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can now also draw the normal vectors (seems very useful for instructive
[freeglut]
/
src
/
fg_internal.h
diff --git
a/src/fg_internal.h
b/src/fg_internal.h
index
129654a
..
370f176
100644
(file)
--- a/
src/fg_internal.h
+++ b/
src/fg_internal.h
@@
-402,7
+402,9
@@
struct tagSFG_WindowState
GLboolean IsFullscreen; /* is the window fullscreen? */
GLboolean IsFullscreen; /* is the window fullscreen? */
- GLboolean NeedToInitContext; /* are OpenGL context/resources loaded? */
+ GLboolean NeedToInitContext; /* are OpenGL context/resources loaded? */
+
+ GLboolean VisualizeNormals; /* When drawing objects, draw vectors representing the normals as well? */
};
};