-/*\r
- * freeglut_init_mswin.c\r
- *\r
- * The Windows-specific mouse cursor related stuff.\r
- *\r
- * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.\r
- * Written by John F. Fay, <fayjf@sourceforge.net>\r
- * Creation date: Thu Jan 19, 2012\r
- *\r
- * Permission is hereby granted, free of charge, to any person obtaining a\r
- * copy of this software and associated documentation files (the "Software"),\r
- * to deal in the Software without restriction, including without limitation\r
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,\r
- * and/or sell copies of the Software, and to permit persons to whom the\r
- * Software is furnished to do so, subject to the following conditions:\r
- *\r
- * The above copyright notice and this permission notice shall be included\r
- * in all copies or substantial portions of the Software.\r
- *\r
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\r
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL\r
- * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\r
- * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
- */\r
-\r
-#include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
-\r
-\r
-/*\r
- * A call to this function should initialize all the display stuff...\r
- */\r
-void fghInitialize( const char* displayName )\r
-{\r
- WNDCLASS wc;\r
- ATOM atom;\r
-\r
- /* What we need to do is to initialize the fgDisplay global structure here. */\r
- fgDisplay.Instance = GetModuleHandle( NULL );\r
- fgDisplay.DisplayName= displayName ? strdup(displayName) : 0 ;\r
- atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc );\r
-\r
- if( atom == 0 )\r
- {\r
- ZeroMemory( &wc, sizeof(WNDCLASS) );\r
-\r
- /*\r
- * Each of the windows should have its own device context, and we\r
- * want redraw events during Vertical and Horizontal Resizes by\r
- * the user.\r
- *\r
- * XXX Old code had "| CS_DBCLCKS" commented out. Plans for the\r
- * XXX future? Dead-end idea?\r
- */\r
- wc.lpfnWndProc = fgWindowProc;\r
- wc.cbClsExtra = 0;\r
- wc.cbWndExtra = 0;\r
- wc.hInstance = fgDisplay.Instance;\r
- wc.hIcon = LoadIcon( fgDisplay.Instance, _T("GLUT_ICON") );\r
-\r
-#if defined(_WIN32_WCE)\r
- wc.style = CS_HREDRAW | CS_VREDRAW;\r
-#else\r
- wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;\r
- if (!wc.hIcon)\r
- wc.hIcon = LoadIcon( NULL, IDI_WINLOGO );\r
-#endif\r
-\r
- wc.hCursor = LoadCursor( NULL, IDC_ARROW );\r
- wc.hbrBackground = NULL;\r
- wc.lpszMenuName = NULL;\r
- wc.lpszClassName = _T("FREEGLUT");\r
-\r
- /* Register the window class */\r
- atom = RegisterClass( &wc );\r
- FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Not Registered", "fghInitialize" );\r
- }\r
-\r
- /* The screen dimensions can be obtained via GetSystemMetrics() calls */\r
- fgDisplay.ScreenWidth = GetSystemMetrics( SM_CXSCREEN );\r
- fgDisplay.ScreenHeight = GetSystemMetrics( SM_CYSCREEN );\r
-\r
- {\r
- HWND desktop = GetDesktopWindow( );\r
- HDC context = GetDC( desktop );\r
-\r
- fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE );\r
- fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE );\r
-\r
- ReleaseDC( desktop, context );\r
- }\r
- /* If we have a DisplayName try to use it for metrics */\r
- if( fgDisplay.DisplayName )\r
- {\r
- HDC context = CreateDC(fgDisplay.DisplayName,0,0,0);\r
- if( context )\r
- {\r
- fgDisplay.ScreenWidth = GetDeviceCaps( context, HORZRES );\r
- fgDisplay.ScreenHeight = GetDeviceCaps( context, VERTRES );\r
- fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE );\r
- fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE );\r
- DeleteDC(context);\r
- }\r
- else\r
- fgWarning("fghInitialize: "\r
- "CreateDC failed, Screen size info may be incorrect\n"\r
- "This is quite likely caused by a bad '-display' parameter");\r
- \r
- }\r
- /* Set the timer granularity to 1 ms */\r
- timeBeginPeriod ( 1 );\r
-\r
-\r
- fgState.Initialised = GL_TRUE;\r
-\r
- /* Avoid registering atexit callback on Win32 as it results in an access\r
- * violation due to calling into a module which has been unloaded.\r
- * Any cleanup isn't needed on Windows anyway, the OS takes care of it.c\r
- * see: http://blogs.msdn.com/b/oldnewthing/archive/2012/01/05/10253268.aspx\r
- */\r
-/* atexit(fgDeinitialize); */\r
-\r
- /* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */\r
- fgInitialiseInputDevices();\r
-}\r
-\r
-\r
-\r
-/* Platform-Specific Deinitialization Functions: */\r
-extern void fghCloseInputDevices ( void );\r
-\r
-void fghDeinitialiseInputDevices ( void )\r
-{\r
-#if !defined(_WIN32_WCE)\r
- fghCloseInputDevices ();\r
-#endif /* !defined(_WIN32_WCE) */\r
- fgState.JoysticksInitialised = GL_FALSE;\r
- fgState.InputDevsInitialised = GL_FALSE;\r
-}\r
-\r
-void fghCloseDisplay ( void )\r
-{\r
- if( fgDisplay.DisplayName )\r
- {\r
- free( fgDisplay.DisplayName );\r
- fgDisplay.DisplayName = NULL;\r
- }\r
-\r
- /* Reset the timer granularity */\r
- timeEndPeriod ( 1 );\r
-}\r
-\r
-\r
-\r
-\r
-\r
+/*
+ * freeglut_init_mswin.c
+ *
+ * The Windows-specific mouse cursor related stuff.
+ *
+ * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
+ * Written by John F. Fay, <fayjf@sourceforge.net>
+ * Creation date: Thu Jan 19, 2012
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#define FREEGLUT_BUILDING_LIB
+#include <GL/freeglut.h>
+#include "../Common/freeglut_internal.h"
+
+
+
+extern LRESULT CALLBACK fgPlatformWindowProc( HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam );
+
+
+/*
+ * A call to this function should initialize all the display stuff...
+ */
+void fgPlatformInitialize( const char* displayName )
+{
+ WNDCLASS wc;
+ ATOM atom;
+
+ /* What we need to do is to initialize the fgDisplay global structure here. */
+ fgDisplay.pDisplay.Instance = GetModuleHandle( NULL );
+ fgDisplay.pDisplay.DisplayName= displayName ? strdup(displayName) : 0 ;
+ atom = GetClassInfo( fgDisplay.pDisplay.Instance, _T("FREEGLUT"), &wc );
+
+ if( atom == 0 )
+ {
+ ZeroMemory( &wc, sizeof(WNDCLASS) );
+
+ /*
+ * Each of the windows should have its own device context, and we
+ * want redraw events during Vertical and Horizontal Resizes by
+ * the user.
+ *
+ * XXX Old code had "| CS_DBCLCKS" commented out. Plans for the
+ * XXX future? Dead-end idea?
+ */
+ wc.lpfnWndProc = fgPlatformWindowProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = fgDisplay.pDisplay.Instance;
+ wc.hIcon = LoadIcon( fgDisplay.pDisplay.Instance, _T("GLUT_ICON") );
+
+#if defined(_WIN32_WCE)
+ wc.style = CS_HREDRAW | CS_VREDRAW;
+#else
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ if (!wc.hIcon)
+ wc.hIcon = LoadIcon( NULL, IDI_WINLOGO );
+#endif
+
+ wc.hCursor = LoadCursor( NULL, IDC_ARROW );
+ wc.hbrBackground = NULL;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = _T("FREEGLUT");
+
+ /* Register the window class */
+ atom = RegisterClass( &wc );
+ FREEGLUT_INTERNAL_ERROR_EXIT ( atom, "Window Class Not Registered", "fgPlatformInitialize" );
+ }
+
+ /* The screen dimensions can be obtained via GetSystemMetrics() calls */
+ fgDisplay.ScreenWidth = GetSystemMetrics( SM_CXSCREEN );
+ fgDisplay.ScreenHeight = GetSystemMetrics( SM_CYSCREEN );
+
+ {
+ HWND desktop = GetDesktopWindow( );
+ HDC context = GetDC( desktop );
+
+ fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE );
+ fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE );
+
+ ReleaseDC( desktop, context );
+ }
+ /* If we have a DisplayName try to use it for metrics */
+ if( fgDisplay.pDisplay.DisplayName )
+ {
+ HDC context = CreateDC(fgDisplay.pDisplay.DisplayName,0,0,0);
+ if( context )
+ {
+ fgDisplay.ScreenWidth = GetDeviceCaps( context, HORZRES );
+ fgDisplay.ScreenHeight = GetDeviceCaps( context, VERTRES );
+ fgDisplay.ScreenWidthMM = GetDeviceCaps( context, HORZSIZE );
+ fgDisplay.ScreenHeightMM = GetDeviceCaps( context, VERTSIZE );
+ DeleteDC(context);
+ }
+ else
+ fgWarning("fgPlatformInitialize: "
+ "CreateDC failed, Screen size info may be incorrect\n"
+ "This is quite likely caused by a bad '-display' parameter");
+
+ }
+ /* Set the timer granularity to 1 ms */
+ timeBeginPeriod ( 1 );
+
+
+ fgState.Initialised = GL_TRUE;
+
+ /* Avoid registering atexit callback on Win32 as it results in an access
+ * violation due to calling into a module which has been unloaded.
+ * Any cleanup isn't needed on Windows anyway, the OS takes care of it.c
+ * see: http://blogs.msdn.com/b/oldnewthing/archive/2012/01/05/10253268.aspx
+ */
+/* atexit(fgDeinitialize); */
+
+ /* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */
+ fgInitialiseInputDevices();
+}
+
+
+
+/* Platform-Specific Deinitialization Functions: */
+extern void fghCloseInputDevices ( void );
+
+void fgPlatformDeinitialiseInputDevices ( void )
+{
+#if !defined(_WIN32_WCE)
+ fghCloseInputDevices ();
+#endif /* !defined(_WIN32_WCE) */
+ fgState.JoysticksInitialised = GL_FALSE;
+ fgState.InputDevsInitialised = GL_FALSE;
+}
+
+void fgPlatformCloseDisplay ( void )
+{
+ if( fgDisplay.pDisplay.DisplayName )
+ {
+ free( fgDisplay.pDisplay.DisplayName );
+ fgDisplay.pDisplay.DisplayName = NULL;
+ }
+
+ /* Reset the timer granularity */
+ timeEndPeriod ( 1 );
+}
+
+void fgPlatformDestroyContext ( SFG_PlatformDisplay pDisplay, SFG_WindowContextType MContext )
+{
+ /* Do nothing -- this is required for X11 */
+}
+
+/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */
+
+void (__cdecl *__glutExitFunc)( int return_value ) = NULL;
+
+void FGAPIENTRY __glutInitWithExit( int *pargc, char **argv, void (__cdecl *exit_function)(int) )
+{
+ __glutExitFunc = exit_function;
+ glutInit(pargc, argv);
+}
+