#define FREEGLUT_BUILDING_LIB
#include <limits.h> /* LONG_MAX */
#include <GL/freeglut.h>
-#include "../fg_internal.h"
+#include "fg_internal.h"
+#include "fg_init.h"
+#include "egl/fg_init_egl.h"
/* Return the atom associated with "name". */
static Atom fghGetAtom(const char * name)
}
}
+ /* Get start time */
+ fgState.Time = fgSystemTime();
+
fgState.Initialised = GL_TRUE;