- if (window->ActiveMenu->ParentWindow)
- fgDeactivateMenu( window->ActiveMenu->ParentWindow );
- else
- {
- /*
- * Its a rare occasion that a window has an ActiveMenu but
- * that menus does not have a parent window. It happens
- * however in the corner case bug when one opens a menu in
- * a main window, then opens a different menu in this main
- * window's child (you now have two menus open
- * simultaneously, thats the bug) and then click somewhere
- * else that causes both menus to close. One of them is
- * then not properly cleaned up. This finishes the cleaning
- * and minimizes the impact on the user, he only needs one
- * extra mouse click.
- */
- fghSetMenuParentWindow ( NULL, window->ActiveMenu );
- window->ActiveMenu->IsActive = GL_FALSE;
- window->ActiveMenu->ActiveEntry = NULL;
- window->ActiveMenu = NULL;
- }