+ "%SystemRoot%\System32\" - x86 32 bits DLL's
+ "%SystemRoot%\SysWOW64\" - x64 32 bits DLL's
+ "%SystemRoot%\System32\" - x64 64 bits DLL's
+ and will probably already have the files "opengl32.dll" and "glu32.dll".
+
+
+Building and Installing the Libraries with Open Watcom
+======================================================
+
+Start a command prompt and change directory to the freeglut installation
+directory. Type "wmake -f Makefile.wat all" to build the DLL and static
+libraries in both debug and release versions.
+
+To install "freeglut" on your system so that your other projects will see it,
+you will need to copy various files to various locations.
+
+ - The header files "freeglut.h", "freeglut_ext.h", "freeglut_std.h", and
+ "glut.h" (distributed in the directory "freeglut\freeglut\include\GL")
+ need to be copied to a "GL" directory under the Open Watcom 32-bit
+ Windows include directory. This usually has a path similar to
+ "C:\WATCOM\h\nt\GL"
+ - The library file "freeglut.lib" or "freeglut_static.lib" (from the
+ corresponding debug or release directory) needs to be copied into the
+ Open Watcom 32-bit Windows library directory. This usually has a path
+ similar to
+ "C:\WATCOM\lib386\nt"
+ - If you are using the DLL version of "freeglut", the file "freeglut.dll"
+ needs to be copied from the Debug or the Release directory into the
+ DLL directory. This usually has a path similar to