- for (i=0,j=0; i<numNormalVertices*3/2; i+=3, j+=6)
- {
- verticesForNormalVisualization[j+0] = vertices[i+0];
- verticesForNormalVisualization[j+1] = vertices[i+1];
- verticesForNormalVisualization[j+2] = vertices[i+2];
- verticesForNormalVisualization[j+3] = vertices[i+0] + normals[i+0]/4.f;
- verticesForNormalVisualization[j+4] = vertices[i+1] + normals[i+1]/4.f;
- verticesForNormalVisualization[j+5] = vertices[i+2] + normals[i+2]/4.f;
- }
- }
- else
- {
- for (i=0,j=0; i<numNormalVertices/2; i++, j+=6)
- {
- GLushort idx = vertIdxs[i]*3;
- verticesForNormalVisualization[j+0] = vertices[idx+0];
- verticesForNormalVisualization[j+1] = vertices[idx+1];
- verticesForNormalVisualization[j+2] = vertices[idx+2];
- verticesForNormalVisualization[j+3] = vertices[idx+0] + normals[idx+0]/4.f;
- verticesForNormalVisualization[j+4] = vertices[idx+1] + normals[idx+1]/4.f;
- verticesForNormalVisualization[j+5] = vertices[idx+2] + normals[idx+2]/4.f;
- }
+ verticesForNormalVisualization[j+0] = vertices[i+0];
+ verticesForNormalVisualization[j+1] = vertices[i+1];
+ verticesForNormalVisualization[j+2] = vertices[i+2];
+ verticesForNormalVisualization[j+3] = vertices[i+0] + normals[i+0]/4.f;
+ verticesForNormalVisualization[j+4] = vertices[i+1] + normals[i+1]/4.f;
+ verticesForNormalVisualization[j+5] = vertices[i+2] + normals[i+2]/4.f;