#include <assert.h>
#include "screen.h"
#include "demo.h"
+#include "gfxutil.h"
+#include "timer.h"
+
+#define DBG_SCRCHG \
+ do { \
+ dbg_curscr_name = cur->name ? cur->name : "<unknown>"; \
+ dbg_curscr_name_len = strlen(dbg_curscr_name); \
+ dbg_curscr_name_pos = 320 - dbg_curscr_name_len * 9; \
+ } while(0)
struct screen *tunnel_screen(void);
struct screen *fract_screen(void);
struct screen *grise_screen(void);
-
-#define NUM_SCR 32
+struct screen *polytest_screen(void);
+struct screen *plasma_screen(void);
+struct screen *bump_screen(void);
+struct screen *thunder_screen(void);
+struct screen *metaballs_screen(void);
+struct screen *greets_screen(void);
+struct screen *infcubes_screen(void);
+struct screen *hairball_screen(void);
+struct screen *cybersun_screen(void);
+
+void start_loadscr(void);
+void end_loadscr(void);
+void loadscr(int n, int count);
+
+#define NUM_SCR 32
static struct screen *scr[NUM_SCR];
static int num_screens;
static struct screen *cur, *prev, *next;
static long trans_start, trans_dur;
+const char *dbg_curscr_name;
+int dbg_curscr_name_len, dbg_curscr_name_pos;
+
int scr_init(void)
{
int i, idx = 0;
+ start_loadscr();
+
if(!(scr[idx++] = tunnel_screen())) {
return -1;
}
if (!(scr[idx++] = grise_screen())) {
return -1;
}
+ if(!(scr[idx++] = polytest_screen())) {
+ return -1;
+ }
+ if (!(scr[idx++] = plasma_screen())) {
+ return -1;
+ }
+ if (!(scr[idx++] = bump_screen())) {
+ return -1;
+ }
+ if (!(scr[idx++] = thunder_screen())) {
+ return -1;
+ }
+ if(!(scr[idx++] = metaballs_screen())) {
+ return -1;
+ }
+ if(!(scr[idx++] = greets_screen())) {
+ return -1;
+ }
+ if(!(scr[idx++] = infcubes_screen())) {
+ return -1;
+ }
+ if(!(scr[idx++] = hairball_screen())) {
+ return -1;
+ }
+ if(!(scr[idx++] = cybersun_screen())) {
+ return -1;
+ }
num_screens = idx;
assert(num_screens <= NUM_SCR);
for(i=0; i<num_screens; i++) {
- int r;
- r = scr[i]->init();
- if(r == -1) {
+ loadscr(i, num_screens);
+ if(scr[i]->init() == -1) {
return -1;
}
-
- /* Make the effect run first if it returns "CAFE" from ins init() */
- if (r == 0xCAFE) {
- struct screen *tmp;
- tmp = scr[i];
- scr[i] = scr[0];
- scr[0] = tmp;
- printf("*** Screen %s displayed out of order ***\n", scr[0]->name);
- }
}
+
+ end_loadscr();
return 0;
}
void scr_update(void)
{
- if(prev) { /* we're in the middle of a transition */
+ if(prev) { /* we're in the middle of a transition */
long interval = time_msec - trans_start;
if(interval >= trans_dur) {
if(next->start) {
prev = 0;
cur = next;
next = 0;
+
+ DBG_SCRCHG;
}
}
}
+
void scr_draw(void)
{
- if(cur) cur->draw();
+ if(cur) {
+ cur->draw();
+ }
+}
+
+void scr_keypress(int key)
+{
+ if(cur && cur->keypress) {
+ cur->keypress(key);
+ }
}
struct screen *scr_lookup(const char *name)
if(s == cur) return 0;
if(trans_time) {
- trans_dur = trans_time / 2; /* half for each part transition out then in */
+ trans_dur = trans_time / 2; /* half for each part transition out then in */
trans_start = time_msec;
} else {
trans_dur = 0;
}
- if(cur) {
- if(cur->stop) {
- cur->stop(trans_dur);
- }
-
+ if(cur && cur->stop) {
+ cur->stop(trans_dur);
prev = cur;
next = s;
} else {
cur = s;
prev = 0;
+
+ DBG_SCRCHG;
}
return 0;
}
+
+/* loading screen */
+extern uint16_t loading_pixels[];
+static long prev_load_msec;
+static long load_delay = 180;
+
+void start_loadscr(void)
+{
+ char *env;
+ if((env = getenv("MLAPSE_LOADDELAY"))) {
+ load_delay = atoi(env);
+ printf("load delay: %ld ms\n", load_delay);
+ }
+
+ swap_buffers(loading_pixels);
+ sleep_msec(load_delay * 2);
+ prev_load_msec = get_msec();
+}
+
+#define SPLAT_X 288
+#define SPLAT_Y 104
+
+#define FING_X 217
+#define FING_LAST_X 291
+#define FING_Y 151
+#define FING_W 7
+#define FING_H 8
+
+void end_loadscr(void)
+{
+ blitfb(loading_pixels + SPLAT_Y * 320 + SPLAT_X, loading_pixels + 320 * 240, 32, 72, 32);
+ blit_key(loading_pixels + FING_Y * 320 + FING_LAST_X, 320, loading_pixels + 247 * 320 + 64, FING_W, FING_H, FING_W, 0);
+ swap_buffers(loading_pixels);
+ sleep_msec(load_delay * 4);
+}
+
+void loadscr(int n, int count)
+{
+ int xoffs = 75 * n / (count - 1);
+ static int prev_xoffs;
+ uint16_t *sptr, *dptr;
+ long delta;
+
+ sptr = loading_pixels + 247 * 320 + 64;
+ dptr = loading_pixels + FING_Y * 320 + FING_X + prev_xoffs;
+
+ while(prev_xoffs < xoffs) {
+ blit_key(dptr, 320, sptr, FING_W, FING_H, FING_W, 0);
+ dptr++;
+ prev_xoffs++;
+ }
+
+ swap_buffers(loading_pixels);
+
+ delta = get_msec() - prev_load_msec;
+ if(delta < load_delay) {
+ sleep_msec(load_delay - delta);
+ }
+ prev_load_msec = get_msec();
+}