struct screen *tunnel_screen(void);
struct screen *fract_screen(void);
+struct screen *grise_screen(void);
+struct screen *polytest_screen(void);
#define NUM_SCR 32
static struct screen *scr[NUM_SCR];
if(!(scr[idx++] = fract_screen())) {
return -1;
}
+ if (!(scr[idx++] = grise_screen())) {
+ return -1;
+ }
+ if(!(scr[idx++] = polytest_screen())) {
+ return -1;
+ }
num_screens = idx;
assert(num_screens <= NUM_SCR);
for(i=0; i<num_screens; i++) {
- if(scr[i]->init() == -1) {
+ int r;
+ r = scr[i]->init();
+ if(r == -1) {
return -1;
}
+
+ /* Make the effect run first if it returns "CAFE" from ins init() */
+ if (r == 0xCAFE) {
+ struct screen *tmp;
+ tmp = scr[i];
+ scr[i] = scr[0];
+ scr[0] = tmp;
+ printf("*** Screen %s displayed out of order ***\n", scr[0]->name);
+ }
}
return 0;
}