*/
void fgPlatformRememberState( void )
{
-/* DEVMODE devMode; */
-
/* Grab the current desktop settings... */
-/* hack to get around my stupid cross-gcc headers */
-#define FREEGLUT_ENUM_CURRENT_SETTINGS -1
+ /* hack to get around my stupid cross-gcc headers */
+ #define FREEGLUT_ENUM_CURRENT_SETTINGS -1
EnumDisplaySettings( fgDisplay.pDisplay.DisplayName, FREEGLUT_ENUM_CURRENT_SETTINGS,
&fgDisplay.pDisplay.DisplayMode );
{
/* Restore the previously remembered desktop display settings */
ChangeDisplaySettingsEx( fgDisplay.pDisplay.DisplayName,&fgDisplay.pDisplay.DisplayMode, 0,0,0 );
-
}
void fgPlatformLeaveGameMode( void )
{
}
-