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extensive changes in callbackmaker: each of the two windows now has its
[freeglut]
/
src
/
egl
/
fg_structure_egl.c
diff --git
a/src/egl/fg_structure_egl.c
b/src/egl/fg_structure_egl.c
index
55893d8
..
135f049
100644
(file)
--- a/
src/egl/fg_structure_egl.c
+++ b/
src/egl/fg_structure_egl.c
@@
-1,5
+1,5
@@
/*
/*
- * freeglut_structure_egl.c
+ * fg_structure_egl.c
*
* Windows and menus need tree structure
*
*
* Windows and menus need tree structure
*
@@
-26,12
+26,10
@@
#include <GL/freeglut.h>
#include "fg_internal.h"
#include <GL/freeglut.h>
#include "fg_internal.h"
-extern SFG_Structure fgStructure;
-
/**
* Initialize default platform-specific fields in SFG_Window
*/
/**
* Initialize default platform-specific fields in SFG_Window
*/
-void fgPlatformCreateWindow ( SFG_Window *window )
+void fghPlatformCreateWindowEGL ( SFG_Window *window )
{
window->Window.pContext.egl.Surface = EGL_NO_SURFACE;
window->Window.pContext.egl.Config = NULL;
{
window->Window.pContext.egl.Surface = EGL_NO_SURFACE;
window->Window.pContext.egl.Config = NULL;