fgExecutionState ExecState; /* Used for GLUT termination */
char *ProgramName; /* Name of the invoking program */
GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
fgExecutionState ExecState; /* Used for GLUT termination */
char *ProgramName; /* Name of the invoking program */
GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */
GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
int MouseWheelTicks; /* Number of ticks the mouse wheel has turned */