- const char *fps = getenv ( "GLUT_FPS" );
- if ( fps )
- {
- sscanf ( fps, "%d", &fgState.FPSInterval ) ;
- if ( fgState.FPSInterval <= 0 )
- fgState.FPSInterval = 5000 ; /* 5000 milliseconds */
- }
+ const char *fps = getenv ( "GLUT_FPS" );
+ if( fps )
+ {
+ sscanf( fps, "%d", &fgState.FPSInterval );
+ if( fgState.FPSInterval <= 0 )
+ fgState.FPSInterval = 5000; /* 5000 milliseconds */
+ }