! */
w = windowRect.right - windowRect.left;
h = windowRect.bottom- windowRect.top;
}
UpdateWindow( window->Window.Handle );
ShowCursor( TRUE ); /* XXX Old comments say "hide cursor"! */
-
}
/*
* Set the current window's iconified title
+ * There really isn't a way to set the icon name separate from the
+ * windows name in Win32, so, just set the windows name.
*/
void fgPlatformGlutSetIconTitle( const char* title )
{
s &= ~WS_OVERLAPPEDWINDOW;
s |= WS_POPUP;
SetWindowLong(win->Window.Handle, GWL_STYLE, s);
- SetWindowPos(win->Window.Handle, HWND_TOP, 0,0,0,0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
/* For fullscreen mode, find the monitor that is covered the most
* by the window and get its rect as the resize target.
/* restore style of window before making it fullscreen */
SetWindowLong(win->Window.Handle, GWL_STYLE, win->State.pWState.OldStyle);
- SetWindowPos(win->Window.Handle, HWND_TOP, 0,0,0,0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
/* Then resize */
SetWindowPos(win->Window.Handle,