#endif
#include "polyfill.h"
#include "gfxutil.h"
-#include "demo.h"
+#define FILL_POLY_BITS 0x03
+
+/* mode bits: 00-wire 01-flat 10-gouraud 11-reserved
+ * bit 2: texture
+ * bit 3: blend
+ */
void (*fillfunc[])(struct pvertex*, int) = {
polyfill_wire,
polyfill_flat,
polyfill_gouraud,
- polyfill_tex,
- polyfill_tex_gouraud
+ 0,
+ polyfill_tex_wire,
+ polyfill_tex_flat,
+ polyfill_tex_gouraud,
+ 0,
+ polyfill_blend_wire,
+ polyfill_blend_flat,
+ polyfill_blend_gouraud,
+ 0,
+ polyfill_blend_tex_wire,
+ polyfill_blend_tex_flat,
+ polyfill_blend_tex_gouraud,
+ 0
};
struct pimage pfill_fb, pfill_tex;
}
}
+void polyfill_tex_wire(struct pvertex *verts, int nverts)
+{
+ polyfill_wire(verts, nverts); /* TODO */
+}
+
+void polyfill_blend_wire(struct pvertex *verts, int nverts)
+{
+ polyfill_wire(verts, nverts); /* TODO */
+}
+
+void polyfill_blend_tex_wire(struct pvertex *verts, int nverts)
+{
+ polyfill_wire(verts, nverts); /* TODO */
+}
+
#define NEXTIDX(x) (((x) - 1 + nverts) % nverts)
#define PREVIDX(x) (((x) + 1) % nverts)
* but produces some slight quantization artifacts, due to the limited precision
* of fixed-point calculations.
*/
-#undef HIGH_QUALITY
+#define HIGH_QUALITY
/* extra bits of precision to use when interpolating colors.
* try tweaking this if you notice strange quantization artifacts.
#define SCANEDGE scanedge_flat
#undef GOURAUD
#undef TEXMAP
+#undef BLEND
#include "polytmpl.h"
#undef POLYFILL
#undef SCANEDGE
#define SCANEDGE scanedge_gouraud
#define GOURAUD
#undef TEXMAP
+#undef BLEND
#include "polytmpl.h"
#undef POLYFILL
#undef SCANEDGE
-#define POLYFILL polyfill_tex
-#define SCANEDGE scanedge_tex
+#define POLYFILL polyfill_tex_flat
+#define SCANEDGE scanedge_tex_flat
#undef GOURAUD
#define TEXMAP
+#undef BLEND
#include "polytmpl.h"
#undef POLYFILL
#undef SCANEDGE
#define SCANEDGE scanedge_tex_gouraud
#define GOURAUD
#define TEXMAP
+#undef BLEND
+#include "polytmpl.h"
+#undef POLYFILL
+#undef SCANEDGE
+
+#define POLYFILL polyfill_blend_flat
+#define SCANEDGE scanedge_blend_flat
+#undef GOURAUD
+#undef TEXMAP
+#define BLEND
+#include "polytmpl.h"
+#undef POLYFILL
+#undef SCANEDGE
+
+#define POLYFILL polyfill_blend_gouraud
+#define SCANEDGE scanedge_blend_gouraud
+#define GOURAUD
+#undef TEXMAP
+#define BLEND
+#include "polytmpl.h"
+#undef POLYFILL
+#undef SCANEDGE
+
+#define POLYFILL polyfill_blend_tex_flat
+#define SCANEDGE scanedge_blend_tex_flat
+#undef GOURAUD
+#define TEXMAP
+#define BLEND
+#include "polytmpl.h"
+#undef POLYFILL
+#undef SCANEDGE
+
+#define POLYFILL polyfill_blend_tex_gouraud
+#define SCANEDGE scanedge_blend_tex_gouraud
+#define GOURAUD
+#define TEXMAP
+#define BLEND
#include "polytmpl.h"
#undef POLYFILL
#undef SCANEDGE