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Minor style normalizations to minimize the diffs between *now* and from
[freeglut]
/
src
/
freeglut_init.c
diff --git
a/src/freeglut_init.c
b/src/freeglut_init.c
index
b23e152
..
c9e85c5
100644
(file)
--- a/
src/freeglut_init.c
+++ b/
src/freeglut_init.c
@@
-76,6
+76,7
@@
SFG_State fgState = { { -1, -1, GL_FALSE }, /* Position */
{ { 0, 0 }, GL_FALSE },
#endif
{ NULL, NULL }, /* Timers */
{ { 0, 0 }, GL_FALSE },
#endif
{ NULL, NULL }, /* Timers */
+ { NULL, NULL }, /* FreeTimers */
NULL, /* IdleCallback */
0, /* ActiveMenus */
NULL, /* MenuStateCallback */
NULL, /* IdleCallback */
0, /* ActiveMenus */
NULL, /* MenuStateCallback */
@@
-235,9
+236,15
@@
void fgDeinitialize( void )
fgDestroyStructure( );
fgDestroyStructure( );
- while( timer = ( SFG_Timer * )fgState.Timers.First )
+ while( (timer = fgState.Timers.First) )
{
{
- fgListRemove ( &fgState.Timers, &timer->Node );
+ fgListRemove( &fgState.Timers, &timer->Node );
+ free( timer );
+ }
+
+ while( (timer = fgState.FreeTimers.First) )
+ {
+ fgListRemove( &fgState.FreeTimers, &timer->Node );
free( timer );
}
free( timer );
}
@@
-274,7
+281,9
@@
void fgDeinitialize( void )
fgState.Time.Set = GL_FALSE;
fgState.Time.Set = GL_FALSE;
- fgState.Timers.First = fgState.Timers.Last = NULL;
+ fgListInit( &fgState.Timers );
+ fgListInit( &fgState.FreeTimers );
+
fgState.IdleCallback = NULL;
fgState.MenuStateCallback = ( FGCBMenuState )NULL;
fgState.MenuStatusCallback = ( FGCBMenuStatus )NULL;
fgState.IdleCallback = NULL;
fgState.MenuStateCallback = ( FGCBMenuState )NULL;
fgState.MenuStatusCallback = ( FGCBMenuStatus )NULL;
@@
-510,9
+519,13
@@
void FGAPIENTRY glutInit( int* pargc, char** argv )
const char *fps = getenv( "GLUT_FPS" );
if( fps )
{
const char *fps = getenv( "GLUT_FPS" );
if( fps )
{
- sscanf( fps, "%d", &fgState.FPSInterval );
- if( fgState.FPSInterval <= 0 )
- fgState.FPSInterval = 5000; /* 5000 milliseconds */
+ int interval;
+ sscanf( fps, "%d", &interval );
+
+ if( interval <= 0 )
+ fgState.FPSInterval = 5000; /* 5000 millisecond default */
+ else
+ fgState.FPSInterval = interval;
}
}
}
}