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added WCB_Position callback in callback table (only so far), code for
[freeglut]
/
src
/
fg_internal.h
diff --git
a/src/fg_internal.h
b/src/fg_internal.h
index
a0b563b
..
fa89c8a
100644
(file)
--- a/
src/fg_internal.h
+++ b/
src/fg_internal.h
@@
-512,6
+512,7
@@
enum
{
WCB_Display,
WCB_Reshape,
{
WCB_Display,
WCB_Reshape,
+ WCB_Position,
WCB_Keyboard,
WCB_KeyboardUp,
WCB_Special,
WCB_Keyboard,
WCB_KeyboardUp,
WCB_Special,
@@
-643,8
+644,8
@@
struct tagSFG_Structure
SFG_Window* GameModeWindow; /* The game mode window */
SFG_Window* GameModeWindow; /* The game mode window */
- int WindowID; /* The new current window ID */
- int MenuID; /* The new current menu ID */
+ int WindowID; /* The window ID for the next window to be created */
+ int MenuID; /* The menu ID for the next menu to be created */
};
/*
};
/*