- EGLConfig ContextConfig;
- EGLint ContextFormat;
-};
-
-
-/* Window's state description. This structure should be kept portable. */
-typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
-struct tagSFG_PlatformWindowState
-{
- int OldWidth; /* Window width from before a resize */
- int OldHeight; /* " height " " " " */