- SFG_XYUse Position; /* The default windows' position */
- SFG_XYUse Size; /* The default windows' size */
- unsigned int DisplayMode; /* The display mode for new windows */
+ SFG_XYUse Position; /* The default windows' position */
+ SFG_XYUse Size; /* The default windows' size */
+ unsigned int DisplayMode; /* The display mode for new windows */
+
+ GLboolean ForceDirectContext; /* Should we force direct contexts? */
+ GLboolean TryDirectContext; /* What about giving a try to? */