+(95) src/freeglut_initial.c:91 Added check for SOLARIS OS (Dave Reed)
+
+(96) src/freeglut_window.c:551 Removed extra carriage return for Windows users (John F. Fay)
+
+
+*******************************************************************************************
+* Changes on 05 August 2003
+*******************************************************************************************
+
+(97) src/freeglut_main.c:816 and :1571, set the current window (John F. Fay)
+
+(98) src/Makefile.am:34 Added mwmborder.c
+
+(99) src/freeglut_window.c:67 Removed #included "mwmborder.c"
+
+*******************************************************************************************
+* Changes on 10 August 2003
+*******************************************************************************************
+
+(100) GameMode fixes: src/freeglut_gamemode.c src/freeglut_internal.h src/freeglut_window.c
+
+ src/freeglut_gamemode.c:
+ fghRememberState(): remember original XFree86 ViewPort
+ fghRememberState(): remember original pointer position
+ fghRestoreState(): restore original pointer position
+ fghRestoreState(): restore original XFree86 ViewPort
+ fghChangeDisplayMode(): fix glutGameModeGet(GLUT_GAME_MODE_POSSIBLE)
+ fghChangeDisplayMode(): remove superflous attempt to change ViewPort
+ glutEnterGameMode(): move special XMoveWindow() from generic code here
+ glutEnterGameMode(): call XSync() to avoid races with XPointer calls
+ glutEnterGameMode(): call to XWrapPointer() to ensure that the pointer is grabbed
+ glutEnterGameMode(): wait until window is viewable to avoid exit on XSetInputFocus
+ glutEnterGameMode(): move decorations away to fix fullscreen w/ max resolution
+
+ src/freeglut_internal.h:
+ struct tagSFG_Display: add fields for saving viewport and pointer position
+
+ src/freeglut_window.c:
+ fgOpenWindow(): remove obsolete special case for GameModeEnter()
+