/* Print the distance between the two points */
glColor3d ( 1.0, 1.0, 1.0 ) ; /* White */
sprintf ( string, "Distance: %10.6f", distance ) ;
/* Print the distance between the two points */
glColor3d ( 1.0, 1.0, 1.0 ) ; /* White */
sprintf ( string, "Distance: %10.6f", distance ) ;