/* If we're not in RESUME state, Android paused us, so wait */\r
struct android_app* app = fgDisplay.pDisplay.app;\r
if (app->destroyRequested != 1 && app->activityState != APP_CMD_RESUME) {\r
/* If we're not in RESUME state, Android paused us, so wait */\r
struct android_app* app = fgDisplay.pDisplay.app;\r
if (app->destroyRequested != 1 && app->activityState != APP_CMD_RESUME) {\r