- if( status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED )
- fgStructure.Window->Callbacks.Visibility( GLUT_NOT_VISIBLE );
- else
- fgStructure.Window->Callbacks.Visibility( GLUT_VISIBLE );
+ if( ( GLUT_HIDDEN == status ) || ( GLUT_FULLY_COVERED == status ) )
+ glut_status = GLUT_NOT_VISIBLE;
+ INVOKE_WCB( *( fgStructure.Window ), Visibility, ( glut_status ) );