- CHECK("fghGenBuffers", fghGenBuffers = (PFNGLGENBUFFERSPROC) glutGetProcAddress ("glGenBuffers"));
- CHECK("fghDeleteBuffers", fghDeleteBuffers = (PFNGLDELETEBUFFERSPROC) glutGetProcAddress ("glDeleteBuffers"));
- CHECK("fghBindBuffer", fghBindBuffer = (PFNGLBINDBUFFERPROC) glutGetProcAddress ("glBindBuffer"));
- CHECK("fghBufferData", fghBufferData = (PFNGLBUFFERDATAPROC) glutGetProcAddress ("glBufferData"));
- CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) glutGetProcAddress ("glVertexAttribPointer"));
- CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glEnableVertexAttribArray"));
- CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) glutGetProcAddress ("glDisnableVertexAttribArray"));
+ CHECK("fghGenBuffers", fghGenBuffers = (FGH_PFNGLGENBUFFERSPROC)glutGetProcAddress("glGenBuffers"));
+ CHECK("fghDeleteBuffers", fghDeleteBuffers = (FGH_PFNGLDELETEBUFFERSPROC)glutGetProcAddress("glDeleteBuffers"));
+ CHECK("fghBindBuffer", fghBindBuffer = (FGH_PFNGLBINDBUFFERPROC)glutGetProcAddress("glBindBuffer"));
+ CHECK("fghBufferData", fghBufferData = (FGH_PFNGLBUFFERDATAPROC)glutGetProcAddress("glBufferData"));
+ CHECK("fghVertexAttribPointer", fghVertexAttribPointer = (FGH_PFNGLVERTEXATTRIBPOINTERPROC)glutGetProcAddress("glVertexAttribPointer"));
+ CHECK("fghEnableVertexAttribArray", fghEnableVertexAttribArray = (FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glEnableVertexAttribArray"));
+ CHECK("fghDisableVertexAttribArray", fghDisableVertexAttribArray = (FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC)glutGetProcAddress("glDisableVertexAttribArray"));