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- moving to a new way of handling window changes (position, size, visibility)
[freeglut]
/
src
/
fg_gamemode.c
diff --git
a/src/fg_gamemode.c
b/src/fg_gamemode.c
index
d210a88
..
4b49dcc
100644
(file)
--- a/
src/fg_gamemode.c
+++ b/
src/fg_gamemode.c
@@
-28,15
+28,6
@@
#include <GL/freeglut.h>
#include "fg_internal.h"
#include <GL/freeglut.h>
#include "fg_internal.h"
-/*
- * TODO BEFORE THE STABLE RELEASE:
- *
- * glutGameModeString() -- missing
- * glutEnterGameMode() -- X11 version
- * glutLeaveGameMode() -- is that correct?
- * glutGameModeGet() -- is that correct?
- */
-
/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
extern void fgPlatformRememberState( void );
/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
extern void fgPlatformRememberState( void );