+\r
+/* Function prototypes */\r
+extern void fgPlatformGlutSwapBuffers( SFG_PlatformDisplay *pDisplayPtr, SFG_Window* CurrentWindow );\r
+\r
+\r
+#if TARGET_HOST_POSIX_X11\r
+void fgPlatformGlutSwapBuffers( SFG_PlatformDisplay *pDisplayPtr, SFG_Window* CurrentWindow )\r
+{\r
+ glXSwapBuffers( pDisplayPtr->Display, CurrentWindow->Window.Handle );\r
+}\r
+#endif\r
+\r