projects
/
freeglut
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
on windows too: call resize callback only in response to WM message
[freeglut]
/
src
/
fg_window.c
diff --git
a/src/fg_window.c
b/src/fg_window.c
index
5c431ea
..
ad151cf
100644
(file)
--- a/
src/fg_window.c
+++ b/
src/fg_window.c
@@
-150,6
+150,8
@@
void fgOpenWindow( SFG_Window* window, const char* title,
window->Window.attribute_v_normal = -1;
fgInitGL2();
window->Window.attribute_v_normal = -1;
fgInitGL2();
+
+ window->State.NeedToInitContext = GL_TRUE;
}
/*
}
/*
@@
-324,8
+326,6
@@
void FGAPIENTRY glutIconifyWindow( void )
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIconifyWindow" );
FREEGLUT_EXIT_IF_NO_WINDOW ( "glutIconifyWindow" );
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutIconifyWindow" );
FREEGLUT_EXIT_IF_NO_WINDOW ( "glutIconifyWindow" );
- fgStructure.CurrentWindow->State.Visible = GL_FALSE;
-
fgPlatformGlutIconifyWindow ();
fgStructure.CurrentWindow->State.Redisplay = GL_FALSE;
fgPlatformGlutIconifyWindow ();
fgStructure.CurrentWindow->State.Redisplay = GL_FALSE;
@@
-437,9
+437,11
@@
void FGAPIENTRY glutFullScreen( void )
fgWarning("glutFullScreen called on a child window, ignoring...");
return;
}
fgWarning("glutFullScreen called on a child window, ignoring...");
return;
}
- else if (fgStructure.GameModeWindow != NULL && fgStructure.GameModeWindow->ID==win->ID)
+ else if (fgStructure.GameModeWindow != NULL && fgStructure.GameModeWindow->ID==win->ID && win->State.IsFullscreen)
{
{
- /* Ignore fullscreen call on GameMode window, those are always fullscreen already */
+ /* Ignore fullscreen call on GameMode window, those are always fullscreen already
+ * only exception is during first entering GameMode
+ */
return;
}
return;
}